Player Matchup

Tyr
Tyr
FacuCort
Tyr
Level 89
God Stats
7W - 12L
1,429 SR
Queue Stats
130W - 150L
1,518 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SoyMacrista
Tsukuyomi
Level 37
God Stats
6W - 3L
1,615 SR
Queue Stats
11W - 17L
1,451 Elo+
Party 3
Nu Wa
Nu Wa
TaLenT_VaF
Nu Wa
Level 99
God Stats
14W - 7L
1,656 SR
Queue Stats
263W - 282L
1,395 Elo+
Solo
Neith
Neith
ashegg
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
rociocb
Ymir
Level 22
God Stats
7W - 10L
1,333 SR
Queue Stats
59W - 75L
1,277 Elo+
Party 3
Team Averages
Level 50
1,507 SR
1,428 Elo+

VS

Team Averages
Level 97
1,597 SR
1,464 Elo+
Yu Huang
Yu Huang
BlatantSpark629
Yu Huang
Level 120
God Stats
2W - 1L
1,610 SR
Queue Stats
142W - 152L
1,457 Elo+
Party 2
Hades
Hades
GuilhermeRutem
Hades
Level 143
God Stats
6W - 5L
1,500 SR
Queue Stats
256W - 237L
1,505 Elo+
Solo
Yemoja
Yemoja
HeadSet131
Yemoja
Level 12
God Stats
3W - 0L
1,729 SR
Queue Stats
12W - 8L
1,484 Elo+
Party 1
Lancelot
Lancelot
Jooj_Crazy
Lancelot
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 43L
1,451 Elo+
Party 2
Danzaburou
Danzaburou
MatieKeyBruh
Danzaburou
Level 123
God Stats
12W - 7L
1,648 SR
Queue Stats
233W - 254L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,533
502
8,694
14,276
9,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
SoyMacrista
Tsukuyomi
12
2 / 2 / 1
7,109
474
7,786
11,335
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
13
1 / 2 / 0
7,010
467
9,189
7,924
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
ashegg
Neith
9
0 / 6 / 0
5,368
358
1,573
6,936
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
rociocb
Ymir
9
0 / 2 / 1
5,419
361
1,505
7,841
4,440
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
0 / 0 / 3
7,917
528
4,834
6,827
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 1 / 0
9,231
615
9,871
14,475
8,610
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
HeadSet131
Yemoja
12
2 / 0 / 8
8,126
542
2,744
6,124
5,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
Jooj_Crazy
Lancelot
13
2 / 2 / 1
7,861
524
3,533
11,750
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
MatieKeyBruh
Danzaburou
13
7 / 1 / 2
8,584
572
9,758
10,061
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
16
16
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
0
0
3
1.5
L
1
4
1
0.38
W
5
1
0
5
W
Yemoja
HeadSet131
Yemoja
2
0
8
6
W
Lancelot
Jooj_Crazy
Lancelot
2
2
1
1.25
W
Danzaburou
MatieKeyBruh
Danzaburou
7
1
2
8
L
Tsukuyomi
SoyMacrista
Tsukuyomi
2
2
1
1.25
L
Nu Wa
1
2
0
0.5
L
Neith
ashegg
Neith
0
6
0
0
L
Ymir
rociocb
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,747
Damage
30,740
48,312
Taken
49,237
23,542
Mitigated
24,974
11,273
Healing
21,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
4,834
243
0
925
6,827
2,555
207
3,167
3,660
69,783
0
L
8,694
706
0
4,679
14,276
9,881
0
7,757
6,519
0
52,918
W
9,871
2,173
42
10,380
14,475
8,610
444
766
13,709
68,255
0
W
Yemoja
HeadSet131
Yemoja
2,744
854
4,553
1,758
6,124
5,630
587
2,346
3,778
14,804
0
W
Lancelot
Jooj_Crazy
Lancelot
3,533
488
0
1,365
11,750
4,530
0
2,624
9,126
0
58,550
W
Danzaburou
MatieKeyBruh
Danzaburou
9,758
5,328
0
1,980
10,061
3,649
1,891
1,791
8,270
0
59,657
L
Tsukuyomi
SoyMacrista
Tsukuyomi
7,786
2,460
0
4,665
11,335
4,420
0
3,265
8,070
0
54,878
L
Nu Wa
9,189
2,029
0
954
7,924
2,975
0
4,244
3,680
68,610
0
L
Neith
ashegg
Neith
1,573
1,000
0
355
6,936
1,826
0
1,165
5,771
0
18,721
L
Ymir
rociocb
Ymir
1,505
436
0
620
7,841
4,440
0
1,018
6,823
18,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
41,719
339
Minions Killed
461
0
Camps Cleared
0
1,418,612
Distance Traveled
1,309,139
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,917
528
122
8
0
271,057
2
L
Tyr
7,533
502
85
6
0
289,332
2
W
Hades
9,231
615
126
8
0
246,216
4
W
Yemoja
8,126
542
29
2
0
233,683
0
W
Lancelot
7,861
524
92
6
0
323,847
5
W
Danzaburou
8,584
572
92
6
0
234,336
1
L
Tsukuyomi
7,109
474
101
7
0
348,093
3
L
Nu Wa
7,010
467
99
7
0
271,989
6
L
Neith
5,368
358
29
2
0
221,753
0
L
Ymir
5,419
361
25
2
0
287,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role