Player Matchup

Ganesha
Ganesha
GetthaGat
Ganesha
Level 105
God Stats
5W - 1L
1,611 SR
Queue Stats
78W - 68L
1,475 Elo+
Party 2
Raijin
Raijin
GunzzFPS
Raijin
Level 103
God Stats
11W - 8L
1,632 SR
Queue Stats
116W - 117L
1,510 Elo+
Party 4
Bellona
Bellona
MechaMeech
Bellona
Level 84
God Stats
9W - 15L
1,440 SR
Queue Stats
34W - 36L
1,403 Elo+
Party 2
Ishtar
Ishtar
TeriyakiTipp
Ishtar
Level 97
God Stats
6W - 3L
1,332 SR
Queue Stats
121W - 129L
1,412 Elo+
Party 2
Pele
Pele
ltz_Akua
Pele
Level 97
God Stats
25W - 12L
1,688 SR
Queue Stats
135W - 129L
1,556 Elo+
Party 4
Team Averages
Level 97
1,541 SR
1,471 Elo+

VS

Team Averages
Level 82
1,434 SR
1,372 Elo+
Chaac
Chaac
Jared44
Chaac
Level 69
God Stats
15W - 25L
1,411 SR
Queue Stats
67W - 91L
1,361 Elo+
Party 1
Ra
Ra
MuchAmaizement
Ra
Level 104
God Stats
1W - 2L
1,738 SR
Queue Stats
99W - 107L
1,400 Elo+
Party 1
Neith
Neith
TheVirgoStone
Neith
Level 82
God Stats
10W - 20L
1,218 SR
Queue Stats
312W - 341L
1,325 Elo+
Party 3
Anubis
Anubis
WhosGotRoy
Anubis
Level 68
God Stats
21W - 14L
1,534 SR
Queue Stats
175W - 196L
1,369 Elo+
Party 3
Ao Kuang
Ao Kuang
jfist8
Ao Kuang
Level 88
God Stats
1W - 6L
1,269 SR
Queue Stats
128W - 139L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GetthaGat
Ganesha
14
0 / 1 / 10
9,696
485
6,936
18,874
22,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Raijin
GunzzFPS
Raijin
19
7 / 1 / 6
12,767
638
12,982
10,494
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
MechaMeech
Bellona
17
3 / 1 / 1
10,447
522
8,332
14,072
12,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
17
4 / 0 / 5
10,587
529
7,110
11,383
4,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
19
12 / 0 / 7
12,192
610
11,951
16,191
6,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jared44
Chaac
14
0 / 5 / 1
9,139
457
8,865
15,174
10,621
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 6 / 0
9,577
479
3,671
14,401
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 1
8,440
422
7,376
10,864
3,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
WhosGotRoy
Anubis
13
0 / 5 / 0
7,917
396
7,438
13,146
5,535
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
jfist8
Ao Kuang
15
3 / 6 / 0
9,782
489
4,012
20,289
8,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
26
Kills
3
3
Deaths
26
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
GetthaGat
Ganesha
0
1
10
5
W
Raijin
GunzzFPS
Raijin
7
1
6
10
L
Chaac
Jared44
Chaac
0
5
1
0.1
W
Bellona
MechaMeech
Bellona
3
1
1
3.5
L
0
6
0
0
W
Ishtar
4
0
5
6.5
L
0
4
1
0.13
L
Anubis
WhosGotRoy
Anubis
0
5
0
0
L
Ao Kuang
jfist8
Ao Kuang
3
6
0
0.5
W
Pele
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,311
Damage
31,362
71,014
Taken
73,874
51,149
Mitigated
33,272
24,042
Healing
23,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
GetthaGat
Ganesha
6,936
645
0
2,507
18,874
22,012
357
4,899
13,975
34,925
1,669
W
Raijin
GunzzFPS
Raijin
12,982
1,103
271
3,548
10,494
4,810
2,484
4,604
5,890
106,860
0
L
Chaac
Jared44
Chaac
8,865
1,536
0
2,302
15,174
10,621
1,144
1,313
13,861
0
58,057
W
Bellona
MechaMeech
Bellona
8,332
1,936
0
5,006
14,072
12,423
918
752
13,320
0
66,992
L
3,671
460
195
2,996
14,401
5,960
615
6,132
8,269
92,100
0
W
Ishtar
7,110
3,635
0
2,489
11,383
4,972
0
1,451
9,723
0
93,927
L
7,376
1,834
73
2,794
10,864
3,029
0
4,874
5,990
0
60,183
L
Anubis
WhosGotRoy
Anubis
7,438
776
24
4,837
13,146
5,535
0
2,969
10,177
51,559
0
L
Ao Kuang
jfist8
Ao Kuang
4,012
959
0
10,121
20,289
8,127
220
4,545
15,744
65,867
0
W
Pele
11,951
4,048
0
10,221
16,191
6,932
1,073
5,047
11,144
0
99,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,689
Gold Earned
44,855
683
Minions Killed
553
0
Camps Cleared
0
1,968,336
Distance Traveled
1,821,470
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,696
485
29
1
0
376,686
0
W
Raijin
12,767
638
195
10
0
362,267
6
L
Chaac
9,139
457
110
6
0
343,556
0
W
Bellona
10,447
522
139
7
0
367,936
1
L
Ra
9,577
479
162
8
0
387,691
6
W
Ishtar
10,587
529
166
8
0
381,148
6
L
Neith
8,440
422
92
5
0
353,113
0
L
Anubis
7,917
396
81
4
0
302,734
4
L
Ao Kuang
9,782
489
108
5
0
434,376
6
W
Pele
12,192
610
154
8
0
480,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role