Player Matchup

Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Akiller-Ak
Mercury
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 101L
1,389 Elo+
Solo
Hera
Hera
mzhyde6213
Hera
Level 123
God Stats
14W - 15L
1,353 SR
Queue Stats
282W - 418L
1,290 Elo+
Party 1
Neith
Neith
shequay
Neith
Level 80
God Stats
2W - 0L
1,599 SR
Queue Stats
91W - 151L
1,275 Elo+
Party 1
Team Averages
Level 102
1,490 SR
1,391 Elo+

VS

Team Averages
Level 109
1,443 SR
1,368 Elo+
Izanami
Izanami
GeekedOutNinja
Izanami
Level 103
God Stats
10W - 23L
1,350 SR
Queue Stats
505W - 630L
1,344 Elo+
Solo
Kuzenbo
Kuzenbo
Jesslca0718
Kuzenbo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 101L
1,312 Elo+
Solo
Nemesis
Nemesis
Kehlari
Nemesis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Janus
Janus
Star_Lord_n_Co
Janus
Level 145
God Stats
38W - 67L
1,322 SR
Queue Stats
726W - 785L
1,333 Elo+
Solo
Amaterasu
Amaterasu
j_escott-beast
Amaterasu
Level 104
God Stats
51W - 53L
1,544 SR
Queue Stats
473W - 515L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
6 / 0 / 1
6,701
670
6,471
6,417
4,554
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
 
Anubis
9
3 / 2 / 1
5,092
509
6,635
6,696
2,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Akiller-Ak
Mercury
10
2 / 0 / 4
5,833
583
2,891
6,200
1,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 1 / 0
5,285
529
3,556
4,445
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
shequay
Neith
9
1 / 0 / 5
5,344
534
5,818
4,563
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,543
454
2,332
6,743
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Jesslca0718
Kuzenbo
7
0 / 1 / 2
4,993
499
3,832
7,734
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
Kehlari
Nemesis
8
0 / 4 / 0
4,775
478
2,160
8,541
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 1
4,986
499
2,493
6,194
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
j_escott-beast
Amaterasu
7
1 / 2 / 0
4,326
433
3,689
6,783
2,376
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
3
3
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
1
6.5
W
Anubis
 
Anubis
3
2
1
1.75
W
Mercury
Akiller-Ak
Mercury
2
0
4
4
L
1
3
1
0.5
L
Kuzenbo
Jesslca0718
Kuzenbo
0
1
2
1
L
Nemesis
Kehlari
Nemesis
0
4
0
0
L
1
2
1
0.75
L
Amaterasu
j_escott-beast
Amaterasu
1
2
0
0.5
W
0
1
0
0
W
Neith
shequay
Neith
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,371
Damage
14,506
28,321
Taken
35,995
12,169
Mitigated
15,784
10,210
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,471
695
209
2,626
6,417
4,554
452
387
5,998
0
34,225
W
Anubis
 
Anubis
6,635
493
48
2,780
6,696
2,767
0
2,639
4,017
22,451
0
W
Mercury
Akiller-Ak
Mercury
2,891
1,136
0
960
6,200
1,987
108
163
6,019
0
33,133
L
2,332
1,463
748
2,457
6,743
1,528
0
2,932
3,811
0
25,101
L
Kuzenbo
Jesslca0718
Kuzenbo
3,832
1,208
268
3,333
7,734
6,691
10
1,960
5,774
14,604
0
L
Nemesis
Kehlari
Nemesis
2,160
769
0
1,976
8,541
2,759
0
0
8,541
0
23,289
L
2,493
78
0
1,869
6,194
2,430
597
3,087
3,107
34,555
0
L
Amaterasu
j_escott-beast
Amaterasu
3,689
2,544
0
1,189
6,783
2,376
0
2,212
4,571
0
14,016
W
3,556
814
26
333
4,445
1,286
679
1,521
2,716
35,737
0
W
Neith
shequay
Neith
5,818
2,166
164
3,064
4,563
1,575
0
1,317
3,246
0
32,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,255
Gold Earned
23,623
285
Minions Killed
206
0
Camps Cleared
0
946,332
Distance Traveled
882,516
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,701
670
58
6
0
199,055
2
W
Anubis
5,092
509
38
4
0
162,972
1
W
Mercury
5,833
583
71
7
0
237,993
0
L
Izanami
4,543
454
46
5
0
155,267
3
L
Kuzenbo
4,993
499
9
1
0
191,160
2
L
Nemesis
4,775
478
58
6
0
186,796
0
L
Janus
4,986
499
69
7
0
161,175
2
L
Amaterasu
4,326
433
24
2
0
188,118
0
W
Hera
5,285
529
61
6
0
189,799
1
W
Neith
5,344
534
57
6
0
156,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role