Player Matchup

Ratatoskr
Ratatoskr
GalliaSphyra
Ratatoskr
Level 139
God Stats
3W - 3L
1,546 SR
Queue Stats
137W - 117L
1,518 Elo+
Party 2
Sobek
Sobek
RODRIGOoONE
Sobek
Level 85
God Stats
1W - 3L
1,599 SR
Queue Stats
34W - 39L
1,479 Elo+
Solo
Guan Yu
Guan Yu
Terillium
Guan Yu
Level 96
God Stats
2W - 1L
1,544 SR
Queue Stats
64W - 43L
1,544 Elo+
Party 2
Anhur
Anhur
TheMARTINIKID
Anhur
Level 160
God Stats
3W - 2L
1,388 SR
Queue Stats
78W - 76L
1,522 Elo+
Solo
Hera
Hera
keyewl
Hera
Level 93
God Stats
1W - 0L
1,350 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 115
1,485 SR
1,513 Elo+

VS

Team Averages
Level 93
1,523 SR
1,555 Elo+
Nox
Nox
BigOSSP
Nox
Level 127
God Stats
81W - 91L
1,543 SR
Queue Stats
116W - 140L
1,516 Elo+
Solo
Susano
Susano
Chepe702
Susano
Level 109
God Stats
0W - 1L
1,491 SR
Queue Stats
22W - 30L
1,461 Elo+
Party 1
Hera
Hera
IWaifuIsLaifuI
Hera
Level 82
God Stats
2W - 4L
1,638 SR
Queue Stats
5W - 4L
1,746 Elo+
Solo
Neith
Neith
TrickyWinner
Neith
Level 22
God Stats
3W - 3L
1,560 SR
Queue Stats
5W - 5L
1,594 Elo+
Solo
Tyr
Tyr
zlReacts
Tyr
Level 125
God Stats
2W - 4L
1,382 SR
Queue Stats
26W - 43L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GalliaSphyra
Ratatoskr
20
16 / 5 / 10
15,185
844
24,710
27,090
33,634
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 2 / 12
12,597
700
6,856
27,593
26,806
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
Terillium
Guan Yu
20
2 / 3 / 12
12,659
703
11,795
26,157
24,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 6 / 8
13,131
730
13,064
26,093
12,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
keyewl
Hera
20
6 / 0 / 12
14,223
790
21,034
5,849
2,560
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
5 / 5 / 6
12,780
710
18,637
18,426
9,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Chepe702
Susano
20
3 / 9 / 4
13,067
726
14,737
20,657
9,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 5 / 5
13,186
733
25,483
13,241
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 6 / 5
11,181
621
11,352
16,944
8,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 6 / 10
12,036
669
16,111
23,206
25,532
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
31
Kills
16
16
Deaths
31
54
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nox
5
5
6
1.6
L
Susano
Chepe702
Susano
3
9
4
0.56
W
Ratatoskr
GalliaSphyra
Ratatoskr
16
5
10
4.2
L
5
5
5
1.5
W
3
2
12
4.5
W
Guan Yu
Terillium
Guan Yu
2
3
12
2.67
W
4
6
8
1.33
L
2
6
5
0.75
W
Hera
keyewl
Hera
6
0
12
12
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,459
Damage
86,320
112,782
Taken
92,474
100,755
Mitigated
58,556
31,293
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
18,637
2,276
0
5,177
18,426
9,214
270
7,015
11,411
58,645
0
L
Susano
Chepe702
Susano
14,737
3,638
0
691
20,657
9,013
0
5,708
14,949
0
51,390
W
Ratatoskr
GalliaSphyra
Ratatoskr
24,710
3,140
0
5,328
27,090
33,634
979
7,893
19,197
0
61,812
L
25,483
8,039
0
0
13,241
6,620
1,177
4,229
9,012
63,184
0
W
6,856
542
0
1,753
27,593
26,806
618
14,767
12,826
28,102
0
W
Guan Yu
Terillium
Guan Yu
11,795
1,441
4,309
9,237
26,157
24,975
354
13,858
12,299
0
44,448
W
13,064
6,392
566
9,342
26,093
12,780
3,414
6,639
19,454
0
66,075
L
11,352
4,855
465
3,119
16,944
8,177
728
5,227
11,717
0
31,595
W
Hera
keyewl
Hera
21,034
4,794
0
758
5,849
2,560
2,784
963
4,886
65,090
0
L
16,111
1,818
0
3,232
23,206
25,532
0
5,711
17,495
0
41,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,795
Gold Earned
62,250
349
Minions Killed
337
0
Camps Cleared
0
1,846,914
Distance Traveled
1,698,436
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,780
710
79
4
0
342,457
0
L
Susano
13,067
726
68
4
0
361,098
4
W
Ratatoskr
15,185
844
66
4
0
361,739
3
L
Hera
13,186
733
109
6
0
325,409
0
W
Sobek
12,597
700
37
2
0
386,033
4
W
Guan Yu
12,659
703
62
3
0
411,055
5
W
Anhur
13,131
730
78
4
0
309,981
2
L
Neith
11,181
621
37
2
0
287,509
1
W
Hera
14,223
790
106
6
0
378,106
2
L
Tyr
12,036
669
44
2
0
381,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role