Player Matchup

Ao Kuang
Ao Kuang
HaremMC69
Ao Kuang
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,431 Elo+
Party 1
Ymir
Ymir
MastaChong
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,255 Elo+
Party 1
Achilles
Achilles
joaquinkch
Achilles
Level 88
God Stats
3W - 2L
1,599 SR
Queue Stats
39W - 40L
1,570 Elo+
Party 1
Team Averages
Level 49
1,533 SR
1,419 Elo+

VS

Team Averages
Level 94
1,542 SR
1,675 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Beehaw
Sol
Level 145
God Stats
34W - 6L
1,627 SR
Queue Stats
121W - 30L
1,761 Elo+
Party 2
Horus
Horus
TastyRedBuff
Horus
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 12L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HaremMC69
Ao Kuang
11
2 / 5 / 2
7,631
694
6,931
15,267
6,797
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
0 / 3 / 6
7,824
711
4,351
13,231
12,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
joaquinkch
Achilles
12
4 / 4 / 2
8,362
760
13,229
18,937
18,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 3 / 6
8,963
815
13,754
11,045
5,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Beehaw
Sol
13
2 / 3 / 6
8,452
768
17,971
10,444
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 0 / 4
9,738
885
8,400
10,953
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
12
12
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
3
6
2.33
W
Sol
Beehaw
Sol
2
3
6
1.67
L
Ao Kuang
HaremMC69
Ao Kuang
2
5
2
0.6
L
0
3
6
1
W
6
0
4
8
L
Achilles
joaquinkch
Achilles
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,511
Damage
40,125
47,435
Taken
32,442
37,479
Mitigated
21,160
7,927
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,754
11,948
0
2,605
11,045
5,487
1,403
4,010
6,559
0
38,705
W
Sol
Beehaw
Sol
17,971
7,557
0
2,980
10,444
4,404
1,198
3,209
7,023
48,043
0
L
Ao Kuang
HaremMC69
Ao Kuang
6,931
1,967
0
3,347
15,267
6,797
0
5,720
9,547
22,511
52
L
4,351
1,481
0
660
13,231
12,348
0
5,282
7,949
8,431
0
W
8,400
3,803
2,785
6,243
10,953
11,269
0
4,688
5,950
0
12,817
L
Achilles
joaquinkch
Achilles
13,229
3,813
0
3,920
18,937
18,334
0
7,350
11,587
227
20,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,817
Gold Earned
27,153
66
Minions Killed
123
4
Camps Cleared
5
627,692
Distance Traveled
570,568
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,963
815
55
5
1
183,801
5
W
Sol
8,452
768
63
6
4
202,225
3
L
Ao Kuang
7,631
694
35
3
2
199,176
2
L
Ymir
7,824
711
11
1
0
204,811
0
W
Horus
9,738
885
5
0
0
184,542
3
L
Achilles
8,362
760
20
2
2
223,705
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role