Player Matchup

Baron Samedi
Baron Samedi
MACUMBA_CR
Baron Samedi
Level 128
God Stats
69W - 62L
1,656 SR
Queue Stats
544W - 591L
1,501 Elo+
Solo
Cernunnos
Cernunnos
l Vendetta l750
Cernunnos
Level 120
God Stats
6W - 1L
1,656 SR
Queue Stats
165W - 114L
1,515 Elo+
Party 2
Ares
Ares
xarmonxxxa
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 34L
1,613 Elo+
Party 2
Team Averages
Level 125
1,604 SR
1,543 Elo+

VS

Team Averages
Level 145
1,515 SR
1,507 Elo+
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Svage Joker
Danzaburou
Level 159
God Stats
24W - 14L
1,568 SR
Queue Stats
402W - 381L
1,511 Elo+
Party 1
Poseidon
Poseidon
rimbo230
Poseidon
Level 122
God Stats
11W - 11L
1,476 SR
Queue Stats
483W - 498L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MACUMBA_CR
Baron Samedi
12
4 / 0 / 4
7,401
740
5,849
5,939
4,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
l Vendetta l750
Cernunnos
11
3 / 0 / 6
6,999
700
7,383
6,981
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 6
6,926
693
4,748
8,702
5,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 6 / 0
5,742
574
3,040
8,881
3,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Svage Joker
Danzaburou
10
0 / 3 / 0
5,968
597
5,373
8,398
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
rimbo230
Poseidon
11
0 / 0 / 0
6,582
658
5,091
4,044
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
6
0
0
W
Baron Samedi
MACUMBA_CR
Baron Samedi
4
0
4
6
L
Danzaburou
Svage Joker
Danzaburou
0
3
0
0
W
Cernunnos
l Vendetta l750
Cernunnos
3
0
6
6
L
Poseidon
rimbo230
Poseidon
0
0
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,980
Damage
13,504
21,622
Taken
21,323
13,664
Mitigated
7,715
6,826
Healing
2,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,040
1,792
0
802
8,881
3,318
0
5,054
3,827
0
13,139
W
Baron Samedi
MACUMBA_CR
Baron Samedi
5,849
452
952
1,503
5,939
4,283
493
1,657
4,282
26,188
0
L
Danzaburou
Svage Joker
Danzaburou
5,373
2,571
0
1,618
8,398
2,763
0
3,306
5,092
0
11,964
W
Cernunnos
l Vendetta l750
Cernunnos
7,383
2,937
0
1,151
6,981
3,433
995
1,736
5,245
0
20,889
L
Poseidon
rimbo230
Poseidon
5,091
256
0
500
4,044
1,634
0
2,751
1,293
34,733
0
W
4,748
96
861
2,359
8,702
5,948
36
1,941
6,761
16,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,326
Gold Earned
18,292
110
Minions Killed
116
6
Camps Cleared
4
553,581
Distance Traveled
473,850
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,742
574
20
2
0
158,386
2
W
Baron Samedi
7,401
740
51
5
4
182,633
2
L
Danzaburou
5,968
597
16
2
0
154,164
4
W
Cernunnos
6,999
700
44
4
0
180,261
0
L
Poseidon
6,582
658
80
8
4
161,300
2
W
Ares
6,926
693
15
2
2
190,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role