Player Matchup

The Morrigan
The Morrigan
Akira549
The Morrigan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 82L
1,468 Elo+
Party 2
Achilles
Achilles
ChironArkin
Achilles
Level 127
God Stats
2W - 0L
1,339 SR
Queue Stats
230W - 170L
1,629 Elo+
Party 1
Ganesha
Ganesha
Smiff000
Ganesha
Level 127
God Stats
6W - 2L
1,424 SR
Queue Stats
136W - 142L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
XArbiter999X
Danzaburou
Level 160
God Stats
10W - 10L
1,502 SR
Queue Stats
687W - 583L
1,589 Elo+
Party 1
Ne Zha
Ne Zha
Zodd655321
Ne Zha
Level 109
God Stats
4W - 4L
1,430 SR
Queue Stats
155W - 172L
1,458 Elo+
Party 2
Team Averages
Level 130
1,439 SR
1,509 Elo+

VS

Team Averages
Level 109
1,399 SR
1,493 Elo+
Bakasura
Bakasura
Birritem420
Bakasura
Level 128
God Stats
1W - 4L
1,468 SR
Queue Stats
333W - 337L
1,461 Elo+
Solo
Kumbhakarna
Kumbhakarna
Chief-Jcas
Kumbhakarna
Level 160
God Stats
0W - 2L
1,252 SR
Queue Stats
239W - 246L
1,533 Elo+
Solo
Hera
Hera
Mumbo
Hera
Level 71
God Stats
0W - 1L
1,276 SR
Queue Stats
19W - 15L
1,512 Elo+
Party 3
Discordia
Discordia
Tpatrick10
Discordia
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,493 Elo+
Party 3
Izanami
Izanami
wntrmut3
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Akira549
The Morrigan
19
10 / 4 / 11
12,289
819
14,432
10,405
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
ChironArkin
Achilles
19
10 / 4 / 18
12,202
813
19,977
24,356
19,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Smiff000
Ganesha
20
0 / 1 / 29
11,320
755
17,156
22,324
12,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
XArbiter999X
Danzaburou
20
9 / 1 / 18
12,710
847
14,001
14,758
7,528
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Zodd655321
Ne Zha
17
6 / 5 / 8
11,344
756
11,929
15,412
8,316
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Birritem420
Bakasura
14
2 / 7 / 3
9,020
601
6,301
15,270
8,277
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Chief-Jcas
Kumbhakarna
14
0 / 5 / 5
8,644
576
1,815
22,456
16,249
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hera
Mumbo
Hera
17
5 / 8 / 5
10,585
706
14,444
13,920
5,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Tpatrick10
Discordia
20
3 / 6 / 6
10,834
722
14,859
15,250
6,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
wntrmut3
Izanami
17
3 / 9 / 5
10,241
683
18,241
18,691
6,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
37
35
Kills
13
15
Deaths
35
84
Assists
24
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Akira549
The Morrigan
10
4
11
3.88
L
Bakasura
Birritem420
Bakasura
2
7
3
0.5
L
Kumbhakarna
Chief-Jcas
Kumbhakarna
0
5
5
0.5
W
Achilles
ChironArkin
Achilles
10
4
18
4.75
L
Hera
Mumbo
Hera
5
8
5
0.94
W
Ganesha
Smiff000
Ganesha
0
1
29
14.5
L
Discordia
Tpatrick10
Discordia
3
6
6
1
W
Danzaburou
XArbiter999X
Danzaburou
9
1
18
18
W
Ne Zha
Zodd655321
Ne Zha
6
5
8
2
L
Izanami
wntrmut3
Izanami
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,495
Damage
55,660
87,255
Taken
85,587
52,879
Mitigated
43,459
41,534
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Akira549
The Morrigan
14,432
3,034
3,144
1,348
10,405
4,558
1,821
6,135
4,066
33,552
0
L
Bakasura
Birritem420
Bakasura
6,301
3,987
631
3,312
15,270
8,277
0
4,990
10,280
0
7,656
L
Kumbhakarna
Chief-Jcas
Kumbhakarna
1,815
251
475
6,194
22,456
16,249
0
9,815
12,641
5,596
0
W
Achilles
ChironArkin
Achilles
19,977
3,179
2,407
8,270
24,356
19,869
630
6,079
18,005
0
34,309
L
Hera
Mumbo
Hera
14,444
3,582
794
537
13,920
5,455
0
4,948
8,972
26,435
0
W
Ganesha
Smiff000
Ganesha
17,156
1,007
2,826
10,451
22,324
12,608
1,064
8,138
14,116
35,266
0
L
Discordia
Tpatrick10
Discordia
14,859
2,123
872
3,551
15,250
6,533
0
5,891
9,359
47,452
0
W
Danzaburou
XArbiter999X
Danzaburou
14,001
4,537
2,585
7,135
14,758
7,528
2,712
7,385
7,296
0
32,025
W
Ne Zha
Zodd655321
Ne Zha
11,929
1,549
1,882
1,486
15,412
8,316
1,573
3,381
12,031
0
31,394
L
Izanami
wntrmut3
Izanami
18,241
9,224
391
2,451
18,691
6,945
45
5,944
12,747
0
32,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,865
Gold Earned
49,324
177
Minions Killed
150
0
Camps Cleared
0
1,409,161
Distance Traveled
1,014,631
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,289
819
63
4
0
223,755
3
L
Bakasura
9,020
601
12
1
0
165,391
0
L
Kumbhakarna
8,644
576
4
0
0
182,306
0
W
Achilles
12,202
813
38
3
0
312,468
3
L
Hera
10,585
706
30
2
0
229,897
0
W
Ganesha
11,320
755
3
0
0
305,974
0
L
Discordia
10,834
722
62
4
0
221,914
0
W
Danzaburou
12,710
847
40
3
0
298,880
0
W
Ne Zha
11,344
756
33
2
0
268,084
1
L
Izanami
10,241
683
42
3
0
215,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role