Player Matchup

Jormungandr
Jormungandr
BigBannock69706
Jormungandr
Level 28
God Stats
6W - 3L
1,852 SR
Queue Stats
51W - 74L
1,308 Elo+
Party 1
Chronos
Chronos
Birduim
Chronos
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 87L
1,420 Elo+
Party 1
Achilles
Achilles
Sora iwnl
Achilles
Level 38
God Stats
5W - 2L
1,503 SR
Queue Stats
59W - 70L
1,354 Elo+
Party 1
Team Averages
Level 41
1,619 SR
1,360 Elo+

VS

Team Averages
Level 58
1,504 SR
1,378 Elo+
Medusa
Medusa
Huntress-Aquila
Medusa
Level 47
God Stats
14W - 20L
1,453 SR
Queue Stats
82W - 143L
1,325 Elo+
Party 2
Hercules
Hercules
Its The Boog
Hercules
Level 67
God Stats
1W - 2L
1,421 SR
Queue Stats
65W - 65L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
Superwatts17
Zhong Kui
Level 61
God Stats
2W - 4L
1,638 SR
Queue Stats
130W - 203L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigBannock69706
Jormungandr
12
1 / 2 / 10
8,618
783
13,169
13,898
10,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Birduim
Chronos
13
6 / 0 / 6
8,988
817
12,134
9,634
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Sora iwnl
Achilles
13
5 / 0 / 6
8,705
791
11,961
11,578
9,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,315
665
10,453
12,057
4,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Its The Boog
Hercules
11
0 / 3 / 2
6,828
621
7,087
16,228
13,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Superwatts17
Zhong Kui
11
0 / 4 / 1
6,879
625
8,974
13,823
8,665
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BigBannock69706
Jormungandr
1
2
10
3
W
Chronos
Birduim
Chronos
6
0
6
9
L
2
5
0
0.4
L
Hercules
Its The Boog
Hercules
0
3
2
0.33
W
Achilles
Sora iwnl
Achilles
5
0
6
8
L
Zhong Kui
Superwatts17
Zhong Kui
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,264
Damage
26,514
35,110
Taken
42,108
25,157
Mitigated
26,028
7,788
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BigBannock69706
Jormungandr
13,169
5,924
748
2,675
13,898
10,670
0
3,156
10,742
36,831
0
W
Chronos
Birduim
Chronos
12,134
5,021
0
1,630
9,634
4,597
908
2,522
7,112
24,839
2,483
L
10,453
4,502
299
1,634
12,057
4,289
0
7,116
4,642
0
30,905
L
Hercules
Its The Boog
Hercules
7,087
1,222
469
2,520
16,228
13,074
0
8,868
6,909
0
13,891
W
Achilles
Sora iwnl
Achilles
11,961
4,867
0
2,735
11,578
9,890
0
3,359
8,219
0
22,062
L
Zhong Kui
Superwatts17
Zhong Kui
8,974
821
0
3,331
13,823
8,665
0
8,513
5,056
23,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,311
Gold Earned
21,022
125
Minions Killed
105
3
Camps Cleared
4
625,629
Distance Traveled
588,759
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,618
783
62
6
0
181,573
2
W
Chronos
8,988
817
37
3
2
224,500
1
L
Medusa
7,315
665
47
4
2
172,701
4
L
Hercules
6,828
621
13
1
0
216,355
4
W
Achilles
8,705
791
26
2
1
219,556
2
L
Zhong Kui
6,879
625
45
4
2
199,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role