Player Matchup

Pele
Pele
Atmyr
Pele
Level 116
God Stats
4W - 0L
1,585 SR
Queue Stats
613W - 422L
1,584 Elo+
Party 1
Hun Batz
Hun Batz
BOJABOORE
Hun Batz
Level 72
God Stats
2W - 1L
1,536 SR
Queue Stats
294W - 230L
1,549 Elo+
Party 4
Izanami
Izanami
DoubleStanceGods
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,585 Elo+
Party 1
Geb
Geb
VERVVXMEDADDY
Geb
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,675 Elo+
Party 1
Cu Chulainn
Cu Chulainn
atookman
Cu Chulainn
Level 119
God Stats
6W - 3L
1,635 SR
Queue Stats
288W - 243L
1,567 Elo+
Party 4
Team Averages
Level 69
1,551 SR
1,592 Elo+

VS

Team Averages
Level 96
1,603 SR
1,542 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
AlexHallon
Bastet
Level 157
God Stats
5W - 5L
1,671 SR
Queue Stats
369W - 283L
1,685 Elo+
Party 3
Jormungandr
Jormungandr
Flextreme
Jormungandr
Level 154
God Stats
4W - 2L
1,753 SR
Queue Stats
113W - 98L
1,665 Elo+
Party 3
Thanatos
Thanatos
KalemWard
Thanatos
Level 48
God Stats
2W - 1L
1,840 SR
Queue Stats
86W - 69L
1,556 Elo+
Solo
Janus
Janus
pelle31200
Janus
Level 17
God Stats
1W - 5L
1,253 SR
Queue Stats
87W - 102L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Atmyr
Pele
19
6 / 7 / 6
12,687
552
15,835
24,256
10,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hun Batz
BOJABOORE
Hun Batz
18
4 / 5 / 4
11,763
511
13,447
18,325
9,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 4 / 3
12,763
555
16,550
18,541
8,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 1 / 12
11,067
481
11,929
21,191
24,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
atookman
Cu Chulainn
19
5 / 3 / 3
12,799
556
13,995
18,809
18,512
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
1 / 2 / 1
10,462
455
3,753
14,502
12,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
AlexHallon
Bastet
16
5 / 6 / 4
10,925
475
20,801
26,441
12,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Flextreme
Jormungandr
17
5 / 2 / 9
10,909
474
22,237
25,363
23,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
KalemWard
Thanatos
12
2 / 6 / 4
8,596
374
6,948
17,386
7,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
18
7 / 7 / 5
11,147
485
15,261
18,375
7,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
23
Kills
20
20
Deaths
23
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
1
0.75
L
Bastet
AlexHallon
Bastet
5
6
4
1.17
W
Pele
Atmyr
Pele
6
7
6
1.29
W
Hun Batz
BOJABOORE
Hun Batz
4
5
4
1.2
W
7
4
3
2.13
L
Jormungandr
Flextreme
Jormungandr
5
2
9
4.75
L
Thanatos
KalemWard
Thanatos
2
6
4
0.67
W
1
1
12
7
W
Cu Chulainn
atookman
Cu Chulainn
5
3
3
2.17
L
Janus
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,756
Damage
69,000
101,122
Taken
102,067
71,475
Mitigated
63,557
25,791
Healing
36,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,753
966
0
5,530
14,502
12,224
0
1,465
13,037
0
81,475
L
Bastet
AlexHallon
Bastet
20,801
5,313
0
11,019
26,441
12,932
733
5,094
21,347
0
91,888
W
Pele
Atmyr
Pele
15,835
3,821
0
6,706
24,256
10,516
455
9,468
14,788
0
125,504
W
Hun Batz
BOJABOORE
Hun Batz
13,447
3,384
0
5,578
18,325
9,478
0
7,701
10,624
0
93,472
W
16,550
9,871
0
6,007
18,541
8,775
0
4,084
14,457
0
124,559
L
Jormungandr
Flextreme
Jormungandr
22,237
6,127
198
6,401
25,363
23,006
0
3,603
21,760
78,330
2,807
L
Thanatos
KalemWard
Thanatos
6,948
1,455
0
11,997
17,386
7,432
0
739
16,647
0
47,580
W
11,929
1,116
0
4,018
21,191
24,194
13
8,653
12,538
34,540
2,501
W
Cu Chulainn
atookman
Cu Chulainn
13,995
1,929
0
3,482
18,809
18,512
102
8,342
10,467
74
96,690
L
Janus
15,261
564
0
1,268
18,375
7,963
0
915
17,460
73,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,079
Gold Earned
52,039
711
Minions Killed
582
0
Camps Cleared
0
2,251,832
Distance Traveled
2,099,640
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,462
455
154
7
0
450,166
7
L
Bastet
10,925
475
142
6
0
434,434
5
W
Pele
12,687
552
185
8
0
422,495
6
W
Hun Batz
11,763
511
137
6
0
469,157
7
W
Izanami
12,763
555
203
9
0
440,212
1
L
Jormungandr
10,909
474
90
4
0
436,289
5
L
Thanatos
8,596
374
83
4
0
312,968
7
W
Geb
11,067
481
26
1
0
482,346
8
W
Cu Chulainn
12,799
556
160
7
0
437,622
9
L
Janus
11,147
485
113
5
0
465,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role