Player Matchup

Tiamat
Tiamat
Attacker_4ever
Tiamat
Level 160
God Stats
63W - 86L
1,443 SR
Queue Stats
508W - 572L
1,360 Elo+
Solo
Chernobog
Chernobog
TerriblyTitan
Chernobog
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 92L
1,410 Elo+
Party 1
Kumbhakarna
Kumbhakarna
boston00458298
Kumbhakarna
Level 140
God Stats
1W - 1L
1,288 SR
Queue Stats
88W - 106L
1,469 Elo+
Party 1
Team Averages
Level 132
1,410 SR
1,413 Elo+

VS

Team Averages
Level 107
1,416 SR
1,518 Elo+
Bacchus
Bacchus
Hair Metal 82
Bacchus
Level 125
God Stats
0W - 2L
1,320 SR
Queue Stats
245W - 261L
1,473 Elo+
Solo
Agni
Agni
ProtoThePharaoh
Agni
Level 128
God Stats
4W - 10L
1,487 SR
Queue Stats
290W - 312L
1,469 Elo+
Party 2
Neith
Neith
jazzy679
Neith
Level 67
God Stats
4W - 2L
1,440 SR
Queue Stats
10W - 4L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
6,874
687
7,956
6,655
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
TerriblyTitan
Chernobog
12
5 / 0 / 0
7,728
773
6,758
5,300
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
boston00458298
Kumbhakarna
11
0 / 0 / 3
6,384
638
3,096
9,643
6,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 0 / 0
7,097
710
5,136
8,561
9,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 1
6,144
614
4,061
6,262
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
jazzy679
Neith
9
0 / 2 / 1
5,968
597
6,283
8,230
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Bacchus
1
0
0
1
L
0
3
1
0.17
W
Chernobog
TerriblyTitan
Chernobog
5
0
0
5
W
Kumbhakarna
boston00458298
Kumbhakarna
0
0
3
1.5
L
Neith
jazzy679
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,810
Damage
15,480
21,598
Taken
23,053
13,614
Mitigated
14,729
8,237
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,956
384
0
2,831
6,655
4,788
0
3,141
3,514
25,261
0
L
Bacchus
5,136
683
564
1,976
8,561
9,013
0
3,871
4,323
15,983
0
L
4,061
36
0
700
6,262
2,338
0
2,024
4,158
21,057
0
W
Chernobog
TerriblyTitan
Chernobog
6,758
4,350
0
2,591
5,300
2,252
1,412
2,761
2,539
0
25,367
W
Kumbhakarna
boston00458298
Kumbhakarna
3,096
448
433
2,382
9,643
6,574
217
3,639
6,004
7,861
0
L
Neith
jazzy679
Neith
6,283
2,023
0
2,546
8,230
3,378
0
4,575
3,371
0
16,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,986
Gold Earned
19,209
112
Minions Killed
93
5
Camps Cleared
3
531,213
Distance Traveled
541,548
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,874
687
57
6
3
179,439
2
L
Bacchus
7,097
710
17
2
0
191,993
5
L
Agni
6,144
614
48
5
3
182,295
4
W
Chernobog
7,728
773
47
5
2
168,437
1
W
Kumbhakarna
6,384
638
8
1
0
183,337
1
L
Neith
5,968
597
28
3
0
167,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role