Player Matchup

Sol
Sol
Cirq
Sol
Level 89
God Stats
2W - 0L
1,639 SR
Queue Stats
68W - 64L
1,559 Elo+
Party 2
Geb
Geb
Eratically
Geb
Level 23
God Stats
4W - 0L
1,218 SR
Queue Stats
34W - 47L
1,489 Elo+
Party 2
King Arthur
King Arthur
Szg pug
King Arthur
Level 16
God Stats
1W - 0L
1,282 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Chaac
Chaac
imBIGJON
Chaac
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,167 Elo+
Party 3
Discordia
Discordia
jongadilo
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,378 Elo+
Party 3
Team Averages
Level 35
1,428 SR
1,418 Elo+

VS

Team Averages
Level 18
1,500 SR
1,283 Elo+
Ao Kuang
Ao Kuang
Louietheokayest
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,280 Elo+
Party 1
Eset
Eset
RayLutovsky
Eset
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 44L
1,241 Elo+
Party 1
Hun Batz
Hun Batz
Watchy27
Hun Batz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,333 Elo+
Party 1
Thanatos
Thanatos
WoodshopPro
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,280 Elo+
Party 1
Izanami
Izanami
skinnytiger88
Izanami
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 27L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cirq
Sol
20
8 / 2 / 18
12,477
832
21,450
12,703
6,949
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 1 / 26
12,691
846
11,646
18,195
21,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

King Arthur
Szg pug
King Arthur
18
4 / 6 / 21
11,568
771
9,008
25,666
24,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
imBIGJON
Chaac
17
6 / 6 / 19
11,271
751
14,452
25,979
33,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
jongadilo
Discordia
20
11 / 2 / 15
12,768
851
21,221
14,295
7,311
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
5 / 8 / 7
10,917
728
6,250
20,202
10,392
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 4 / 11
10,315
688
20,291
13,009
6,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Watchy27
Hun Batz
15
0 / 8 / 6
8,689
579
9,379
18,067
8,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thanatos
WoodshopPro
Thanatos
18
9 / 6 / 4
10,980
732
15,859
17,042
8,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
17
1 / 9 / 10
9,868
658
14,767
17,869
7,912
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
55
35
Kills
17
17
Deaths
35
99
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
Cirq
Sol
8
2
18
8.5
W
6
1
26
19
L
Ao Kuang
5
8
7
1.06
L
2
4
11
1.88
W
King Arthur
Szg pug
King Arthur
4
6
21
2.42
L
Hun Batz
Watchy27
Hun Batz
0
8
6
0.38
L
Thanatos
WoodshopPro
Thanatos
9
6
4
1.83
W
Chaac
imBIGJON
Chaac
6
6
19
2.58
W
Discordia
jongadilo
Discordia
11
2
15
9.25
L
Izanami
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,777
Damage
66,546
96,838
Taken
86,189
94,914
Mitigated
41,615
33,342
Healing
23,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Cirq
Sol
21,450
6,034
3,963
3,891
12,703
6,949
6,058
4,054
8,649
50,417
0
W
11,646
1,004
442
3,988
18,195
21,875
677
5,261
12,934
16,134
0
L
Ao Kuang
6,250
3,837
1,142
5,113
20,202
10,392
1,226
12,818
7,099
14,569
0
L
20,291
1,449
1,213
1,586
13,009
6,764
72
7,303
5,658
38,311
0
W
King Arthur
Szg pug
King Arthur
9,008
373
488
4,268
25,666
24,881
304
5,865
19,801
0
25,683
L
Hun Batz
Watchy27
Hun Batz
9,379
681
2,044
2,036
18,067
8,162
0
11,230
6,638
0
17,066
L
Thanatos
WoodshopPro
Thanatos
15,859
3,727
387
9,352
17,042
8,385
58
11,880
4,972
0
20,846
W
Chaac
imBIGJON
Chaac
14,452
3,029
1,291
8,518
25,979
33,898
563
8,185
17,794
73
23,712
W
Discordia
jongadilo
Discordia
21,221
2,105
1,884
4,609
14,295
7,311
1,922
3,176
11,119
40,413
0
L
Izanami
14,767
12,977
0
906
17,869
7,912
1,747
11,159
6,393
0
33,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,775
Gold Earned
50,769
157
Minions Killed
134
0
Camps Cleared
0
1,426,498
Distance Traveled
1,274,515
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,477
832
65
4
0
296,464
0
W
Geb
12,691
846
15
1
0
312,873
1
L
Ao Kuang
10,917
728
19
1
0
255,892
0
L
Eset
10,315
688
46
3
0
267,826
2
W
King Arthur
11,568
771
30
2
0
279,329
1
L
Hun Batz
8,689
579
18
1
0
288,922
2
L
Thanatos
10,980
732
8
1
0
257,832
1
W
Chaac
11,271
751
13
1
0
256,607
1
W
Discordia
12,768
851
34
2
0
281,225
0
L
Izanami
9,868
658
43
3
0
204,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role