Player Matchup

Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AwesomeLordy
Hercules
Level 104
God Stats
42W - 49L
1,480 SR
Queue Stats
627W - 698L
1,470 Elo+
Solo
Jing Wei
Jing Wei
MajorVertigo
Jing Wei
Level 89
God Stats
5W - 7L
1,473 SR
Queue Stats
46W - 44L
1,537 Elo+
Party 1
Loki
Loki
SquadBinks
Loki
Level 89
God Stats
10W - 11L
1,510 SR
Queue Stats
214W - 204L
1,511 Elo+
Solo
Merlin
Merlin
le__monke___
Merlin
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
191W - 185L
1,604 Elo+
Party 1
Team Averages
Level 112
1,493 SR
1,525 Elo+

VS

Team Averages
Level 108
1,590 SR
1,539 Elo+
Khepri
Khepri
Dysphorica
Khepri
Level 156
God Stats
64W - 62L
1,521 SR
Queue Stats
500W - 603L
1,416 Elo+
Party 2
Chiron
Chiron
KoomGuzzler
Chiron
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 2
Pele
Pele
OpalorDante
Pele
Level 108
God Stats
3W - 2L
1,525 SR
Queue Stats
178W - 155L
1,621 Elo+
Party 2
Ravana
Ravana
Ranosity
Ravana
Level 66
God Stats
8W - 8L
1,886 SR
Queue Stats
399W - 294L
1,628 Elo+
Party 2
Zhong Kui
Zhong Kui
xXsupqtXx
Zhong Kui
Level 158
God Stats
2W - 1L
1,520 SR
Queue Stats
45W - 39L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
0 / 3 / 1
7,436
465
5,933
12,237
8,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
AwesomeLordy
Hercules
11
0 / 0 / 1
7,040
440
2,808
9,489
5,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
MajorVertigo
Jing Wei
14
1 / 1 / 0
7,777
486
5,026
14,556
5,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 2
7,452
466
5,637
15,479
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
12
1 / 4 / 2
7,423
464
5,655
8,884
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dysphorica
Khepri
12
0 / 0 / 2
7,758
485
1,822
5,795
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
15
4 / 1 / 0
9,231
577
14,698
10,954
4,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
1 / 1 / 2
8,014
501
4,510
12,856
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
Ranosity
Ravana
16
2 / 0 / 4
10,043
628
8,558
4,533
4,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
xXsupqtXx
Zhong Kui
15
5 / 1 / 1
8,903
556
10,650
12,832
10,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
12
12
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
1
0.17
L
Hercules
AwesomeLordy
Hercules
0
0
1
0.5
W
Khepri
Dysphorica
Khepri
0
0
2
1
W
Chiron
4
1
0
4
L
Jing Wei
MajorVertigo
Jing Wei
1
1
0
1
W
1
1
2
2
W
Ravana
Ranosity
Ravana
2
0
4
4
L
1
4
2
0.5
L
Merlin
1
4
2
0.5
W
Zhong Kui
xXsupqtXx
Zhong Kui
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,059
Damage
40,238
60,645
Taken
46,970
29,329
Mitigated
28,666
21,221
Healing
21,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,933
146
154
5,968
12,237
8,032
0
1,142
11,095
52,219
0
L
Hercules
AwesomeLordy
Hercules
2,808
780
0
4,039
9,489
5,969
0
1,938
7,551
0
27,309
W
Khepri
Dysphorica
Khepri
1,822
75
0
1,437
5,795
4,455
357
2,093
3,702
24,943
3,293
W
Chiron
14,698
7,041
180
3,758
10,954
4,794
0
445
10,509
0
85,133
L
Jing Wei
MajorVertigo
Jing Wei
5,026
3,940
0
6,149
14,556
5,126
183
1,265
13,291
0
66,141
W
4,510
1,029
0
7,218
12,856
4,951
0
1,723
11,133
0
70,770
W
Ravana
Ranosity
Ravana
8,558
2,416
0
2,466
4,533
4,313
0
2,459
2,074
0
81,244
L
5,637
1,705
0
3,512
15,479
6,704
0
3,097
12,382
0
59,942
L
Merlin
5,655
693
0
1,399
8,884
3,498
0
4,940
3,944
51,498
0
W
Zhong Kui
xXsupqtXx
Zhong Kui
10,650
2,136
0
6,391
12,832
10,153
708
4,868
7,964
81,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,128
Gold Earned
43,949
470
Minions Killed
570
0
Camps Cleared
0
1,514,942
Distance Traveled
1,646,641
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,436
465
108
7
0
264,749
1
L
Hercules
7,040
440
35
2
0
305,012
2
W
Khepri
7,758
485
41
3
0
327,383
5
W
Chiron
9,231
577
127
8
0
315,526
6
L
Jing Wei
7,777
486
138
9
0
301,334
0
W
Pele
8,014
501
111
7
0
360,036
10
W
Ravana
10,043
628
161
10
0
350,355
3
L
Loki
7,452
466
86
5
0
336,621
4
L
Merlin
7,423
464
103
6
0
307,226
2
W
Zhong Kui
8,903
556
130
8
0
293,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role