Player Matchup

Bastet
Bastet
ColdllX
Bastet
Level 82
God Stats
7W - 18L
1,390 SR
Queue Stats
306W - 377L
1,379 Elo+
Party 1
Olorun
Olorun
RECKLESSxGHOST1
Olorun
Level 84
God Stats
4W - 3L
1,443 SR
Queue Stats
86W - 104L
1,495 Elo+
Solo
Jing Wei
Jing Wei
ThyPolloLoco
Jing Wei
Level 88
God Stats
23W - 19L
1,591 SR
Queue Stats
270W - 251L
1,471 Elo+
Solo
Jormungandr
Jormungandr
When Ur Too Ehh
Jormungandr
Level 148
God Stats
3W - 5L
1,450 SR
Queue Stats
388W - 450L
1,367 Elo+
Party 1
Cu Chulainn
Cu Chulainn
astuto240lince
Cu Chulainn
Level 119
God Stats
217W - 182L
1,534 SR
Queue Stats
736W - 673L
1,533 Elo+
Solo
Team Averages
Level 104
1,482 SR
1,449 Elo+

VS

Team Averages
Level 117
1,599 SR
1,541 Elo+
Ymir
Ymir
 
Ymir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
NeonNimbus7
Achilles
Level 123
God Stats
6W - 1L
1,690 SR
Queue Stats
364W - 340L
1,467 Elo+
Solo
Agni
Agni
XxLeviathaNxX99
Agni
Level 124
God Stats
2W - 0L
1,647 SR
Queue Stats
9W - 3L
1,619 Elo+
Party 2
Heimdallr
Heimdallr
bxybrwn
Heimdallr
Level 97
God Stats
1W - 0L
1,659 SR
Queue Stats
9W - 3L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ColdllX
Bastet
13
1 / 2 / 4
8,321
438
6,851
15,644
6,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 6 / 1
9,811
516
14,850
17,931
8,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
ThyPolloLoco
Jing Wei
16
2 / 3 / 5
9,324
491
13,870
11,948
5,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
When Ur Too Ehh
Jormungandr
14
2 / 4 / 3
9,039
476
9,305
16,310
8,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
astuto240lince
Cu Chulainn
14
3 / 4 / 4
8,475
446
13,093
21,754
16,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
7 / 5 / 3
11,030
581
12,238
19,475
11,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
 
Artio
13
4 / 0 / 3
8,662
456
7,887
18,805
20,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
NeonNimbus7
Achilles
18
3 / 2 / 3
10,395
547
11,916
19,304
20,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 1 / 4
10,246
539
12,838
9,380
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
bxybrwn
Heimdallr
14
1 / 3 / 3
8,496
447
11,198
15,142
7,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
11
Kills
19
19
Deaths
11
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
5
3
1.7
W
Artio
 
Artio
4
0
3
5.5
L
Bastet
ColdllX
Bastet
1
2
4
1.5
W
Achilles
NeonNimbus7
Achilles
3
2
3
2.25
L
3
6
1
0.58
L
Jing Wei
ThyPolloLoco
Jing Wei
2
3
5
1.5
L
Jormungandr
When Ur Too Ehh
Jormungandr
2
4
3
0.88
W
4
1
4
6
L
Cu Chulainn
astuto240lince
Cu Chulainn
3
4
4
1.25
W
Heimdallr
bxybrwn
Heimdallr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,969
Damage
56,077
83,587
Taken
82,106
45,623
Mitigated
64,156
24,729
Healing
26,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,238
1,731
0
7,290
19,475
11,573
0
6,214
13,181
92,694
0
W
Artio
 
Artio
7,887
1,597
1,962
7,182
18,805
20,059
0
903
17,019
29,670
0
L
Bastet
ColdllX
Bastet
6,851
2,827
0
5,946
15,644
6,592
0
7,055
8,498
0
59,063
W
Achilles
NeonNimbus7
Achilles
11,916
4,103
0
6,473
19,304
20,908
1,433
12,174
7,130
0
81,387
L
14,850
8,412
58
6,321
17,931
8,305
115
4,662
11,998
77,954
0
L
Jing Wei
ThyPolloLoco
Jing Wei
13,870
11,771
0
2,384
11,948
5,299
0
5,606
6,342
0
84,215
L
Jormungandr
When Ur Too Ehh
Jormungandr
9,305
3,977
0
3,599
16,310
8,994
13
8,322
7,936
66,379
0
W
12,838
1,509
0
1,611
9,380
4,260
2,370
4,182
5,198
73,259
0
L
Cu Chulainn
astuto240lince
Cu Chulainn
13,093
2,083
232
6,189
21,754
16,433
0
8,677
13,077
0
46,892
W
Heimdallr
bxybrwn
Heimdallr
11,198
5,039
0
1,981
15,142
7,356
0
682
13,976
0
69,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,970
Gold Earned
48,829
519
Minions Killed
537
0
Camps Cleared
0
1,831,073
Distance Traveled
1,778,583
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,030
581
129
7
0
357,491
1
W
Artio
8,662
456
35
2
0
379,650
7
L
Bastet
8,321
438
85
4
0
430,529
1
W
Achilles
10,395
547
129
7
0
331,722
2
L
Olorun
9,811
516
129
7
0
242,373
4
L
Jing Wei
9,324
491
126
7
0
410,752
1
L
Jormungandr
9,039
476
110
6
0
334,849
3
W
Agni
10,246
539
141
7
0
370,407
3
L
Cu Chulainn
8,475
446
69
4
0
412,570
2
W
Heimdallr
8,496
447
103
5
0
339,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role