Player Matchup

Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BROSS8802
Medusa
Level 99
God Stats
2W - 6L
1,376 SR
Queue Stats
196W - 251L
1,420 Elo+
Party 2
Thoth
Thoth
Batelia
Thoth
Level 23
God Stats
0W - 1L
1,786 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MVP Epstein1
Baron Samedi
Level 105
God Stats
5W - 2L
1,755 SR
Queue Stats
262W - 301L
1,484 Elo+
Party 2
Xing Tian
Xing Tian
RufoCV
Xing Tian
Level 160
God Stats
1W - 2L
1,694 SR
Queue Stats
129W - 93L
1,701 Elo+
Party 1
Team Averages
Level 106
1,622 SR
1,521 Elo+

VS

Team Averages
Level 127
1,805 SR
1,753 Elo+
Raijin
Raijin
Araxxas
Raijin
Level 160
God Stats
2W - 0L
2,074 SR
Queue Stats
38W - 8L
1,957 Elo+
Party 3
Anubis
Anubis
Blaarrgghh6969
Anubis
Level 120
God Stats
4W - 2L
1,502 SR
Queue Stats
66W - 64L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
LupusLogos
Gilgamesh
Level 160
God Stats
4W - 1L
1,869 SR
Queue Stats
89W - 60L
1,723 Elo+
Party 3
Neith
Neith
Nepharu
Neith
Level 33
God Stats
2W - 0L
1,772 SR
Queue Stats
8W - 0L
1,729 Elo+
Party 3
Sylvanus
Sylvanus
OnTilt
Sylvanus
Level 160
God Stats
3W - 0L
1,806 SR
Queue Stats
65W - 24L
1,870 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 5 / 1
7,589
690
6,062
16,475
13,792
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
BROSS8802
Medusa
15
1 / 4 / 2
7,965
724
7,018
11,982
4,361
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
Batelia
Thoth
13
1 / 4 / 2
7,493
681
16,272
11,878
4,342
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
MVP Epstein1
Baron Samedi
14
0 / 1 / 3
7,359
669
9,163
11,526
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
RufoCV
Xing Tian
13
0 / 6 / 3
7,635
694
4,550
19,362
16,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Araxxas
Raijin
16
7 / 0 / 8
8,999
818
12,053
8,909
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 10
8,211
746
7,281
8,593
4,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
LupusLogos
Gilgamesh
15
2 / 2 / 12
8,924
811
9,688
20,173
21,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Nepharu
Neith
16
6 / 1 / 13
8,962
815
22,360
9,374
4,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
OnTilt
Sylvanus
14
3 / 0 / 16
9,053
823
12,051
16,730
18,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
4
Kills
20
20
Deaths
4
11
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
1
0.5
W
Raijin
Araxxas
Raijin
7
0
8
11
L
Medusa
BROSS8802
Medusa
1
4
2
0.5
L
Thoth
Batelia
Thoth
1
4
2
0.5
W
2
1
10
7
W
Gilgamesh
LupusLogos
Gilgamesh
2
2
12
4
L
Baron Samedi
MVP Epstein1
Baron Samedi
0
1
3
1.5
W
Neith
Nepharu
Neith
6
1
13
12.5
W
Sylvanus
OnTilt
Sylvanus
3
0
16
11
L
Xing Tian
RufoCV
Xing Tian
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,065
Damage
63,433
71,223
Taken
63,779
44,721
Mitigated
51,016
15,475
Healing
25,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,062
1,502
0
2,908
16,475
13,792
0
7,415
8,786
124
13,957
W
Raijin
Araxxas
Raijin
12,053
995
0
534
8,909
3,468
213
5,965
2,944
35,610
0
L
Medusa
BROSS8802
Medusa
7,018
1,845
0
1,623
11,982
4,361
216
5,285
6,599
0
32,341
L
Thoth
Batelia
Thoth
16,272
522
0
1,514
11,878
4,342
0
5,841
5,931
39,089
0
W
7,281
259
68
3,215
8,593
4,318
895
4,178
4,415
24,140
0
W
Gilgamesh
LupusLogos
Gilgamesh
9,688
2,344
2,406
2,610
20,173
21,092
44
7,761
12,412
320
22,804
L
Baron Samedi
MVP Epstein1
Baron Samedi
9,163
428
1,818
2,856
11,526
5,506
0
4,773
6,619
29,580
0
W
Neith
Nepharu
Neith
22,360
9,876
0
2,755
9,374
4,061
856
4,188
5,186
81
45,162
W
Sylvanus
OnTilt
Sylvanus
12,051
4,470
7,030
6,673
16,730
18,077
405
8,017
8,713
15,751
0
L
Xing Tian
RufoCV
Xing Tian
4,550
267
2,054
2,702
19,362
16,720
0
7,574
11,502
15,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,041
Gold Earned
44,149
197
Minions Killed
200
0
Camps Cleared
0
1,112,179
Distance Traveled
1,134,703
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,589
690
23
2
0
230,472
1
W
Raijin
8,999
818
69
6
0
223,227
4
L
Medusa
7,965
724
60
5
0
215,337
1
L
Thoth
7,493
681
54
5
0
228,710
3
W
Anubis
8,211
746
39
4
0
215,245
0
W
Gilgamesh
8,924
811
36
3
0
250,501
3
L
Baron Samedi
7,359
669
40
4
0
221,379
0
W
Neith
8,962
815
47
4
0
218,701
0
W
Sylvanus
9,053
823
9
1
0
227,029
1
L
Xing Tian
7,635
694
20
2
0
216,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role