Player Matchup

Fenrir
Fenrir
I Ex1tlum I
Fenrir
Level 39
God Stats
1W - 3L
1,533 SR
Queue Stats
34W - 46L
1,332 Elo+
Party 1
Vulcan
Vulcan
I REV3RB I
Vulcan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,409 Elo+
Party 1
Chiron
Chiron
IcyThunder69
Chiron
Level 42
God Stats
1W - 3L
1,292 SR
Queue Stats
33W - 39L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
Sy Mozie
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,423 Elo+
Party 3
Janus
Janus
Tarierbuble9
Janus
Level 95
God Stats
1W - 2L
1,284 SR
Queue Stats
59W - 57L
1,481 Elo+
Party 3
Team Averages
Level 53
1,422 SR
1,401 Elo+

VS

Team Averages
Level 81
1,495 SR
1,382 Elo+
Izanami
Izanami
Mdias192
Izanami
Level 43
God Stats
3W - 7L
1,549 SR
Queue Stats
121W - 145L
1,369 Elo+
Party 2
Pele
Pele
cocytus5214
Pele
Level 47
God Stats
2W - 1L
1,714 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 2
King Arthur
King Arthur
gabosa567
King Arthur
Level 103
God Stats
1W - 4L
1,501 SR
Queue Stats
104W - 101L
1,348 Elo+
Party 2
Hades
Hades
spawn75895
Hades
Level 108
God Stats
3W - 2L
1,516 SR
Queue Stats
70W - 68L
1,340 Elo+
Party 2
Horus
Horus
wX-o-oo-o-Xw
Horus
Level 103
God Stats
4W - 4L
1,195 SR
Queue Stats
60W - 68L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 4 / 1
7,864
492
8,441
12,512
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
I REV3RB I
Vulcan
12
0 / 8 / 4
7,579
474
6,210
11,965
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
12
2 / 4 / 1
7,355
460
6,024
10,442
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Sy Mozie
Cthulhu
9
0 / 6 / 0
6,121
383
5,005
17,427
13,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 2
9,128
571
8,861
10,052
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mdias192
Izanami
12
3 / 1 / 5
7,614
476
10,111
9,171
4,172
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
11 / 1 / 3
9,424
589
11,589
13,287
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
gabosa567
King Arthur
11
0 / 4 / 1
6,755
422
3,798
11,188
6,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
14
6 / 3 / 6
8,702
544
10,620
11,571
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 2 / 7
8,356
522
7,382
17,461
14,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
23
23
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
4
1
1.38
L
Vulcan
I REV3RB I
Vulcan
0
8
4
0.25
L
Chiron
2
4
1
0.63
W
Izanami
Mdias192
Izanami
3
1
5
5.5
L
Cthulhu
Sy Mozie
Cthulhu
0
6
0
0
L
3
1
2
4
W
11
1
3
12.5
W
King Arthur
gabosa567
King Arthur
0
4
1
0.13
W
Hades
6
3
6
3
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,541
Damage
43,500
62,398
Taken
62,678
30,864
Mitigated
36,799
10,970
Healing
21,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,441
2,285
0
3,046
12,512
5,350
0
2,903
9,609
0
34,820
L
Vulcan
I REV3RB I
Vulcan
6,210
1,936
0
480
11,965
4,675
0
4,352
7,613
52,287
0
L
Chiron
6,024
2,154
725
3,656
10,442
3,693
0
2,333
8,109
0
45,062
W
Izanami
Mdias192
Izanami
10,111
8,517
0
2,448
9,171
4,172
1,039
3,970
5,201
0
70,411
L
Cthulhu
Sy Mozie
Cthulhu
5,005
983
0
468
17,427
13,320
0
1,032
16,395
15,984
1,280
L
8,861
1,108
0
2,595
10,052
3,826
1,347
100
9,952
73,138
0
W
11,589
3,008
0
2,998
13,287
5,090
814
3,036
10,251
0
64,252
W
King Arthur
gabosa567
King Arthur
3,798
290
0
1,149
11,188
6,810
0
5,299
5,889
100
33,700
W
Hades
10,620
986
344
4,951
11,571
5,854
530
2,612
8,959
57,522
0
W
7,382
4,380
3,305
6,058
17,461
14,873
500
4,817
12,644
0
25,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,047
Gold Earned
40,851
354
Minions Killed
382
0
Camps Cleared
0
1,498,605
Distance Traveled
1,498,055
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,864
492
57
4
0
322,481
1
L
Vulcan
7,579
474
84
5
0
280,791
2
L
Chiron
7,355
460
61
4
0
297,014
3
W
Izanami
7,614
476
119
7
0
273,597
0
L
Cthulhu
6,121
383
14
1
0
316,164
0
L
Janus
9,128
571
138
9
0
282,155
1
W
Pele
9,424
589
99
6
0
350,289
1
W
King Arthur
6,755
422
53
3
0
290,122
0
W
Hades
8,702
544
81
5
0
291,683
0
W
Horus
8,356
522
30
2
0
292,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role