Player Matchup

Skadi
Skadi
Skeletxn-_
Skadi
Level 89
God Stats
3W - 1L
1,521 SR
Queue Stats
18W - 16L
1,456 Elo+
Solo
Atlas
Atlas
Starboardbeast
Atlas
Level 158
God Stats
5W - 1L
1,721 SR
Queue Stats
22W - 11L
1,712 Elo+
Solo
Discordia
Discordia
kindagucci
Discordia
Level 87
God Stats
23W - 22L
1,528 SR
Queue Stats
158W - 146L
1,496 Elo+
Solo
Team Averages
Level 111
1,590 SR
1,554 Elo+

VS

Team Averages
Level 105
1,464 SR
1,450 Elo+
Da Ji
Da Ji
ArePantsRequired
Da Ji
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 253L
1,374 Elo+
Solo
Atlas
Atlas
DiiCherry
Atlas
Level 48
God Stats
3W - 12L
1,296 SR
Queue Stats
44W - 49L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
The--Smiles
Ah Muzen Cab
Level 139
God Stats
0W - 2L
1,597 SR
Queue Stats
240W - 202L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
7 / 1 / 6
8,444
844
12,303
8,451
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
3 / 1 / 9
8,358
836
6,001
8,860
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
kindagucci
Discordia
12
3 / 0 / 6
7,432
743
5,431
7,480
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,423
642
5,018
10,502
4,664
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
DiiCherry
Atlas
10
0 / 1 / 0
6,164
616
3,902
8,183
6,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
The--Smiles
Ah Muzen Cab
10
1 / 6 / 1
6,506
651
9,697
11,053
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Atlas
DiiCherry
Atlas
0
1
0
0
W
Skadi
7
1
6
10
W
3
1
9
7.5
L
Ah Muzen Cab
The--Smiles
Ah Muzen Cab
1
6
1
0.25
W
Discordia
kindagucci
Discordia
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,735
Damage
18,617
24,791
Taken
29,738
15,800
Mitigated
15,671
6,175
Healing
3,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,018
519
149
673
10,502
4,664
0
3,848
6,380
0
9,678
L
Atlas
DiiCherry
Atlas
3,902
1,789
0
1,056
8,183
6,499
261
3,222
4,697
14,357
0
W
Skadi
12,303
5,943
0
1,778
8,451
4,069
2,072
1,279
7,172
0
36,601
W
6,001
2,423
0
3,077
8,860
8,919
373
1,820
7,040
14,590
0
L
Ah Muzen Cab
The--Smiles
Ah Muzen Cab
9,697
2,891
0
2,118
11,053
4,508
115
4,074
6,773
0
24,940
W
Discordia
kindagucci
Discordia
5,431
284
26
1,294
7,480
2,812
522
1,339
6,141
15,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,234
Gold Earned
19,093
130
Minions Killed
52
6
Camps Cleared
1
571,250
Distance Traveled
474,698
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,423
642
12
1
0
159,627
4
L
Atlas
6,164
616
8
1
0
149,498
2
W
Skadi
8,444
844
70
7
2
177,335
1
W
Atlas
8,358
836
18
2
1
186,106
3
L
Ah Muzen Cab
6,506
651
32
3
1
165,573
4
W
Discordia
7,432
743
42
4
3
207,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role