Player Matchup

King Arthur
King Arthur
Amateurish
King Arthur
Level 84
God Stats
0W - 2L
1,322 SR
Queue Stats
81W - 59L
1,650 Elo+
Party 2
Thoth
Thoth
BobbySofa
Thoth
Level 78
God Stats
1W - 2L
1,624 SR
Queue Stats
78W - 55L
1,654 Elo+
Party 2
Cernunnos
Cernunnos
Graybush2
Cernunnos
Level 105
God Stats
1W - 4L
1,628 SR
Queue Stats
143W - 120L
1,612 Elo+
Solo
Da Ji
Da Ji
NaughtyMilkman
Da Ji
Level 128
God Stats
4W - 6L
1,287 SR
Queue Stats
79W - 68L
1,658 Elo+
Party 2
Atlas
Atlas
NicoLuca
Atlas
Level 160
God Stats
16W - 15L
1,611 SR
Queue Stats
123W - 134L
1,532 Elo+
Solo
Team Averages
Level 111
1,495 SR
1,621 Elo+

VS

Team Averages
Level 121
1,617 SR
1,603 Elo+
Cernunnos
Cernunnos
Andrealize
Cernunnos
Level 126
God Stats
17W - 10L
1,746 SR
Queue Stats
192W - 139L
1,605 Elo+
Party 1
Bacchus
Bacchus
Kaocaine
Bacchus
Level 120
God Stats
1W - 1L
1,321 SR
Queue Stats
147W - 96L
1,629 Elo+
Party 1
Nox
Nox
Kylestooawesome
Nox
Level 112
God Stats
43W - 27L
1,652 SR
Queue Stats
121W - 86L
1,631 Elo+
Party 1
Tyr
Tyr
LuisSmite
Tyr
Level 123
God Stats
11W - 9L
1,609 SR
Queue Stats
169W - 174L
1,533 Elo+
Solo
Zeus
Zeus
VallosTH
Zeus
Level 124
God Stats
20W - 8L
1,756 SR
Queue Stats
132W - 100L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amateurish
King Arthur
13
0 / 5 / 2
6,854
685
6,657
15,298
14,624
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
BobbySofa
Thoth
13
0 / 5 / 2
6,849
685
5,988
8,414
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Graybush2
Cernunnos
16
2 / 2 / 2
8,231
823
8,331
6,839
3,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 6 / 3
7,743
774
6,637
11,516
5,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
NicoLuca
Atlas
13
1 / 4 / 2
7,360
736
4,662
15,733
14,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Andrealize
Cernunnos
17
6 / 0 / 8
9,061
906
14,116
8,175
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Kaocaine
Bacchus
15
4 / 2 / 13
8,903
890
6,872
12,446
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 0 / 10
7,612
761
4,315
4,762
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 3 / 10
8,624
862
9,716
13,941
16,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
16
6 / 0 / 11
8,787
879
12,014
5,541
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
5
Kills
22
22
Deaths
5
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Amateurish
King Arthur
0
5
2
0.2
W
Cernunnos
Andrealize
Cernunnos
6
0
8
10
L
Thoth
BobbySofa
Thoth
0
5
2
0.2
L
Cernunnos
Graybush2
Cernunnos
2
2
2
1.5
W
Bacchus
Kaocaine
Bacchus
4
2
13
5.25
W
1
0
10
6
W
5
3
10
3.33
L
2
6
3
0.58
L
Atlas
NicoLuca
Atlas
1
4
2
0.5
W
Zeus
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,275
Damage
47,033
57,800
Taken
44,865
42,194
Mitigated
39,940
3,988
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Amateurish
King Arthur
6,657
755
0
1,016
15,298
14,624
0
6,744
8,554
0
22,100
W
Cernunnos
Andrealize
Cernunnos
14,116
8,839
0
5,825
8,175
4,190
2,904
2,723
5,452
28
40,414
L
Thoth
BobbySofa
Thoth
5,988
395
0
446
8,414
3,715
0
3,381
5,033
19,788
0
L
Cernunnos
Graybush2
Cernunnos
8,331
3,246
0
1,221
6,839
3,311
294
2,806
4,033
0
30,705
W
Bacchus
Kaocaine
Bacchus
6,872
1,138
0
750
12,446
14,495
0
2,709
9,737
21,099
0
W
4,315
163
0
374
4,762
2,115
486
693
4,069
18,658
0
W
9,716
1,216
0
3,138
13,941
16,500
770
2,607
11,334
228
23,245
L
6,637
1,067
0
230
11,516
5,611
0
4,983
6,533
0
18,373
L
Atlas
NicoLuca
Atlas
4,662
1,147
0
1,075
15,733
14,933
82
5,543
10,190
15,411
0
W
Zeus
12,014
1,009
0
865
5,541
2,640
520
1,918
3,623
28,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
42,987
189
Minions Killed
200
0
Camps Cleared
0
1,067,233
Distance Traveled
1,127,500
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,854
685
35
4
0
213,640
4
W
Cernunnos
9,061
906
55
6
0
205,171
1
L
Thoth
6,849
685
33
3
0
217,584
1
L
Cernunnos
8,231
823
77
8
0
218,122
0
W
Bacchus
8,903
890
24
2
0
215,113
5
W
Nox
7,612
761
33
3
0
236,646
1
W
Tyr
8,624
862
42
4
0
246,411
4
L
Da Ji
7,743
774
29
3
0
205,767
1
L
Atlas
7,360
736
15
2
0
212,120
3
W
Zeus
8,787
879
46
5
0
224,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role