Player Matchup

Hercules
Hercules
ALonelyWeasel
Hercules
Level 107
God Stats
2W - 2L
1,144 SR
Queue Stats
59W - 63L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
PactoTheDon_
Cthulhu
Level 25
God Stats
12W - 12L
1,557 SR
Queue Stats
44W - 56L
1,226 Elo+
Party 1
Poseidon
Poseidon
ZakeJardon
Poseidon
Level 100
God Stats
6W - 2L
1,673 SR
Queue Stats
151W - 154L
1,571 Elo+
Party 1
Team Averages
Level 77
1,458 SR
1,406 Elo+

VS

Team Averages
Level 123
1,429 SR
1,254 Elo+
Vamana
Vamana
JEEPGEEK77
Vamana
Level 125
God Stats
12W - 19L
1,475 SR
Queue Stats
150W - 257L
1,249 Elo+
Party 2
Hades
Hades
bandit_tanker
Hades
Level 124
God Stats
49W - 48L
1,457 SR
Queue Stats
156W - 258L
1,280 Elo+
Party 2
Cupid
Cupid
cadre10
Cupid
Level 120
God Stats
54W - 75L
1,356 SR
Queue Stats
122W - 209L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALonelyWeasel
Hercules
17
5 / 0 / 11
10,945
730
16,267
15,408
15,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
PactoTheDon_
Cthulhu
15
1 / 0 / 13
10,845
723
5,944
12,043
8,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
ZakeJardon
Poseidon
17
10 / 3 / 5
11,693
780
19,597
8,563
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JEEPGEEK77
Vamana
13
1 / 5 / 1
9,458
631
8,540
21,258
16,894
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 5 / 2
8,722
581
6,028
14,115
6,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
cadre10
Cupid
13
2 / 6 / 1
9,466
631
8,960
11,910
3,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
16
Kills
3
3
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
ALonelyWeasel
Hercules
5
0
11
10.5
L
Vamana
JEEPGEEK77
Vamana
1
5
1
0.3
W
Cthulhu
PactoTheDon_
Cthulhu
1
0
13
7.5
W
Poseidon
ZakeJardon
Poseidon
10
3
5
4.17
L
0
5
2
0.2
L
Cupid
cadre10
Cupid
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,808
Damage
23,528
36,014
Taken
47,283
27,170
Mitigated
26,949
13,655
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ALonelyWeasel
Hercules
16,267
4,916
0
6,411
15,408
15,031
1,044
2,944
12,464
0
34,070
L
Vamana
JEEPGEEK77
Vamana
8,540
3,420
237
3,151
21,258
16,894
484
9,656
10,877
0
26,309
W
Cthulhu
PactoTheDon_
Cthulhu
5,944
944
409
4,786
12,043
8,768
0
2,064
9,979
29,189
0
W
Poseidon
ZakeJardon
Poseidon
19,597
3,159
0
2,049
8,563
3,371
1,934
1,438
7,125
61,509
0
L
6,028
1,023
83
2,138
14,115
6,487
811
8,258
5,432
18,376
0
L
Cupid
cadre10
Cupid
8,960
3,786
794
1,231
11,910
3,568
0
8,127
3,515
0
33,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
27,646
167
Minions Killed
139
9
Camps Cleared
3
901,164
Distance Traveled
779,841
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,945
730
36
2
3
319,521
2
L
Vamana
9,458
631
31
2
0
319,368
1
W
Cthulhu
10,845
723
54
4
2
306,420
2
W
Poseidon
11,693
780
77
5
4
275,223
6
L
Hades
8,722
581
36
2
2
236,007
0
L
Cupid
9,466
631
72
5
1
224,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role