Player Matchup

Zeus
Zeus
AllBlackDuck04
Zeus
Level 46
God Stats
3W - 4L
1,567 SR
Queue Stats
41W - 45L
1,465 Elo+
Solo
Chaac
Chaac
BlackJack194503
Chaac
Level 89
God Stats
12W - 6L
1,852 SR
Queue Stats
418W - 287L
1,563 Elo+
Party 2
Ishtar
Ishtar
CassadayEveryday
Ishtar
Level 63
God Stats
0W - 1L
1,202 SR
Queue Stats
131W - 77L
1,640 Elo+
Party 2
Bastet
Bastet
StrmCaesar
Bastet
Level 63
God Stats
10W - 5L
1,777 SR
Queue Stats
70W - 68L
1,553 Elo+
Party 2
Bacchus
Bacchus
toothpicl
Bacchus
Level 44
God Stats
93W - 51L
1,696 SR
Queue Stats
145W - 96L
1,605 Elo+
Party 2
Team Averages
Level 61
1,619 SR
1,565 Elo+

VS

Team Averages
Level 67
1,516 SR
1,528 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
BarbudoGamer
Discordia
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,399 Elo+
Solo
Ganesha
Ganesha
BerserkingDonut
Ganesha
Level 29
God Stats
9W - 5L
1,635 SR
Queue Stats
376W - 314L
1,552 Elo+
Party 1
Artio
Artio
DatsRandom
Artio
Level 67
God Stats
7W - 5L
1,443 SR
Queue Stats
547W - 510L
1,583 Elo+
Party 1
Neith
Neith
sittinonstacks
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
6,805
681
6,757
8,791
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 2
7,335
734
8,978
13,059
10,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 1 / 1
6,802
680
4,486
7,501
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
StrmCaesar
Bastet
12
2 / 4 / 1
6,812
681
7,193
9,339
4,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
toothpicl
Bacchus
13
0 / 7 / 3
7,130
713
4,850
13,954
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
6 / 2 / 4
7,968
797
11,101
9,131
4,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
BarbudoGamer
Discordia
13
1 / 2 / 9
7,209
721
5,982
4,353
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 15
7,580
758
7,711
8,045
9,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
15
7 / 0 / 9
8,274
827
10,389
12,620
16,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 0 / 7
7,686
769
6,335
6,970
3,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
4
Kills
18
19
Deaths
4
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
2
4
4
L
0
4
2
0.25
W
Discordia
BarbudoGamer
Discordia
1
2
9
2.75
W
1
0
15
8.5
L
1
3
2
0.67
L
1
1
1
1.5
W
Artio
7
0
9
11.5
L
Bastet
StrmCaesar
Bastet
2
4
1
0.63
W
3
0
7
6.5
L
Bacchus
toothpicl
Bacchus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,264
Damage
41,518
52,644
Taken
41,119
35,016
Mitigated
35,094
7,938
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,101
4,944
0
2,280
9,131
4,847
926
3,091
6,040
0
31,491
L
6,757
521
0
830
8,791
3,197
0
4,039
4,752
24,167
0
W
Discordia
BarbudoGamer
Discordia
5,982
419
0
0
4,353
1,790
0
664
3,689
16,466
0
W
7,711
841
567
860
8,045
9,025
213
3,082
4,963
25,540
0
L
8,978
1,388
252
2,658
13,059
10,850
0
5,661
7,398
0
29,303
L
4,486
2,557
0
1,202
7,501
3,123
0
3,830
3,671
0
16,157
W
Artio
10,389
1,764
2,932
5,878
12,620
16,115
78
3,100
9,520
17,724
0
L
Bastet
StrmCaesar
Bastet
7,193
1,742
0
664
9,339
4,162
0
3,298
6,041
0
16,001
W
6,335
2,771
0
1,212
6,970
3,317
560
1,670
5,300
0
25,809
L
Bacchus
toothpicl
Bacchus
4,850
818
196
2,136
13,954
13,684
0
7,254
6,700
13,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,884
Gold Earned
38,717
190
Minions Killed
186
0
Camps Cleared
0
974,828
Distance Traveled
1,040,967
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,968
797
58
6
0
213,128
3
L
Zeus
6,805
681
55
6
0
170,068
3
W
Discordia
7,209
721
36
4
0
207,749
4
W
Ganesha
7,580
758
5
1
0
211,867
4
L
Chaac
7,335
734
54
5
0
212,381
1
L
Ishtar
6,802
680
37
4
0
198,226
3
W
Artio
8,274
827
35
4
0
196,130
1
L
Bastet
6,812
681
25
3
0
213,987
1
W
Neith
7,686
769
52
5
0
212,093
0
L
Bacchus
7,130
713
19
2
0
180,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role