Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Protogen_Main
Kumbhakarna
Level 66
God Stats
1W - 1L
1,297 SR
Queue Stats
40W - 32L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 126
God Stats
414W - 479L
1,434 SR
Queue Stats
461W - 548L
1,353 Elo+
Solo
Apollo
Apollo
Tornadus60
Apollo
Level 64
God Stats
4W - 2L
1,531 SR
Queue Stats
189W - 177L
1,383 Elo+
Party 1
Mulan
Mulan
iDrxp-NoLxve-Hxe
Mulan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,444 Elo+
Solo
Team Averages
Level 98
1,452 SR
1,422 Elo+

VS

Team Averages
Level 72
1,498 SR
1,344 Elo+
Nu Wa
Nu Wa
CridoDynor
Nu Wa
Level 102
God Stats
1W - 2L
1,778 SR
Queue Stats
40W - 63L
1,283 Elo+
Party 2
Yemoja
Yemoja
EdalWinder
Yemoja
Level 106
God Stats
5W - 6L
1,649 SR
Queue Stats
27W - 33L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
El_afro_7001
Gilgamesh
Level 61
God Stats
1W - 2L
1,440 SR
Queue Stats
2W - 2L
1,456 Elo+
Solo
Cupid
Cupid
STEVE1_8
Cupid
Level 25
God Stats
0W - 6L
1,085 SR
Queue Stats
5W - 16L
1,158 Elo+
Party 2
Ne Zha
Ne Zha
XleixMx
Ne Zha
Level 65
God Stats
3W - 3L
1,540 SR
Queue Stats
82W - 107L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 2 / 1
9,196
511
5,204
13,932
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Protogen_Main
Kumbhakarna
12
1 / 0 / 7
8,505
473
6,233
17,906
15,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 0 / 3
9,918
551
19,749
8,553
3,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Tornadus60
Apollo
13
3 / 0 / 6
8,410
467
10,288
8,323
3,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 1 / 2
7,654
425
4,127
8,561
4,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 4 / 1
6,946
386
8,532
12,344
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
EdalWinder
Yemoja
11
1 / 3 / 0
7,529
418
7,438
13,888
7,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
El_afro_7001
Gilgamesh
14
1 / 1 / 0
8,138
452
4,900
11,775
10,828
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
STEVE1_8
Cupid
11
0 / 2 / 1
6,751
375
4,740
11,531
3,551
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
XleixMx
Ne Zha
9
0 / 1 / 0
6,776
376
2,790
9,429
2,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
3
3
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
2
1
1.25
L
Nu Wa
1
4
1
0.38
L
Yemoja
EdalWinder
Yemoja
1
3
0
0.33
L
Gilgamesh
El_afro_7001
Gilgamesh
1
1
0
1
W
Kumbhakarna
Protogen_Main
Kumbhakarna
1
0
7
4.5
L
Cupid
STEVE1_8
Cupid
0
2
1
0.25
W
5
0
3
6.5
W
Apollo
Tornadus60
Apollo
3
0
6
6
L
Ne Zha
XleixMx
Ne Zha
0
1
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,601
Damage
28,400
57,275
Taken
58,967
33,740
Mitigated
28,703
21,475
Healing
20,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,204
1,217
0
6,557
13,932
6,181
383
1,941
11,991
0
76,351
L
Nu Wa
8,532
2,760
51
1,360
12,344
4,323
219
7,638
4,706
42,873
0
L
Yemoja
EdalWinder
Yemoja
7,438
2,044
6,158
3,119
13,888
7,016
375
7,829
6,059
30,955
0
L
Gilgamesh
El_afro_7001
Gilgamesh
4,900
607
71
2,424
11,775
10,828
425
1,477
10,298
0
48,579
W
Kumbhakarna
Protogen_Main
Kumbhakarna
6,233
189
308
5,692
17,906
15,882
730
6,491
11,415
27,583
0
L
Cupid
STEVE1_8
Cupid
4,740
2,447
537
2,449
11,531
3,551
1,242
6,832
4,699
0
32,468
W
19,749
5,454
92
5,381
8,553
3,527
1,276
2,903
5,650
94,444
0
W
Apollo
Tornadus60
Apollo
10,288
5,722
0
1,469
8,323
3,805
3,167
4,001
4,322
0
54,763
L
Ne Zha
XleixMx
Ne Zha
2,790
1,052
0
4,247
9,429
2,985
0
2,206
7,223
0
32,825
W
4,127
161
0
1,976
8,561
4,345
748
634
7,927
0
31,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,683
Gold Earned
36,140
445
Minions Killed
280
0
Camps Cleared
0
1,627,675
Distance Traveled
1,292,293
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,196
511
132
7
0
351,946
7
L
Nu Wa
6,946
386
62
3
0
237,519
8
L
Yemoja
7,529
418
33
2
0
281,544
1
L
Gilgamesh
8,138
452
70
4
0
311,835
4
W
Kumbhakarna
8,505
473
30
2
0
352,199
0
L
Cupid
6,751
375
47
3
0
261,196
1
W
Nu Wa
9,918
551
118
7
0
304,149
3
W
Apollo
8,410
467
101
6
0
345,569
3
L
Ne Zha
6,776
376
68
4
0
200,199
1
W
Mulan
7,654
425
64
4
0
273,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role