Player Matchup

Loki
Loki
Ghumo
Loki
Level 124
God Stats
2W - 3L
1,425 SR
Queue Stats
211W - 186L
1,609 Elo+
Party 2
Achilles
Achilles
Tannaray
Achilles
Level 106
God Stats
9W - 5L
1,742 SR
Queue Stats
200W - 176L
1,605 Elo+
Party 2
Aphrodite
Aphrodite
Xonera
Aphrodite
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
153W - 143L
1,587 Elo+
Solo
Cabrakan
Cabrakan
YngviFrey
Cabrakan
Level 92
God Stats
6W - 7L
1,618 SR
Queue Stats
530W - 549L
1,539 Elo+
Solo
Hachiman
Hachiman
Zappydeer
Hachiman
Level 106
God Stats
16W - 15L
1,574 SR
Queue Stats
197W - 169L
1,605 Elo+
Party 2
Team Averages
Level 114
1,572 SR
1,589 Elo+

VS

Team Averages
Level 138
1,645 SR
1,535 Elo+
Sobek
Sobek
DoctorKuzenbo
Sobek
Level 132
God Stats
9W - 7L
1,642 SR
Queue Stats
204W - 220L
1,558 Elo+
Party 1
Odin
Odin
KingSimba642
Odin
Level 158
God Stats
1W - 3L
1,630 SR
Queue Stats
332W - 356L
1,500 Elo+
Party 1
Thoth
Thoth
RICKYBOBB7
Thoth
Level 118
God Stats
9W - 13L
1,654 SR
Queue Stats
172W - 186L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
RyOnTheRocks
Tsukuyomi
Level 146
God Stats
1W - 1L
1,594 SR
Queue Stats
204W - 229L
1,568 Elo+
Party 1
Xbalanque
Xbalanque
ToastyC
Xbalanque
Level 136
God Stats
3W - 5L
1,705 SR
Queue Stats
163W - 155L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ghumo
Loki
12
3 / 4 / 4
7,251
558
6,415
10,899
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Tannaray
Achilles
12
6 / 2 / 3
7,141
549
8,184
10,991
9,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
Xonera
Aphrodite
13
3 / 0 / 7
7,936
610
9,491
7,377
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
YngviFrey
Cabrakan
13
2 / 3 / 3
8,049
619
9,085
12,273
7,409
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Zappydeer
Hachiman
12
2 / 1 / 3
7,098
546
4,912
6,538
2,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,719
517
5,228
12,686
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 4 / 4
6,841
526
6,723
13,521
8,519
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
11
2 / 3 / 1
6,598
508
3,465
6,763
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
RyOnTheRocks
Tsukuyomi
11
4 / 5 / 2
7,132
549
7,961
13,270
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
ToastyC
Xbalanque
11
1 / 3 / 0
6,819
525
5,214
9,034
3,049
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
16
Kills
9
10
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
Loki
Ghumo
Loki
3
4
4
1.25
L
0
4
4
0.5
L
Thoth
2
3
1
0.83
L
Tsukuyomi
RyOnTheRocks
Tsukuyomi
4
5
2
1
W
Achilles
Tannaray
Achilles
6
2
3
3.75
L
Xbalanque
ToastyC
Xbalanque
1
3
0
0.33
W
Aphrodite
Xonera
Aphrodite
3
0
7
6.5
W
Cabrakan
YngviFrey
Cabrakan
2
3
3
1.17
W
Hachiman
Zappydeer
Hachiman
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,087
Damage
28,591
48,078
Taken
55,274
26,172
Mitigated
30,103
22,881
Healing
16,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,228
331
0
6,001
12,686
10,887
0
3,011
9,033
17,683
3,459
W
Loki
Ghumo
Loki
6,415
1,589
0
3,697
10,899
4,074
0
1,133
9,766
0
43,925
L
6,723
2,285
0
3,143
13,521
8,519
0
8,277
5,244
0
41,258
L
Thoth
3,465
344
0
520
6,763
2,188
1,108
2,927
3,569
40,243
0
L
Tsukuyomi
RyOnTheRocks
Tsukuyomi
7,961
2,392
0
4,774
13,270
5,460
0
3,234
9,683
33
45,645
W
Achilles
Tannaray
Achilles
8,184
2,082
402
2,900
10,991
9,014
0
2,484
8,507
118
23,369
L
Xbalanque
ToastyC
Xbalanque
5,214
1,367
0
2,125
9,034
3,049
117
746
8,143
0
57,554
W
Aphrodite
Xonera
Aphrodite
9,491
2,250
4,063
5,566
7,377
3,398
0
3,056
4,321
64,790
0
W
Cabrakan
YngviFrey
Cabrakan
9,085
1,238
0
4,482
12,273
7,409
571
259
12,014
58,448
0
W
Hachiman
Zappydeer
Hachiman
4,912
2,447
0
1,771
6,538
2,277
0
984
5,554
0
52,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,475
Gold Earned
34,109
461
Minions Killed
355
0
Camps Cleared
0
1,270,843
Distance Traveled
1,236,143
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,719
517
23
2
0
259,325
4
W
Loki
7,251
558
82
6
0
272,059
1
L
Odin
6,841
526
67
5
0
222,234
4
L
Thoth
6,598
508
81
6
0
222,038
4
L
Tsukuyomi
7,132
549
78
6
0
280,025
4
W
Achilles
7,141
549
22
2
0
283,360
5
L
Xbalanque
6,819
525
106
8
0
252,521
2
W
Aphrodite
7,936
610
136
10
0
264,900
3
W
Cabrakan
8,049
619
129
10
0
207,436
4
W
Hachiman
7,098
546
92
7
0
243,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role