Player Matchup

Bakasura
Bakasura
ACVirtue
Bakasura
Level 56
God Stats
1W - 0L
1,257 SR
Queue Stats
82W - 82L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
GS3x
Sun Wukong
Level 44
God Stats
2W - 5L
1,225 SR
Queue Stats
15W - 31L
1,340 Elo+
Party 2
Merlin
Merlin
UncleRob
Merlin
Level 69
God Stats
3W - 0L
1,422 SR
Queue Stats
126W - 195L
1,529 Elo+
Party 2
Team Averages
Level 56
1,302 SR
1,471 Elo+

VS

Team Averages
Level 47
1,500 SR
1,401 Elo+
Amaterasu
Amaterasu
Bussyraider2
Amaterasu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hel
Hel
MarntchManateee
Hel
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,420 Elo+
Solo
Atlas
Atlas
RaditzSenpai
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ACVirtue
Bakasura
14
9 / 0 / 2
8,448
845
12,490
6,878
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
GS3x
Sun Wukong
11
0 / 0 / 7
6,796
680
3,802
4,407
2,291
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
UncleRob
Merlin
13
3 / 0 / 7
7,685
769
12,639
4,295
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bussyraider2
Amaterasu
9
0 / 3 / 0
6,083
608
738
8,704
5,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 4 / 0
5,930
593
5,511
9,813
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 0
6,178
618
2,775
14,643
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
12
Kills
0
0
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ACVirtue
Bakasura
9
0
2
10
L
Amaterasu
Bussyraider2
Amaterasu
0
3
0
0
W
Sun Wukong
GS3x
Sun Wukong
0
0
7
3.5
L
0
4
0
0
L
0
5
0
0
W
Merlin
UncleRob
Merlin
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,931
Damage
9,024
15,580
Taken
33,160
8,326
Mitigated
19,211
2,484
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ACVirtue
Bakasura
12,490
7,750
0
1,854
6,878
4,137
558
2,709
4,169
0
25,965
L
Amaterasu
Bussyraider2
Amaterasu
738
160
1,031
1,196
8,704
5,527
0
3,496
4,648
0
2,949
W
Sun Wukong
GS3x
Sun Wukong
3,802
593
0
380
4,407
2,291
81
3,287
1,120
0
13,293
L
5,511
55
2,691
3,113
9,813
3,530
0
4,702
4,647
24,146
0
L
2,775
1,077
0
1,414
14,643
10,154
0
4,630
8,539
14,583
0
W
Merlin
UncleRob
Merlin
12,639
695
0
250
4,295
1,898
539
2,739
1,556
37,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,929
Gold Earned
18,191
122
Minions Killed
77
8
Camps Cleared
1
625,280
Distance Traveled
515,558
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,448
845
51
5
7
225,554
2
L
Amaterasu
6,083
608
3
0
0
180,354
0
W
Sun Wukong
6,796
680
15
2
0
213,485
2
L
Hel
5,930
593
60
6
1
173,225
3
L
Atlas
6,178
618
14
1
0
161,979
3
W
Merlin
7,685
769
56
6
1
186,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role