Player Matchup

Sylvanus
Sylvanus
DG RAGE
Sylvanus
Level 66
God Stats
33W - 23L
1,544 SR
Queue Stats
90W - 93L
1,460 Elo+
Party 2
Zeus
Zeus
KooshKaptain
Zeus
Level 103
God Stats
141W - 116L
1,609 SR
Queue Stats
626W - 638L
1,490 Elo+
Solo
Amaterasu
Amaterasu
LFelipem5002
Amaterasu
Level 78
God Stats
2W - 1L
1,859 SR
Queue Stats
87W - 58L
1,537 Elo+
Party 4
Medusa
Medusa
Michael SCARHn
Medusa
Level 101
God Stats
32W - 21L
1,657 SR
Queue Stats
148W - 139L
1,464 Elo+
Party 2
Bakasura
Bakasura
StratoVarius321
Bakasura
Level 73
God Stats
8W - 5L
1,700 SR
Queue Stats
46W - 38L
1,466 Elo+
Party 4
Team Averages
Level 84
1,674 SR
1,483 Elo+

VS

Team Averages
Level 109
1,574 SR
1,443 Elo+
Vulcan
Vulcan
BolitaDeOdio
Vulcan
Level 105
God Stats
3W - 1L
1,953 SR
Queue Stats
41W - 39L
1,507 Elo+
Party 3
Danzaburou
Danzaburou
PXJY
Danzaburou
Level 125
God Stats
5W - 5L
1,116 SR
Queue Stats
130W - 136L
1,378 Elo+
Party 1
Izanami
Izanami
RuthlessArts
Izanami
Level 155
God Stats
32W - 18L
1,576 SR
Queue Stats
675W - 642L
1,409 Elo+
Solo
Jormungandr
Jormungandr
deadlyseeker112
Jormungandr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 106L
1,398 Elo+
Party 1
Tyr
Tyr
pato254
Tyr
Level 103
God Stats
6W - 2L
1,725 SR
Queue Stats
18W - 11L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DG RAGE
Sylvanus
13
1 / 2 / 3
8,062
424
7,843
15,413
14,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 2 / 2
10,111
532
12,458
8,825
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
LFelipem5002
Amaterasu
15
2 / 3 / 1
9,201
484
13,702
19,439
15,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 6 / 1
7,096
373
8,173
11,758
3,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
15
1 / 2 / 5
9,239
486
6,158
18,750
7,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
4 / 2 / 3
10,741
565
8,939
8,436
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
PXJY
Danzaburou
16
2 / 1 / 5
10,293
542
14,291
17,012
7,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
RuthlessArts
Izanami
16
4 / 2 / 4
10,266
540
15,387
17,644
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
deadlyseeker112
Jormungandr
16
1 / 2 / 2
9,897
521
6,867
11,729
10,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
11
4 / 2 / 6
8,915
469
6,591
18,171
16,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
15
15
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
2
3
2.75
L
Sylvanus
DG RAGE
Sylvanus
1
2
3
1.25
L
4
2
2
2.5
L
Amaterasu
LFelipem5002
Amaterasu
2
3
1
0.83
L
1
6
1
0.25
W
Danzaburou
PXJY
Danzaburou
2
1
5
4.5
W
Izanami
RuthlessArts
Izanami
4
2
4
3
L
Bakasura
1
2
5
1.75
W
Jormungandr
deadlyseeker112
Jormungandr
1
2
2
1
W
Tyr
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,334
Damage
52,075
74,185
Taken
72,992
44,154
Mitigated
44,433
22,027
Healing
21,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
8,939
2,364
0
1,987
8,436
3,423
474
3,501
4,539
85,465
0
L
Sylvanus
DG RAGE
Sylvanus
7,843
2,986
1,257
3,972
15,413
14,204
0
1,821
13,592
34,828
15,706
L
12,458
251
333
1,019
8,825
3,065
0
2,680
6,145
81,882
0
L
Amaterasu
LFelipem5002
Amaterasu
13,702
6,198
0
8,805
19,439
15,639
0
7,574
11,865
53
71,190
L
8,173
3,483
0
2,046
11,758
3,438
0
1,229
10,529
0
40,855
W
Danzaburou
PXJY
Danzaburou
14,291
4,680
0
5,104
17,012
7,610
1,141
2,105
14,552
0
92,773
W
Izanami
RuthlessArts
Izanami
15,387
9,821
0
6,997
17,644
6,541
2,875
6,127
11,308
0
84,558
L
Bakasura
6,158
4,193
0
4,595
18,750
7,808
0
2,612
16,138
0
75,216
W
Jormungandr
deadlyseeker112
Jormungandr
6,867
3,676
0
2,359
11,729
10,492
391
0
11,519
61,962
0
W
Tyr
6,591
299
390
4,380
18,171
16,367
92
5,801
11,246
0
21,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,709
Gold Earned
50,112
550
Minions Killed
561
0
Camps Cleared
0
1,747,677
Distance Traveled
1,900,329
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,741
565
154
8
0
386,754
6
L
Sylvanus
8,062
424
80
4
0
300,579
4
L
Zeus
10,111
532
165
9
0
358,177
7
L
Amaterasu
9,201
484
124
7
0
390,781
3
L
Medusa
7,096
373
59
3
0
251,395
3
W
Danzaburou
10,293
542
132
7
0
406,954
1
W
Izanami
10,266
540
132
7
0
342,113
6
L
Bakasura
9,239
486
122
6
0
446,745
3
W
Jormungandr
9,897
521
113
6
0
314,386
1
W
Tyr
8,915
469
30
2
0
450,122
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role