Player Matchup

Yu Huang
Yu Huang
Gold II
CW Assassin
Yu Huang
Gold II
Level 127
God Stats
1W - 3L
1,383 SR
Queue Stats
285W - 274L
1,573 MMR
Party 2
Pele
Pele
Platinum IV
DizzyHippy1202
Pele
Platinum IV
Level 66
God Stats
3W - 3L
1,621 SR
Queue Stats
55W - 48L
1,795 MMR
Party 1
Odin
Odin
Gold III
EscapeHavok
Odin
Gold III
Level 123
God Stats
3W - 1L
1,644 SR
Queue Stats
136W - 133L
1,519 MMR
Party 2
Bellona
Bellona
Gold I
Leofenix6376
Bellona
Gold I
Level 121
God Stats
12W - 13L
1,453 SR
Queue Stats
216W - 211L
1,680 MMR
Solo
Ishtar
Ishtar
Platinum II
xXHAMMERTIMEEXx
Ishtar
Platinum II
Level 150
God Stats
1W - 2L
1,830 SR
Queue Stats
151W - 151L
1,802 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,586 SR
1,674 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,609 SR
1,639 MMR
Loki
Loki
Platinum III
 
Loki
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum V
BobbyXXkingXX504
Mulan
Platinum V
Level 160
God Stats
11W - 14L
1,569 SR
Queue Stats
690W - 707L
1,753 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Jospalg
Danzaburou
Platinum V
Level 126
God Stats
14W - 19L
1,594 SR
Queue Stats
283W - 279L
1,699 MMR
Solo
Merlin
Merlin
Gold V
Senju Itachi
Merlin
Gold V
Level 89
God Stats
32W - 15L
1,829 SR
Queue Stats
85W - 66L
1,721 MMR
Solo
Atlas
Atlas
Silver II
SmittenAfro
Atlas
Silver II
Level 155
God Stats
15W - 9L
1,553 SR
Queue Stats
77W - 77L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CW Assassin
Yu Huang
6
1 / 0 / 0
3,873
775
1,055
1,203
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 0 / 1
3,318
664
793
2,303
633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 0 / 1
3,421
684
680
2,474
905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Leofenix6376
Bellona
6
0 / 0 / 0
3,698
740
1,611
2,558
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 0 / 0
3,551
710
785
995
264
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
HadesAwilixSusanoKing Arthur

VS

Bans
KaliLancelotShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 1 / 0
3,235
647
321
3,710
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,209
642
974
3,107
1,066
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Jospalg
Danzaburou
6
0 / 0 / 0
3,135
627
921
1,814
475
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
6
0 / 0 / 0
3,343
669
924
1,433
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

2
0 / 1 / 0
2,678
536
133
1,450
572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
L
0
0
0
0
W
Yu Huang
CW Assassin
Yu Huang
1
0
0
1
W
0
0
1
0.5
W
0
0
1
0.5
L
Danzaburou
Jospalg
Danzaburou
0
0
0
0
W
Bellona
Leofenix6376
Bellona
0
0
0
0
L
Merlin
0
0
0
0
L
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,924
Damage
3,273
9,533
Taken
11,514
3,715
Mitigated
3,483
4,598
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
321
72
0
1,864
3,710
962
0
408
3,240
0
13,834
L
974
89
0
1,183
3,107
1,066
0
0
3,107
0
14,408
W
Yu Huang
CW Assassin
Yu Huang
1,055
104
0
375
1,203
432
0
674
529
14,874
0
W
793
430
0
425
2,303
633
0
250
2,053
0
15,523
W
680
181
0
1,195
2,474
905
51
133
2,341
0
7,845
L
Danzaburou
Jospalg
Danzaburou
921
318
0
596
1,814
475
0
0
1,814
0
17,684
W
Bellona
Leofenix6376
Bellona
1,611
421
0
1,986
2,558
1,481
0
0
2,558
0
19,498
L
Merlin
924
156
0
352
1,433
408
0
499
848
16,818
0
L
133
97
0
60
1,450
572
0
0
1,450
1,490
0
W
785
583
0
617
995
264
0
0
995
0
16,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,861
Gold Earned
15,600
166
Minions Killed
128
0
Camps Cleared
0
531,630
Distance Traveled
417,956
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,235
647
35
7
0
130,309
3
L
Mulan
3,209
642
26
5
0
79,135
1
W
Yu Huang
3,873
775
33
7
0
102,178
2
W
Pele
3,318
664
35
7
0
113,623
1
W
Odin
3,421
684
13
3
0
112,598
0
L
Danzaburou
3,135
627
27
5
0
85,247
2
W
Bellona
3,698
740
40
8
0
106,829
2
L
Merlin
3,343
669
35
7
0
93,456
2
L
Atlas
2,678
536
5
1
0
29,809
0
W
Ishtar
3,551
710
45
9
0
96,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role