Player Matchup

Neith
Neith
Mzandre
Neith
Level 140
God Stats
1W - 1L
1,198 SR
Queue Stats
256W - 224L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
SadBoyolinha
Cthulhu
Level 160
God Stats
6W - 4L
1,800 SR
Queue Stats
528W - 520L
1,394 Elo+
Party 1
Chang'e
Chang'e
Vanwap
Chang'e
Level 149
God Stats
20W - 11L
1,631 SR
Queue Stats
234W - 243L
1,424 Elo+
Party 1
Odin
Odin
xDarki0
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,470 Elo+
Party 3
Gilgamesh
Gilgamesh
yLukingNTC
Gilgamesh
Level 44
God Stats
17W - 7L
1,709 SR
Queue Stats
150W - 141L
1,564 Elo+
Party 3
Team Averages
Level 101
1,567 SR
1,455 Elo+

VS

Team Averages
Level 91
1,551 SR
1,472 Elo+
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Ca_Frr4nnn
Erlang Shen
Level 113
God Stats
3W - 2L
1,663 SR
Queue Stats
198W - 247L
1,419 Elo+
Solo
Ares
Ares
ElaisOMG
Ares
Level 104
God Stats
2W - 6L
1,552 SR
Queue Stats
133W - 185L
1,379 Elo+
Solo
Da Ji
Da Ji
TheSilentTears
Da Ji
Level 125
God Stats
4W - 5L
1,538 SR
Queue Stats
301W - 316L
1,535 Elo+
Party 2
He Bo
He Bo
TontoSmoker
He Bo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 208L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mzandre
Neith
14
0 / 1 / 1
7,629
509
7,317
8,877
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
SadBoyolinha
Cthulhu
10
0 / 1 / 3
6,877
458
7,258
13,887
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Vanwap
Chang'e
13
1 / 1 / 2
7,664
511
5,802
10,956
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
xDarki0
Odin
14
5 / 0 / 1
8,795
586
12,330
13,904
10,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
yLukingNTC
Gilgamesh
13
3 / 3 / 3
7,821
521
5,776
12,471
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 0 / 0
8,445
563
7,039
11,236
4,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Ca_Frr4nnn
Erlang Shen
12
1 / 4 / 1
7,664
511
10,997
17,071
10,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
12
0 / 0 / 4
7,573
505
8,539
11,646
11,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 1
7,509
501
5,640
15,078
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 3 / 1
6,901
460
5,486
7,580
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
9
Kills
6
6
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
0
0
2
L
Erlang Shen
Ca_Frr4nnn
Erlang Shen
1
4
1
0.38
L
Ares
0
0
4
2
W
Neith
Mzandre
Neith
0
1
1
0.5
W
Cthulhu
SadBoyolinha
Cthulhu
0
1
3
1.5
L
2
3
1
0.83
L
1
3
1
0.5
W
Chang'e
Vanwap
Chang'e
1
1
2
2
W
Odin
xDarki0
Odin
5
0
1
5.5
W
Gilgamesh
yLukingNTC
Gilgamesh
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,483
Damage
37,701
60,095
Taken
62,611
35,137
Mitigated
35,876
19,596
Healing
22,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,039
4,956
0
5,306
11,236
4,698
1,500
2,139
9,097
0
95,903
L
Erlang Shen
Ca_Frr4nnn
Erlang Shen
10,997
6,497
0
7,464
17,071
10,240
0
717
16,354
0
58,715
L
Ares
8,539
608
0
2,771
11,646
11,041
0
3,445
8,201
31,626
10,099
W
Neith
Mzandre
Neith
7,317
2,846
0
5,021
8,877
3,084
1,654
2,126
6,751
0
66,412
W
Cthulhu
SadBoyolinha
Cthulhu
7,258
956
586
3,084
13,887
10,983
108
4,017
9,870
27,798
0
L
5,640
1,237
0
6,174
15,078
6,759
0
3,416
11,662
0
62,612
L
5,486
432
0
1,240
7,580
3,138
0
3,343
4,237
37,477
0
W
Chang'e
Vanwap
Chang'e
5,802
426
1,440
3,589
10,956
4,407
652
5,797
5,159
54,677
0
W
Odin
xDarki0
Odin
12,330
5,310
0
2,491
13,904
10,916
0
0
13,904
0
53,308
W
Gilgamesh
yLukingNTC
Gilgamesh
5,776
2,104
0
3,385
12,471
5,747
0
1,247
11,224
0
47,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,786
Gold Earned
38,092
421
Minions Killed
489
0
Camps Cleared
0
1,528,385
Distance Traveled
1,492,521
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,445
563
166
11
0
281,208
3
L
Erlang Shen
7,664
511
109
7
0
262,289
3
L
Ares
7,573
505
38
3
0
318,956
4
W
Neith
7,629
509
119
8
0
268,598
7
W
Cthulhu
6,877
458
34
2
0
324,030
7
L
Da Ji
7,509
501
101
7
0
341,217
7
L
He Bo
6,901
460
75
5
0
288,851
6
W
Chang'e
7,664
511
104
7
0
294,075
4
W
Odin
8,795
586
92
6
0
309,427
3
W
Gilgamesh
7,821
521
72
5
0
332,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role