Player Matchup

Cupid
Cupid
GrumpyLuck
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,525 Elo+
Party 3
Skadi
Skadi
OG_BUCK13
Skadi
Level 126
God Stats
1W - 0L
1,599 SR
Queue Stats
36W - 27L
1,479 Elo+
Party 2
Chernobog
Chernobog
OG_Editz202
Chernobog
Level 114
God Stats
3W - 1L
1,466 SR
Queue Stats
99W - 102L
1,454 Elo+
Party 2
Artio
Artio
Sali3nt
Artio
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 66L
1,510 Elo+
Party 3
Hera
Hera
Tinsleey
Hera
Level 109
God Stats
13W - 7L
1,666 SR
Queue Stats
427W - 450L
1,429 Elo+
Solo
Team Averages
Level 97
1,546 SR
1,479 Elo+

VS

Team Averages
Level 93
1,556 SR
1,511 Elo+
Bakasura
Bakasura
ALExxxISkaYe
Bakasura
Level 88
God Stats
1W - 1L
1,721 SR
Queue Stats
107W - 128L
1,396 Elo+
Solo
Sobek
Sobek
GRL G11
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
KurenTheTurtle
Hercules
Level 129
God Stats
0W - 1L
1,413 SR
Queue Stats
30W - 22L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
MonteTheBear
Baron Samedi
Level 100
God Stats
0W - 2L
1,588 SR
Queue Stats
26W - 18L
1,583 Elo+
Party 1
Sun Wukong
Sun Wukong
Xeraxus
Sun Wukong
Level 125
God Stats
0W - 1L
1,556 SR
Queue Stats
4W - 5L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
1 / 4 / 7
8,473
652
4,320
9,265
4,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
OG_BUCK13
Skadi
16
3 / 7 / 12
9,911
762
17,779
14,946
6,812
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
OG_Editz202
Chernobog
19
9 / 2 / 10
11,044
850
21,957
9,856
5,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Sali3nt
Artio
17
2 / 5 / 17
10,571
813
9,152
23,025
30,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
19
8 / 3 / 9
11,182
860
30,668
9,623
4,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ALExxxISkaYe
Bakasura
13
1 / 4 / 9
8,141
626
5,250
14,107
8,847
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
GRL G11
Sobek
14
3 / 5 / 9
9,098
700
4,930
20,523
31,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
18
5 / 4 / 14
10,367
797
12,760
28,480
33,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
MonteTheBear
Baron Samedi
17
6 / 6 / 6
9,853
758
17,030
20,018
19,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Xeraxus
Sun Wukong
17
4 / 4 / 11
10,199
785
11,480
18,358
18,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
68
23
Kills
19
21
Deaths
23
55
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ALExxxISkaYe
Bakasura
1
4
9
1.38
L
Sobek
GRL G11
Sobek
3
5
9
1.5
W
Cupid
1
4
7
1.13
L
Hercules
5
4
14
3
L
Baron Samedi
MonteTheBear
Baron Samedi
6
6
6
1.5
W
Skadi
OG_BUCK13
Skadi
3
7
12
1.29
W
Chernobog
OG_Editz202
Chernobog
9
2
10
7
W
Artio
Sali3nt
Artio
2
5
17
2.1
W
Hera
8
3
9
4.17
L
Sun Wukong
Xeraxus
Sun Wukong
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,876
Damage
51,450
66,715
Taken
101,486
51,952
Mitigated
111,812
18,594
Healing
38,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ALExxxISkaYe
Bakasura
5,250
1,733
1,124
4,186
14,107
8,847
1,885
5,440
8,667
0
9,801
L
Sobek
GRL G11
Sobek
4,930
436
1,315
3,350
20,523
31,928
302
6,535
13,988
10,689
0
W
Cupid
4,320
2,179
1,286
698
9,265
4,139
1,153
1,884
7,189
0
12,417
L
Hercules
12,760
2,614
1,670
8,059
28,480
33,138
210
12,289
16,191
0
23,593
L
Baron Samedi
MonteTheBear
Baron Samedi
17,030
944
5,085
6,440
20,018
19,504
200
8,135
11,883
28,770
0
W
Skadi
OG_BUCK13
Skadi
17,779
7,735
1,350
1,206
14,946
6,812
1,224
6,766
7,739
0
27,266
W
Chernobog
OG_Editz202
Chernobog
21,957
11,099
818
2,124
9,856
5,764
3,946
3,499
6,070
0
40,418
W
Artio
Sali3nt
Artio
9,152
1,415
2,967
5,742
23,025
30,597
445
6,186
16,068
14,161
0
W
Hera
30,668
8,125
794
1,609
9,623
4,640
1,282
3,625
5,960
54,345
0
L
Sun Wukong
Xeraxus
Sun Wukong
11,480
2,095
1,653
5,284
18,358
18,395
700
7,421
10,937
0
29,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,181
Gold Earned
47,658
109
Minions Killed
109
0
Camps Cleared
0
1,105,466
Distance Traveled
1,078,150
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,141
626
19
1
0
223,153
0
L
Sobek
9,098
700
6
0
0
206,698
1
W
Cupid
8,473
652
11
1
0
196,940
0
L
Hercules
10,367
797
26
2
0
232,295
1
L
Baron Samedi
9,853
758
17
1
0
185,581
0
W
Skadi
9,911
762
18
1
0
218,244
0
W
Chernobog
11,044
850
26
2
0
225,006
0
W
Artio
10,571
813
4
0
0
237,857
0
W
Hera
11,182
860
50
4
0
227,419
0
L
Sun Wukong
10,199
785
41
3
0
230,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role