Player Matchup

Ishtar
Ishtar
ACE Blademaster
Ishtar
Level 109
God Stats
30W - 22L
1,613 SR
Queue Stats
121W - 114L
1,505 Elo+
Party 2
Ao Kuang
Ao Kuang
Aggranar
Ao Kuang
Level 24
God Stats
4W - 0L
1,771 SR
Queue Stats
23W - 22L
1,420 Elo+
Party 2
Odin
Odin
DrDepression537
Odin
Level 84
God Stats
4W - 1L
1,751 SR
Queue Stats
245W - 284L
1,459 Elo+
Solo
Team Averages
Level 72
1,711 SR
1,461 Elo+

VS

Team Averages
Level 60
1,474 SR
1,532 Elo+
Sol
Sol
Chum Bungus
Sol
Level 68
God Stats
10W - 15L
1,495 SR
Queue Stats
15W - 17L
1,587 Elo+
Party 1
Artemis
Artemis
RedMist0317
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
raheem_savage10
Thanatos
Level 83
God Stats
2W - 7L
1,428 SR
Queue Stats
85W - 87L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
10,131
844
13,364
10,379
4,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Aggranar
Ao Kuang
13
4 / 5 / 8
9,284
774
8,284
13,647
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 8
9,650
804
9,560
13,113
10,610
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,881
657
10,532
11,575
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
RedMist0317
Artemis
12
2 / 6 / 2
8,132
678
4,686
11,414
5,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
14
4 / 3 / 3
9,429
786
8,865
14,007
7,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
7
7
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
Ao Kuang
Aggranar
Ao Kuang
4
5
8
1.6
L
1
5
3
0.5
W
4
1
8
8
L
Artemis
RedMist0317
Artemis
2
6
2
0.5
L
Thanatos
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,208
Damage
24,083
37,139
Taken
36,996
20,566
Mitigated
17,185
10,786
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,364
8,850
0
2,992
10,379
4,054
2,101
3,373
7,006
0
53,607
W
Ao Kuang
Aggranar
Ao Kuang
8,284
2,208
0
4,069
13,647
5,902
464
5,133
8,514
24,492
0
L
10,532
2,442
0
2,934
11,575
4,511
0
2,011
9,564
27,927
0
W
9,560
1,694
333
3,392
13,113
10,610
36
2,660
10,453
0
21,433
L
Artemis
RedMist0317
Artemis
4,686
1,881
0
0
11,414
5,204
0
2,716
8,698
0
20,291
L
Thanatos
8,865
1,112
0
6,598
14,007
7,470
0
3,602
10,405
0
19,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,065
Gold Earned
25,442
136
Minions Killed
105
8
Camps Cleared
3
713,345
Distance Traveled
604,999
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,131
844
79
7
2
224,608
1
W
Ao Kuang
9,284
774
24
2
2
208,404
1
L
Sol
7,881
657
38
3
0
206,005
5
W
Odin
9,650
804
33
3
4
280,333
4
L
Artemis
8,132
678
33
3
0
172,015
0
L
Thanatos
9,429
786
34
3
3
226,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role