Player Matchup

Chaac
Chaac
Bronze III
Kave Man Chu
Chaac
Bronze III
Level 126
God Stats
1W - 0L
1,668 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
ShiningIllini
Hou Yi
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
TR0TT
Baron Samedi
Bronze III
Level 96
God Stats
1W - 0L
1,657 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,608 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,433 SR
1,447 MMR
Mulan
Mulan
Bronze III
Motleychild
Mulan
Bronze III
Level 79
God Stats
0W - 1L
1,465 SR
Queue Stats
1W - 2L
1,464 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Oowaxii
Ah Muzen Cab
Bronze III
Level 58
God Stats
1W - 1L
1,426 SR
Queue Stats
1W - 2L
1,400 MMR
Party 2
Sol
Sol
Gold II
UnknwnMelody
Sol
Gold II
Level 80
God Stats
0W - 2L
1,407 SR
Queue Stats
32W - 41L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 13
11,844
658
10,660
24,886
27,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

18
6 / 2 / 6
12,785
710
18,158
17,226
8,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TR0TT
Baron Samedi
19
7 / 2 / 6
13,169
732
12,820
13,493
7,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Zhong KuiAchillesDanzaburouBaba YagaAtlas

VS

Bans
BastetBacchusAphroditeAresChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
11,108
617
11,173
18,138
20,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Oowaxii
Ah Muzen Cab
16
1 / 8 / 2
11,416
634
16,819
17,062
8,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 2 / 3
11,389
633
13,831
12,752
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
4
4
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
L
2
4
2
0.75
L
Ah Muzen Cab
Oowaxii
Ah Muzen Cab
1
8
2
0.25
W
6
2
6
4.5
W
Baron Samedi
TR0TT
Baron Samedi
7
2
6
5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,638
Damage
41,823
55,605
Taken
47,952
43,464
Mitigated
35,814
22,958
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,660
1,909
0
9,784
24,886
27,362
228
7,763
16,615
0
46,925
L
11,173
356
351
2,659
18,138
20,899
0
3,777
14,361
0
21,187
L
Ah Muzen Cab
Oowaxii
Ah Muzen Cab
16,819
5,233
106
3,098
17,062
8,323
0
5,176
11,886
0
60,926
W
18,158
9,796
0
5,425
17,226
8,466
2,343
3,319
13,418
0
71,665
W
Baron Samedi
TR0TT
Baron Samedi
12,820
1,649
2,677
5,072
13,493
7,636
1,014
3,818
9,548
47,708
0
L
13,831
3,743
0
5,759
12,752
6,592
798
4,404
8,348
50,885
5,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,798
Gold Earned
33,913
271
Minions Killed
204
8
Camps Cleared
9
915,244
Distance Traveled
914,795
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,844
658
69
4
4
315,074
7
L
Mulan
11,108
617
16
1
0
310,698
3
L
Ah Muzen Cab
11,416
634
89
5
2
312,068
4
W
Hou Yi
12,785
710
124
7
2
319,128
2
W
Baron Samedi
13,169
732
78
4
2
281,042
4
L
Sol
11,389
633
99
6
7
292,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role