Player Matchup

Nu Wa
Nu Wa
Gold I
McBoatFace
Nu Wa
Gold I
Level 126
God Stats
62W - 57L
1,627 SR
Queue Stats
255W - 266L
1,712 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum III
ReaperPeach
Zhong Kui
Platinum III
Level 143
God Stats
7W - 4L
1,827 SR
Queue Stats
521W - 516L
1,679 MMR
Solo
Ymir
Ymir
Gold II
SlippinSlippers
Ymir
Gold II
Level 128
God Stats
8W - 14L
1,771 SR
Queue Stats
442W - 459L
1,653 MMR
Party 1
Fenrir
Fenrir
Platinum III
X3russ
Fenrir
Platinum III
Level 78
God Stats
1W - 2L
1,526 SR
Queue Stats
129W - 128L
1,659 MMR
Party 2
Skadi
Skadi
Gold III
samlilylion
Skadi
Gold III
Level 160
God Stats
0W - 1L
1,784 SR
Queue Stats
61W - 58L
1,658 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,707 SR
1,672 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,557 SR
1,621 MMR
Xbalanque
Xbalanque
Platinum IV
 
Xbalanque
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Terra
Terra
Gold I
 
Terra
Gold I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
HansOhff
Tyr
Gold III
Level 44
God Stats
3W - 0L
1,734 SR
Queue Stats
19W - 10L
1,788 MMR
Party 3
Set
Set
Gold IV
StuckInHeBoJail
Set
Gold IV
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 29L
1,706 MMR
Party 3
Kukulkan
Kukulkan
Platinum IV
Verizial
Kukulkan
Platinum IV
Level 160
God Stats
2W - 5L
1,553 SR
Queue Stats
497W - 501L
1,608 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
3 / 5 / 5
11,950
498
23,937
18,079
8,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
ReaperPeach
Zhong Kui
17
0 / 10 / 4
11,199
467
15,568
31,393
22,626
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 6 / 2
10,206
425
7,126
25,001
31,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
X3russ
Fenrir
20
8 / 5 / 3
13,065
544
15,633
20,740
10,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
0 / 6 / 1
10,702
446
10,161
21,652
9,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
CupidYu HuangGuan Yu

VS

Bans
CabrakanLancelotHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
7 / 5 / 6
14,611
609
25,204
26,940
11,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Terra
 
Terra
18
1 / 0 / 16
13,319
555
6,627
24,252
25,300
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 0 / 15
15,426
643
24,700
24,719
26,435
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
12 / 3 / 8
17,341
723
21,991
25,139
19,358
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Verizial
Kukulkan
20
5 / 3 / 9
14,335
597
14,155
16,762
7,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
11
Kills
32
32
Deaths
11
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
5
6
2
W
Terra
 
Terra
1
0
16
9
W
7
0
15
14.5
L
Nu Wa
3
5
5
1.1
L
Zhong Kui
ReaperPeach
Zhong Kui
0
10
4
0.2
L
0
6
2
0.17
W
12
3
8
5.33
W
Kukulkan
Verizial
Kukulkan
5
3
9
3.17
L
Fenrir
X3russ
Fenrir
8
5
3
1.9
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,425
Damage
92,677
116,865
Taken
117,812
83,457
Mitigated
90,642
25,329
Healing
54,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
25,204
15,753
0
9,514
26,940
11,780
4,938
8,739
18,201
55
146,853
W
Terra
 
Terra
6,627
1,224
6,022
10,042
24,252
25,300
0
7,929
16,323
41,031
0
W
24,700
3,097
0
12,739
24,719
26,435
38
11,825
12,894
847
122,284
L
Nu Wa
23,937
4,951
0
2,572
18,079
8,439
156
8,067
9,801
127,360
0
L
Zhong Kui
ReaperPeach
Zhong Kui
15,568
1,480
0
10,774
31,393
22,626
0
1,952
29,399
99,519
0
L
7,126
1,980
0
2,796
25,001
31,682
0
4,371
20,527
25,948
4,457
W
21,991
10,342
0
12,563
25,139
19,358
848
9,476
15,663
74
188,483
W
Kukulkan
Verizial
Kukulkan
14,155
1,635
0
3,903
16,762
7,769
115
9,343
7,419
150,018
0
L
Fenrir
X3russ
Fenrir
15,633
3,895
0
6,932
20,740
10,792
0
3,601
17,049
0
101,132
L
10,161
3,488
0
2,255
21,652
9,918
1,491
3,504
18,118
0
111,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,122
Gold Earned
75,032
691
Minions Killed
892
0
Camps Cleared
0
2,143,256
Distance Traveled
2,466,854
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,611
609
195
8
0
401,859
3
W
Terra
13,319
555
36
2
0
554,934
5
W
Tyr
15,426
643
185
8
0
557,885
4
L
Nu Wa
11,950
498
185
8
0
431,921
4
L
Zhong Kui
11,199
467
166
7
0
339,293
7
L
Ymir
10,206
425
39
2
0
460,031
4
W
Set
17,341
723
259
11
0
531,271
3
W
Kukulkan
14,335
597
217
9
0
420,905
4
L
Fenrir
13,065
544
128
5
0
522,812
9
L
Skadi
10,702
446
173
7
0
389,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role