Player Matchup

Danzaburou
Danzaburou
DustyWoolMoth
Danzaburou
Level 124
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 2L
1,333 Elo+
Party 2
Chang'e
Chang'e
MultipliezTTV
Chang'e
Level 66
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 6L
1,107 Elo+
Party 2
Chaac
Chaac
UhLiterOCola
Chaac
Level 60
God Stats
0W - 1L
1,761 SR
Queue Stats
0W - 2L
1,333 Elo+
Party 2
Team Averages
Level 83
1,727 SR
1,258 Elo+

VS

Team Averages
Level 98
1,900 SR
1,930 Elo+
Bacchus
Bacchus
ChadThunderCoch
Bacchus
Level 26
God Stats
4W - 0L
1,955 SR
Queue Stats
143W - 16L
2,072 Elo+
Party 1
Guan Yu
Guan Yu
M3RKSTRYD3R
Guan Yu
Level 152
God Stats
5W - 0L
1,848 SR
Queue Stats
656W - 269L
1,847 Elo+
Party 1
Hun Batz
Hun Batz
TonyBuff
Hun Batz
Level 115
God Stats
5W - 0L
1,896 SR
Queue Stats
143W - 41L
1,870 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DustyWoolMoth
Danzaburou
10
1 / 8 / 1
7,060
642
5,200
17,687
3,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
11
2 / 8 / 1
7,871
716
6,427
13,314
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 6 / 2
7,309
664
7,635
16,665
9,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 9
9,954
905
17,785
11,921
8,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
M3RKSTRYD3R
Guan Yu
15
10 / 1 / 11
10,227
930
18,958
15,193
18,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
TonyBuff
Hun Batz
13
2 / 0 / 13
8,594
781
8,122
8,774
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
22
22
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
2
9
7.25
L
Danzaburou
DustyWoolMoth
Danzaburou
1
8
1
0.19
W
Guan Yu
M3RKSTRYD3R
Guan Yu
10
1
11
15.5
L
Chang'e
2
8
1
0.31
W
Hun Batz
TonyBuff
Hun Batz
2
0
13
8.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,262
Damage
44,865
47,666
Taken
35,888
16,734
Mitigated
30,615
6,622
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,785
1,830
0
2,343
11,921
8,455
9
2,972
8,806
35,004
0
L
Danzaburou
DustyWoolMoth
Danzaburou
5,200
2,304
0
1,204
17,687
3,817
0
8,551
8,613
0
16,426
W
Guan Yu
M3RKSTRYD3R
Guan Yu
18,958
1,063
2,538
4,735
15,193
18,359
500
2,992
12,201
0
39,193
L
Chang'e
6,427
712
1,178
1,636
13,314
3,660
0
4,284
8,772
17,270
0
W
Hun Batz
TonyBuff
Hun Batz
8,122
3,189
0
1,752
8,774
3,801
852
999
7,775
0
32,461
L
7,635
1,132
0
2,604
16,665
9,257
0
4,313
12,136
0
28,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,240
Gold Earned
28,775
101
Minions Killed
137
2
Camps Cleared
8
552,306
Distance Traveled
696,256
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,954
905
49
4
5
254,229
0
L
Danzaburou
7,060
642
28
3
0
182,436
3
W
Guan Yu
10,227
930
40
4
2
243,021
0
L
Chang'e
7,871
716
24
2
0
166,057
2
W
Hun Batz
8,594
781
48
4
1
199,006
0
L
Chaac
7,309
664
49
4
2
203,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role