Player Matchup

Atlas
Atlas
Platinum III
ELBUSTEADO
Atlas
Platinum III
Level 98
God Stats
9W - 6L
1,475 SR
Queue Stats
122W - 107L
1,613 MMR
Party 1
Anubis
Anubis
Gold I
cachurro699
Anubis
Gold I
Level 156
God Stats
5W - 0L
2,017 SR
Queue Stats
209W - 185L
1,591 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
thelarg
Hou Yi
Gold IV
Level 127
God Stats
11W - 8L
1,463 SR
Queue Stats
284W - 259L
1,349 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,651 SR
1,517 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,489 SR
1,280 MMR
Skadi
Skadi
Silver II
Ryukenstar
Skadi
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,415 MMR
Party 2
Ra
Ra
Silver II
Yanchkosky
Ra
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,415 MMR
Party 2
Cthulhu
Cthulhu
Silver I
phoenixzero47
Cthulhu
Silver I
Level 108
God Stats
2W - 7L
1,468 SR
Queue Stats
124W - 165L
1,009 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
0 / 5 / 17
9,953
766
8,071
19,409
23,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
17
11 / 1 / 8
11,113
855
19,001
15,432
9,427
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
thelarg
Hou Yi
15
9 / 2 / 6
10,564
813
16,581
10,453
5,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesAphroditeGebAresThoth

VS

Bans
Ah Muzen CabKhepriHeimdallrBacchusCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
4 / 7 / 4
9,140
703
14,609
15,978
6,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 3
8,912
686
7,960
11,526
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
11
2 / 7 / 5
8,662
666
9,761
22,476
27,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
20
Kills
8
8
Deaths
20
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
0
5
17
1.7
L
Skadi
4
7
4
0.86
L
2
6
3
0.58
W
Anubis
11
1
8
15
L
Cthulhu
2
7
5
0.64
W
Hou Yi
thelarg
Hou Yi
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,653
Damage
32,330
45,294
Taken
49,980
37,644
Mitigated
38,425
16,710
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
8,071
3,365
69
3,861
19,409
23,088
0
6,591
12,818
24,339
0
L
Skadi
14,609
7,736
0
960
15,978
6,009
0
11,892
4,086
0
31,448
L
7,960
777
1,692
1,903
11,526
4,930
0
6,992
4,534
33,233
0
W
Anubis
19,001
1,267
0
10,397
15,432
9,427
1,402
6,802
8,630
49,593
0
L
Cthulhu
9,761
1,307
661
1,975
22,476
27,486
0
8,401
14,075
20,303
0
W
Hou Yi
thelarg
Hou Yi
16,581
9,092
0
2,383
10,453
5,129
1,500
4,920
5,533
0
48,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,630
Gold Earned
26,714
151
Minions Killed
125
7
Camps Cleared
3
645,362
Distance Traveled
627,814
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,953
766
20
2
1
208,473
4
L
Skadi
9,140
703
43
3
1
194,180
2
L
Ra
8,912
686
60
5
2
215,406
5
W
Anubis
11,113
855
70
5
3
212,613
2
L
Cthulhu
8,662
666
22
2
0
218,228
3
W
Hou Yi
10,564
813
61
5
3
224,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role