Player Matchup

Chaac
Chaac
Danielve00
Chaac
Level 18
God Stats
3W - 5L
1,111 SR
Queue Stats
21W - 24L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
Letepichia
Cthulhu
Level 56
God Stats
5W - 4L
1,455 SR
Queue Stats
134W - 166L
1,332 Elo+
Party 2
Aphrodite
Aphrodite
ShadowCaster462
Aphrodite
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 51L
1,374 Elo+
Party 3
Hou Yi
Hou Yi
ShiningAura1600
Hou Yi
Level 47
God Stats
1W - 2L
1,310 SR
Queue Stats
40W - 57L
1,358 Elo+
Party 3
Ne Zha
Ne Zha
crisrtian96
Ne Zha
Level 133
God Stats
4W - 4L
1,722 SR
Queue Stats
145W - 176L
1,380 Elo+
Party 2
Team Averages
Level 60
1,420 SR
1,359 Elo+

VS

Team Averages
Level 40
1,487 SR
1,391 Elo+
Ares
Ares
BRIANATOR_001
Ares
Level 57
God Stats
6W - 8L
1,500 SR
Queue Stats
431W - 444L
1,430 Elo+
Party 1
Skadi
Skadi
JOEYLOVESEGGS
Skadi
Level 37
God Stats
9W - 4L
1,804 SR
Queue Stats
246W - 246L
1,423 Elo+
Party 1
Zhong Kui
Zhong Kui
KingLuffy75
Zhong Kui
Level 36
God Stats
0W - 3L
1,160 SR
Queue Stats
3W - 13L
1,153 Elo+
Solo
Achilles
Achilles
matoi_17
Achilles
Level 31
God Stats
6W - 11L
1,307 SR
Queue Stats
65W - 81L
1,448 Elo+
Solo
Bastet
Bastet
ntun alsaaq
Bastet
Level 40
God Stats
2W - 4L
1,667 SR
Queue Stats
29W - 36L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
3 / 4 / 3
10,615
483
10,542
23,492
21,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Letepichia
Cthulhu
15
0 / 1 / 8
10,080
458
7,881
26,690
23,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
ShadowCaster462
Aphrodite
17
2 / 2 / 4
10,609
482
11,091
16,213
8,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 2 / 4
9,754
443
12,139
17,119
7,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
20
8 / 1 / 5
12,345
561
18,296
21,913
11,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,411
428
10,627
19,304
24,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 3 / 0
11,062
503
23,978
16,145
7,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
KingLuffy75
Zhong Kui
15
1 / 4 / 1
9,526
433
11,676
18,248
14,761
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
matoi_17
Achilles
17
3 / 3 / 1
11,178
508
20,627
23,242
25,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
15
0 / 2 / 2
9,288
422
2,925
22,007
9,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
10
10
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Chaac
3
4
3
1.13
L
5
3
0
1.67
L
Zhong Kui
KingLuffy75
Zhong Kui
1
4
1
0.38
W
Cthulhu
Letepichia
Cthulhu
0
1
8
4
W
Aphrodite
ShadowCaster462
Aphrodite
2
2
4
2
W
2
2
4
2
W
Ne Zha
8
1
5
10.5
L
Achilles
matoi_17
Achilles
3
3
1
1.17
L
Bastet
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,949
Damage
69,833
105,427
Taken
98,946
72,292
Mitigated
81,136
41,300
Healing
34,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,627
1,528
0
2,494
19,304
24,631
0
4,889
14,415
32,186
4,181
W
Chaac
10,542
3,174
85
8,207
23,492
21,270
540
1,201
22,291
0
68,408
L
23,978
10,784
0
2,538
16,145
7,093
0
4,594
11,551
0
106,476
L
Zhong Kui
KingLuffy75
Zhong Kui
11,676
1,186
0
8,212
18,248
14,761
133
6,447
11,801
80,047
0
W
Cthulhu
Letepichia
Cthulhu
7,881
780
124
10,449
26,690
23,305
588
4,823
19,742
56,800
0
W
Aphrodite
ShadowCaster462
Aphrodite
11,091
850
4,419
9,442
16,213
8,279
312
7,581
8,632
83,261
0
W
12,139
6,855
0
2,687
17,119
7,611
927
5,252
11,867
0
74,167
W
Ne Zha
18,296
6,305
0
5,887
21,913
11,827
260
2,818
19,095
0
121,445
L
Achilles
matoi_17
Achilles
20,627
5,687
0
9,390
23,242
25,644
162
1,488
21,754
0
79,467
L
Bastet
2,925
867
0
11,982
22,007
9,007
0
1,554
20,453
0
80,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,403
Gold Earned
50,465
590
Minions Killed
566
0
Camps Cleared
0
2,065,573
Distance Traveled
2,080,509
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,411
428
43
2
0
430,539
3
W
Chaac
10,615
483
108
5
0
386,525
0
L
Skadi
11,062
503
150
7
0
407,523
2
L
Zhong Kui
9,526
433
128
6
0
393,996
3
W
Cthulhu
10,080
458
79
4
0
425,363
2
W
Aphrodite
10,609
482
152
7
0
399,964
2
W
Hou Yi
9,754
443
101
5
0
418,779
6
W
Ne Zha
12,345
561
150
7
0
434,942
2
L
Achilles
11,178
508
131
6
0
421,967
2
L
Bastet
9,288
422
114
5
0
426,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role