Player Matchup

Hera
Hera
Demeeches
Hera
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 11L
1,839 Elo+
Party 2
Baron Samedi
Baron Samedi
HERDSHERT
Baron Samedi
Level 101
God Stats
33W - 21L
1,600 SR
Queue Stats
286W - 238L
1,572 Elo+
Party 2
He Bo
He Bo
TexasTwisted
He Bo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 41L
1,596 Elo+
Party 2
Team Averages
Level 48
1,533 SR
1,669 Elo+

VS

Team Averages
Level 33
1,424 SR
1,474 Elo+
Fenrir
Fenrir
Dank Drum
Fenrir
Level 45
God Stats
13W - 3L
1,551 SR
Queue Stats
25W - 17L
1,452 Elo+
Party 1
Cupid
Cupid
EpicBacon571
Cupid
Level 29
God Stats
23W - 13L
1,515 SR
Queue Stats
24W - 14L
1,495 Elo+
Party 1
Anubis
Anubis
JAH D613
Anubis
Level 26
God Stats
0W - 2L
1,206 SR
Queue Stats
22W - 14L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
8 / 1 / 5
11,525
823
20,661
6,781
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
HERDSHERT
Baron Samedi
14
1 / 3 / 11
9,699
693
11,990
10,815
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
5 / 0 / 9
10,573
755
12,864
7,649
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dank Drum
Fenrir
11
1 / 6 / 2
8,801
629
5,211
22,808
33,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 0
8,301
593
2,827
13,988
6,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
JAH D613
Anubis
14
3 / 4 / 1
8,914
637
10,473
15,345
9,290
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
14
Kills
4
4
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dank Drum
Fenrir
1
6
2
0.33
W
Hera
8
1
5
10.5
L
0
4
0
0
W
Baron Samedi
HERDSHERT
Baron Samedi
1
3
11
2.17
L
Anubis
JAH D613
Anubis
3
4
1
0.88
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,515
Damage
18,511
25,245
Taken
52,141
10,570
Mitigated
49,315
11,232
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dank Drum
Fenrir
5,211
1,001
194
2,056
22,808
33,596
0
20,164
2,644
121
10,632
W
Hera
20,661
4,508
0
1,252
6,781
2,559
812
2,283
4,498
53,922
0
L
2,827
1,356
727
1,449
13,988
6,429
0
12,224
1,764
0
34,594
W
Baron Samedi
HERDSHERT
Baron Samedi
11,990
541
3,090
3,966
10,815
5,171
644
6,603
4,212
26,829
0
L
Anubis
JAH D613
Anubis
10,473
809
0
4,987
15,345
9,290
0
13,397
1,948
45,810
0
W
12,864
613
0
2,924
7,649
2,840
659
2,144
5,505
31,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,797
Gold Earned
26,016
156
Minions Killed
127
10
Camps Cleared
2
813,738
Distance Traveled
706,396
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,801
629
10
1
0
238,474
3
W
Hera
11,525
823
79
6
1
287,676
4
L
Cupid
8,301
593
55
4
0
233,623
0
W
Baron Samedi
9,699
693
36
3
4
258,834
1
L
Anubis
8,914
637
62
4
2
234,299
5
W
He Bo
10,573
755
41
3
5
267,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role