Player Matchup

Cernunnos
Cernunnos
annakinskywlkr
Cernunnos
Level 77
God Stats
7W - 1L
1,629 SR
Queue Stats
37W - 32L
1,558 Elo+
Party 2
Athena
Athena
phroglegs
Athena
Level 129
God Stats
16W - 12L
1,521 SR
Queue Stats
494W - 332L
1,678 Elo+
Party 2
Eset
Eset
swickj
Eset
Level 136
God Stats
28W - 8L
1,787 SR
Queue Stats
499W - 333L
1,680 Elo+
Party 2
Team Averages
Level 114
1,646 SR
1,639 Elo+

VS

Team Averages
Level 130
1,542 SR
1,558 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Dannyguy41
Charybdis
Level 103
God Stats
1W - 3L
1,626 SR
Queue Stats
94W - 65L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
annakinskywlkr
Cernunnos
12
4 / 2 / 6
8,070
807
8,697
5,812
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
phroglegs
Athena
12
1 / 0 / 11
7,608
761
6,426
11,623
12,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
swickj
Eset
14
7 / 1 / 5
8,851
885
11,323
6,771
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 5 / 0
7,080
708
6,335
9,266
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
8
0 / 4 / 2
6,212
621
2,969
13,445
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Dannyguy41
Charybdis
10
0 / 3 / 3
6,427
643
5,116
8,001
3,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
0
0.6
L
Horus
 
Horus
0
4
2
0.25
L
Charybdis
Dannyguy41
Charybdis
0
3
3
0.5
W
Cernunnos
annakinskywlkr
Cernunnos
4
2
6
3.5
W
Athena
phroglegs
Athena
1
0
11
6.5
W
Eset
swickj
Eset
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,446
Damage
14,420
24,206
Taken
30,712
17,822
Mitigated
16,786
5,328
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,335
945
0
497
9,266
3,804
0
6,495
2,477
24,268
0
L
Horus
 
Horus
2,969
1,469
890
2,776
13,445
9,814
0
5,952
7,275
0
8,176
L
Charybdis
Dannyguy41
Charybdis
5,116
3,064
0
871
8,001
3,168
0
4,756
3,092
0
22,246
W
Cernunnos
annakinskywlkr
Cernunnos
8,697
4,387
0
1,361
5,812
2,376
2,096
1,894
3,918
0
22,642
W
Athena
phroglegs
Athena
6,426
1,647
0
1,273
11,623
12,500
0
2,908
8,715
13,642
0
W
Eset
swickj
Eset
11,323
1,107
578
2,116
6,771
2,946
445
2,097
4,674
46,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,529
Gold Earned
19,719
121
Minions Killed
85
6
Camps Cleared
3
551,506
Distance Traveled
479,701
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,080
708
34
3
1
137,813
4
L
Horus
6,212
621
10
1
0
165,403
2
L
Charybdis
6,427
643
41
4
2
176,485
1
W
Cernunnos
8,070
807
36
4
2
164,389
0
W
Athena
7,608
761
6
1
1
204,576
5
W
Eset
8,851
885
79
8
3
182,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role