Player Matchup

Hercules
Hercules
KoiFishPC
Hercules
Level 29
God Stats
18W - 8L
1,744 SR
Queue Stats
115W - 50L
1,748 Elo+
Party 1
Nox
Nox
Tejima
Nox
Level 138
God Stats
2W - 2L
1,721 SR
Queue Stats
156W - 84L
1,672 Elo+
Party 1
Rama
Rama
ionrad
Rama
Level 7
God Stats
4W - 2L
1,699 SR
Queue Stats
4W - 2L
1,671 Elo+
Party 1
Team Averages
Level 58
1,721 SR
1,697 Elo+

VS

Team Averages
Level 45
1,462 SR
1,465 Elo+
Horus
Horus
 
Horus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Noel2Nasty
Ra
Level 39
God Stats
6W - 5L
1,386 SR
Queue Stats
32W - 53L
1,335 Elo+
Solo
Danzaburou
Danzaburou
jkplzdontreport
Danzaburou
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
23W - 22L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KoiFishPC
Hercules
11
1 / 3 / 2
6,929
630
6,781
14,441
13,331
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
Tejima
Nox
10
0 / 5 / 3
6,588
599
9,956
8,963
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
ionrad
Rama
10
2 / 4 / 1
7,266
661
7,214
8,156
3,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 1 / 10
8,520
775
7,204
12,999
12,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 1 / 8
7,697
700
6,368
6,985
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
jkplzdontreport
Danzaburou
14
8 / 1 / 4
9,140
831
14,080
11,200
5,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
12
12
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
10
7
L
Hercules
KoiFishPC
Hercules
1
3
2
0.67
W
2
1
8
6
L
Nox
Tejima
Nox
0
5
3
0.3
L
Rama
ionrad
Rama
2
4
1
0.63
W
Danzaburou
jkplzdontreport
Danzaburou
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
27,652
31,560
Taken
31,184
20,396
Mitigated
20,352
3,349
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,204
3,011
1,879
3,726
12,999
12,240
70
4,231
8,768
0
11,869
L
Hercules
KoiFishPC
Hercules
6,781
1,479
0
2,118
14,441
13,331
0
4,332
10,109
80
13,027
W
6,368
1,358
976
3,197
6,985
3,106
264
1,390
5,595
18,035
0
L
Nox
Tejima
Nox
9,956
1,337
0
780
8,963
3,937
0
952
8,011
26,745
0
L
Rama
ionrad
Rama
7,214
5,678
0
451
8,156
3,128
0
1,185
6,971
0
24,768
W
Danzaburou
jkplzdontreport
Danzaburou
14,080
6,834
0
5,003
11,200
5,006
2,104
4,847
6,353
0
47,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,783
Gold Earned
25,357
102
Minions Killed
131
3
Camps Cleared
7
547,530
Distance Traveled
628,412
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,520
775
17
2
0
218,946
3
L
Hercules
6,929
630
11
1
1
198,943
1
W
Ra
7,697
700
26
2
3
205,791
0
L
Nox
6,588
599
48
4
2
181,666
2
L
Rama
7,266
661
43
4
0
166,921
1
W
Danzaburou
9,140
831
88
8
4
203,675
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role