Player Matchup

Anhur
Anhur
AdeptGoose
Anhur
Level 92
God Stats
13W - 7L
1,691 SR
Queue Stats
468W - 316L
1,702 Elo+
Party 2
Cthulhu
Cthulhu
EliteStork
Cthulhu
Level 28
God Stats
13W - 2L
1,837 SR
Queue Stats
127W - 29L
1,849 Elo+
Party 2
Zeus
Zeus
boofinngoofin
Zeus
Level 34
God Stats
17W - 6L
1,807 SR
Queue Stats
90W - 32L
1,753 Elo+
Party 2
Team Averages
Level 51
1,778 SR
1,768 Elo+

VS

Team Averages
Level 85
1,605 SR
1,567 Elo+
Apollo
Apollo
Ario808
Apollo
Level 29
God Stats
1W - 2L
1,776 SR
Queue Stats
128W - 108L
1,600 Elo+
Party 1
Sol
Sol
Onereaper0608
Sol
Level 144
God Stats
0W - 5L
1,456 SR
Queue Stats
22W - 30L
1,487 Elo+
Solo
Arachne
Arachne
Tippster
Arachne
Level 83
God Stats
0W - 3L
1,582 SR
Queue Stats
130W - 99L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
6 / 0 / 6
8,204
820
8,863
9,070
4,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
EliteStork
Cthulhu
12
1 / 1 / 12
8,394
839
7,218
11,003
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
6 / 1 / 6
8,428
843
11,839
5,115
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ario808
Apollo
10
0 / 4 / 1
6,237
624
4,398
11,570
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 1
6,752
675
8,027
7,986
3,378
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Tippster
Arachne
11
1 / 5 / 1
6,890
689
6,099
12,815
7,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
6
0
6
9
L
Apollo
Ario808
Apollo
0
4
1
0.13
W
Cthulhu
EliteStork
Cthulhu
1
1
12
7
L
1
4
1
0.38
L
Arachne
Tippster
Arachne
1
5
1
0.3
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,920
Damage
18,524
25,188
Taken
32,371
16,292
Mitigated
15,573
4,086
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
8,863
3,327
0
1,304
9,070
4,029
420
2,473
6,597
0
28,171
L
Apollo
Ario808
Apollo
4,398
2,344
0
856
11,570
4,908
0
6,390
5,180
0
16,540
W
Cthulhu
EliteStork
Cthulhu
7,218
399
364
1,918
11,003
10,288
0
4,559
6,444
17,091
0
L
8,027
3,020
0
1,462
7,986
3,378
0
4,909
3,077
23,556
0
L
Arachne
Tippster
Arachne
6,099
4,220
0
4,204
12,815
7,287
0
8,039
4,776
0
21,329
W
11,839
746
0
500
5,115
1,975
196
1,563
3,552
34,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,026
Gold Earned
19,879
143
Minions Killed
93
8
Camps Cleared
4
629,564
Distance Traveled
553,117
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,204
820
48
5
3
209,307
3
L
Apollo
6,237
624
27
3
0
186,902
3
W
Cthulhu
8,394
839
21
2
2
214,422
4
L
Sol
6,752
675
33
3
0
163,656
0
L
Arachne
6,890
689
33
3
4
202,559
4
W
Zeus
8,428
843
74
7
3
205,835
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role