Player Matchup

Xbalanque
Xbalanque
KillaCamBeeZ13
Xbalanque
Level 86
God Stats
34W - 25L
1,552 SR
Queue Stats
54W - 49L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
Lions-R-The-SHIZ
Baron Samedi
Level 29
God Stats
36W - 43L
1,215 SR
Queue Stats
352W - 387L
1,191 Elo+
Party 2
Ne Zha
Ne Zha
UnDeaDication
Ne Zha
Level 29
God Stats
0W - 2L
1,252 SR
Queue Stats
2W - 7L
1,215 Elo+
Party 2
Terra
Terra
Vorce_RedX
Terra
Level 39
God Stats
0W - 2L
1,245 SR
Queue Stats
6W - 29L
1,133 Elo+
Party 2
Sun Wukong
Sun Wukong
natertator14
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 279L
1,096 Elo+
Party 2
Team Averages
Level 41
1,353 SR
1,194 Elo+

VS

Team Averages
Level 45
1,361 SR
1,325 Elo+
Nemesis
Nemesis
DigitalMakes
Nemesis
Level 26
God Stats
6W - 2L
1,619 SR
Queue Stats
35W - 47L
1,346 Elo+
Party 1
Shiva
Shiva
MycahMonkeyDonke
Shiva
Level 66
God Stats
9W - 13L
1,375 SR
Queue Stats
165W - 161L
1,381 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nathrall_Necro
Ah Muzen Cab
Level 29
God Stats
1W - 3L
1,188 SR
Queue Stats
25W - 45L
1,235 Elo+
Party 1
Hades
Hades
SypherBane13
Hades
Level 59
God Stats
2W - 2L
1,351 SR
Queue Stats
104W - 144L
1,304 Elo+
Solo
Freya
Freya
yorthiar
Freya
Level 47
God Stats
2W - 2L
1,272 SR
Queue Stats
44W - 62L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KillaCamBeeZ13
Xbalanque
10
1 / 0 / 0
5,419
493
5,591
5,033
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Lions-R-The-SHIZ
Baron Samedi
10
1 / 1 / 1
5,269
479
3,610
5,563
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 2
4,721
429
3,146
9,356
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
7
1 / 4 / 2
5,168
470
4,088
12,007
5,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
natertator14
Sun Wukong
8
0 / 1 / 0
4,456
405
1,283
6,233
2,890
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DigitalMakes
Nemesis
8
1 / 2 / 5
5,378
489
4,096
8,453
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 4
5,390
490
4,257
8,152
3,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Nathrall_Necro
Ah Muzen Cab
9
3 / 0 / 2
5,590
508
6,553
5,065
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
4 / 0 / 1
6,794
618
6,780
5,207
2,720
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Freya
yorthiar
Freya
10
0 / 1 / 2
5,686
517
3,986
4,071
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
9
9
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DigitalMakes
Nemesis
1
2
5
1.75
L
Xbalanque
KillaCamBeeZ13
Xbalanque
1
0
0
1
L
Baron Samedi
Lions-R-The-SHIZ
Baron Samedi
1
1
1
1.5
W
1
1
4
3
W
Ah Muzen Cab
Nathrall_Necro
Ah Muzen Cab
3
0
2
4
W
4
0
1
4.5
L
0
3
2
0.33
L
Terra
1
4
2
0.5
L
Sun Wukong
natertator14
Sun Wukong
0
1
0
0
W
Freya
yorthiar
Freya
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,718
Damage
25,672
38,192
Taken
30,948
15,604
Mitigated
12,689
11,532
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DigitalMakes
Nemesis
4,096
1,721
0
792
8,453
2,572
0
1,717
6,736
0
34,247
L
Xbalanque
KillaCamBeeZ13
Xbalanque
5,591
1,806
0
2,336
5,033
1,696
0
73
4,886
0
42,047
L
Baron Samedi
Lions-R-The-SHIZ
Baron Samedi
3,610
215
774
1,465
5,563
2,745
144
3,019
2,373
27,632
0
W
4,257
890
1,084
3,019
8,152
3,949
0
2,614
5,538
0
18,949
W
Ah Muzen Cab
Nathrall_Necro
Ah Muzen Cab
6,553
2,093
0
1,722
5,065
1,743
0
1,151
3,914
0
31,894
W
6,780
584
227
2,879
5,207
2,720
669
1,246
3,961
39,520
0
L
3,146
1,222
0
1,756
9,356
3,062
0
2,397
6,881
0
20,795
L
Terra
4,088
649
1,567
2,721
12,007
5,211
0
1,713
9,776
10,345
0
L
Sun Wukong
natertator14
Sun Wukong
1,283
535
0
913
6,233
2,890
0
3,246
2,949
0
17,389
W
Freya
yorthiar
Freya
3,986
1,222
0
1,565
4,071
1,705
0
970
3,101
37,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,033
Gold Earned
28,838
203
Minions Killed
289
0
Camps Cleared
0
1,014,633
Distance Traveled
1,036,375
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,378
489
52
5
0
248,407
0
L
Xbalanque
5,419
493
78
7
0
186,724
1
L
Baron Samedi
5,269
479
56
5
0
179,195
2
W
Shiva
5,390
490
47
4
0
221,885
2
W
Ah Muzen Cab
5,590
508
41
4
0
178,131
2
W
Hades
6,794
618
94
9
0
189,868
1
L
Ne Zha
4,721
429
32
3
0
214,416
2
L
Terra
5,168
470
14
1
0
225,977
2
L
Sun Wukong
4,456
405
23
2
0
208,321
2
W
Freya
5,686
517
55
5
0
198,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role