Player Matchup

Bastet
Bastet
Platinum V
BobbyXXkingXX504
Bastet
Platinum V
Level 160
God Stats
70W - 43L
1,636 SR
Queue Stats
690W - 707L
1,707 MMR
Solo
Cupid
Cupid
Platinum II
CptZaddy
Cupid
Platinum II
Level 160
God Stats
2W - 3L
1,673 SR
Queue Stats
317W - 305L
1,686 MMR
Solo
Vulcan
Vulcan
Gold V
Drip Vinci
Vulcan
Gold V
Level 150
God Stats
2W - 2L
1,800 SR
Queue Stats
33W - 17L
1,722 MMR
Solo
Izanami
Izanami
Gold I
HmmAlright
Izanami
Gold I
Level 62
God Stats
9W - 11L
1,502 SR
Queue Stats
91W - 98L
1,695 MMR
Solo
Ganesha
Ganesha
Platinum IV
x Antdawgg x
Ganesha
Platinum IV
Level 108
God Stats
4W - 5L
1,578 SR
Queue Stats
241W - 234L
1,680 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,638 SR
1,698 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,593 SR
1,676 MMR
Shiva
Shiva
Silver I
 
Shiva
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Platinum IV
DizzyHippy1202
Bakasura
Platinum IV
Level 66
God Stats
1W - 2L
1,504 SR
Queue Stats
55W - 48L
1,770 MMR
Party 1
Hera
Hera
Platinum V
Jospalg
Hera
Platinum V
Level 126
God Stats
4W - 4L
1,504 SR
Queue Stats
283W - 279L
1,653 MMR
Solo
Geb
Geb
Silver I
Stevie Slides
Geb
Silver I
Level 160
God Stats
9W - 2L
1,822 SR
Queue Stats
40W - 14L
1,679 MMR
Party 2
Danzaburou
Danzaburou
Platinum II
xXHAMMERTIMEEXx
Danzaburou
Platinum II
Level 150
God Stats
31W - 21L
1,637 SR
Queue Stats
151W - 151L
1,777 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,771
451
4,240
12,824
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
CptZaddy
Cupid
12
0 / 3 / 0
6,973
465
4,051
9,393
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Drip Vinci
Vulcan
12
0 / 3 / 2
7,295
486
5,722
7,758
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
HmmAlright
Izanami
10
0 / 5 / 0
6,310
421
2,620
10,215
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
x Antdawgg x
Ganesha
10
0 / 2 / 1
6,286
419
2,892
12,233
7,858
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
LancelotRatatoskrLokiIshtar

VS

Bans
KaliSusanoKing ArthurAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
6 / 0 / 1
9,664
644
9,416
12,142
10,566
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
15
5 / 0 / 3
8,976
598
6,849
10,294
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hera
Jospalg
Hera
15
4 / 0 / 3
9,064
604
7,855
4,230
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 5
7,428
495
5,900
10,646
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
xXHAMMERTIMEEXx
Danzaburou
14
1 / 1 / 4
8,536
569
7,018
7,965
3,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
16
16
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
0
1
6.5
L
2
3
0
0.67
L
Cupid
CptZaddy
Cupid
0
3
0
0
W
Bakasura
5
0
3
6.5
L
Vulcan
Drip Vinci
Vulcan
0
3
2
0.33
L
Izanami
HmmAlright
Izanami
0
5
0
0
W
Hera
Jospalg
Hera
4
0
3
5.5
W
0
1
5
2.5
L
Ganesha
x Antdawgg x
Ganesha
0
2
1
0.25
W
Danzaburou
xXHAMMERTIMEEXx
Danzaburou
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,525
Damage
37,038
52,423
Taken
45,277
22,375
Mitigated
28,327
15,644
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,416
1,448
0
3,224
12,142
10,566
991
443
11,699
703
62,758
L
4,240
1,402
0
3,476
12,824
4,873
0
1,675
10,989
0
39,782
L
Cupid
CptZaddy
Cupid
4,051
2,522
155
3,035
9,393
3,520
0
1,529
7,798
0
54,157
W
Bakasura
6,849
5,148
0
2,602
10,294
4,214
0
249
9,777
0
62,610
L
Vulcan
Drip Vinci
Vulcan
5,722
1,800
0
1,042
7,758
2,886
0
5,120
2,638
68,058
0
L
Izanami
HmmAlright
Izanami
2,620
1,672
0
3,174
10,215
3,238
0
1,981
8,234
0
46,647
W
Hera
Jospalg
Hera
7,855
2,204
0
476
4,230
1,727
935
1,847
2,383
80,877
0
W
5,900
990
499
2,779
10,646
8,774
0
5,062
5,584
20,685
1,714
L
Ganesha
x Antdawgg x
Ganesha
2,892
588
1,978
2,784
12,233
7,858
0
3,836
8,222
22,317
0
W
Danzaburou
xXHAMMERTIMEEXx
Danzaburou
7,018
2,945
0
1,368
7,965
3,046
1,450
1,647
6,318
0
82,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,635
Gold Earned
43,668
432
Minions Killed
548
0
Camps Cleared
0
1,239,836
Distance Traveled
1,505,089
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,664
644
116
8
0
303,598
3
L
Bastet
6,771
451
80
5
0
279,073
0
L
Cupid
6,973
465
125
8
0
202,667
3
W
Bakasura
8,976
598
126
8
0
362,684
1
L
Vulcan
7,295
486
143
10
0
274,544
5
L
Izanami
6,310
421
75
5
0
216,247
1
W
Hera
9,064
604
149
10
0
286,716
3
W
Geb
7,428
495
24
2
0
283,482
4
L
Ganesha
6,286
419
9
1
0
267,305
4
W
Danzaburou
8,536
569
133
9
0
268,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role