Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ErickSoulStealr
Cernunnos
Level 158
God Stats
6W - 4L
1,626 SR
Queue Stats
669W - 682L
1,545 Elo+
Party 1
Discordia
Discordia
GodFall32
Discordia
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 140L
1,504 Elo+
Solo
Ah Puch
Ah Puch
Haytons
Ah Puch
Level 143
God Stats
2W - 2L
1,752 SR
Queue Stats
16W - 16L
1,517 Elo+
Solo
Cupid
Cupid
MaThW1z
Cupid
Level 66
God Stats
1W - 0L
1,728 SR
Queue Stats
24W - 24L
1,489 Elo+
Party 1
Team Averages
Level 136
1,621 SR
1,511 Elo+

VS

Team Averages
Level 84
1,476 SR
1,506 Elo+
Athena
Athena
THEWATCHERgaming
Athena
Level 45
God Stats
2W - 1L
1,804 SR
Queue Stats
187W - 225L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
ThickDipstick
Baron Samedi
Level 122
God Stats
2W - 4L
1,463 SR
Queue Stats
320W - 341L
1,491 Elo+
Party 2
King Arthur
King Arthur
Vleb
King Arthur
Level 67
God Stats
1W - 6L
1,177 SR
Queue Stats
164W - 143L
1,573 Elo+
Party 3
Arachne
Arachne
WeebSlayerxX
Arachne
Level 66
God Stats
8W - 8L
1,615 SR
Queue Stats
273W - 308L
1,440 Elo+
Party 2
Medusa
Medusa
chuch806
Medusa
Level 122
God Stats
1W - 4L
1,319 SR
Queue Stats
78W - 84L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 4 / 15
9,723
748
9,728
12,849
10,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
ErickSoulStealr
Cernunnos
19
10 / 5 / 17
11,717
901
20,140
13,753
6,923
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
GodFall32
Discordia
19
8 / 2 / 17
11,241
865
22,047
9,100
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Haytons
Ah Puch
18
6 / 3 / 19
10,479
806
19,327
10,933
5,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
MaThW1z
Cupid
17
4 / 5 / 18
10,214
786
6,622
12,406
7,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 10
9,655
743
5,110
19,381
21,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
ThickDipstick
Baron Samedi
16
2 / 6 / 13
9,195
707
11,764
14,383
8,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Vleb
King Arthur
17
2 / 6 / 12
9,246
711
6,184
22,678
23,304
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
WeebSlayerxX
Arachne
17
4 / 6 / 9
9,421
725
10,091
19,473
13,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
chuch806
Medusa
17
6 / 7 / 9
10,337
795
16,430
15,100
8,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
70
32
Kills
17
19
Deaths
32
86
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
4
15
2.88
W
Cernunnos
ErickSoulStealr
Cernunnos
10
5
17
3.7
W
Discordia
GodFall32
Discordia
8
2
17
8.25
W
Ah Puch
Haytons
Ah Puch
6
3
19
5.17
W
Cupid
MaThW1z
Cupid
4
5
18
2.6
L
3
7
10
1.14
L
Baron Samedi
ThickDipstick
Baron Samedi
2
6
13
1.42
L
King Arthur
Vleb
King Arthur
2
6
12
1.33
L
Arachne
WeebSlayerxX
Arachne
4
6
9
1.42
L
Medusa
chuch806
Medusa
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,864
Damage
49,579
59,041
Taken
91,015
34,463
Mitigated
74,460
20,635
Healing
21,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,728
4,800
1,878
3,353
12,849
10,253
277
1,776
11,073
0
14,787
W
Cernunnos
ErickSoulStealr
Cernunnos
20,140
11,064
301
1,914
13,753
6,923
2,325
3,283
10,470
0
35,952
W
Discordia
GodFall32
Discordia
22,047
1,455
939
2,493
9,100
3,982
1,185
2,159
6,941
40,901
0
W
Ah Puch
Haytons
Ah Puch
19,327
2,127
1,112
3,019
10,933
5,508
1,145
5,283
5,650
34,703
0
W
Cupid
MaThW1z
Cupid
6,622
4,661
2,545
3,081
12,406
7,797
2,629
4,478
7,928
0
18,071
L
5,110
1,291
1,120
1,742
19,381
21,247
28
6,208
13,173
8,145
0
L
Baron Samedi
ThickDipstick
Baron Samedi
11,764
458
4,376
2,586
14,383
8,206
477
8,523
5,860
30,104
0
L
King Arthur
Vleb
King Arthur
6,184
571
615
3,089
22,678
23,304
35
12,200
10,478
105
17,574
L
Arachne
WeebSlayerxX
Arachne
10,091
6,444
1,517
5,035
19,473
13,364
383
7,883
11,590
0
16,431
L
Medusa
chuch806
Medusa
16,430
6,162
668
267
15,100
8,339
3,246
6,560
8,540
0
31,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,374
Gold Earned
47,854
187
Minions Killed
126
0
Camps Cleared
0
1,083,013
Distance Traveled
1,079,784
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,723
748
10
1
0
212,407
0
W
Cernunnos
11,717
901
45
3
0
200,426
1
W
Discordia
11,241
865
62
5
0
245,582
1
W
Ah Puch
10,479
806
42
3
0
200,908
0
W
Cupid
10,214
786
28
2
0
223,690
0
L
Athena
9,655
743
1
0
0
219,373
0
L
Baron Samedi
9,195
707
32
2
0
208,840
0
L
King Arthur
9,246
711
24
2
0
222,751
1
L
Arachne
9,421
725
14
1
0
228,528
0
L
Medusa
10,337
795
55
4
0
200,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role