Player Matchup

Izanami
Izanami
ColorBlindJay
Izanami
Level 112
God Stats
1W - 0L
1,337 SR
Queue Stats
273W - 82L
1,950 Elo+
Party 1
Shiva
Shiva
MorningStud
Shiva
Level 127
God Stats
5W - 4L
1,619 SR
Queue Stats
540W - 270L
1,811 Elo+
Party 1
Thoth
Thoth
SirPoupo
Thoth
Level 138
God Stats
1W - 1L
1,341 SR
Queue Stats
703W - 363L
1,824 Elo+
Party 1
Team Averages
Level 126
1,432 SR
1,862 Elo+

VS

Team Averages
Level 126
1,643 SR
1,723 Elo+
Tyr
Tyr
AstroCulo
Tyr
Level 148
God Stats
0W - 1L
1,661 SR
Queue Stats
19W - 18L
1,709 Elo+
Party 2
Gilgamesh
Gilgamesh
B0rderjumper69
Gilgamesh
Level 71
God Stats
1W - 2L
1,569 SR
Queue Stats
150W - 166L
1,554 Elo+
Party 2
Thoth
Thoth
Valianŧh
Thoth
Level 160
God Stats
1W - 3L
1,698 SR
Queue Stats
179W - 81L
1,905 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
7 / 0 / 7
10,483
806
17,426
10,124
4,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 0 / 12
10,577
814
11,171
16,605
17,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
SirPoupo
Thoth
14
5 / 3 / 9
9,745
750
17,347
10,779
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,138
626
5,771
19,637
16,046
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
B0rderjumper69
Gilgamesh
12
0 / 3 / 1
7,944
611
9,769
17,329
12,535
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Valianŧh
Thoth
13
2 / 5 / 1
8,704
670
14,148
13,371
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Gilgamesh
B0rderjumper69
Gilgamesh
0
3
1
0.17
W
Izanami
7
0
7
10.5
W
3
0
12
9
W
Thoth
SirPoupo
Thoth
5
3
9
3.17
L
Thoth
Valianŧh
Thoth
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,944
Damage
29,688
37,508
Taken
50,337
26,157
Mitigated
32,814
12,368
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,771
509
0
2,331
19,637
16,046
0
7,172
12,465
67
13,437
L
Gilgamesh
B0rderjumper69
Gilgamesh
9,769
1,694
0
423
17,329
12,535
0
5,352
11,977
85
27,106
W
Izanami
17,426
9,086
0
2,290
10,124
4,770
1,420
4,297
5,827
0
61,426
W
11,171
1,804
1,322
5,776
16,605
17,110
302
4,609
11,996
0
16,520
W
Thoth
SirPoupo
Thoth
17,347
576
0
2,980
10,779
4,277
1,142
5,581
5,198
37,593
0
L
Thoth
Valianŧh
Thoth
14,148
443
0
1,691
13,371
4,233
0
5,172
8,199
47,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,805
Gold Earned
24,786
167
Minions Killed
146
7
Camps Cleared
4
785,177
Distance Traveled
773,168
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,138
626
18
1
0
264,428
4
L
Gilgamesh
7,944
611
46
4
1
250,281
3
W
Izanami
10,483
806
114
9
5
239,877
1
W
Shiva
10,577
814
11
1
0
273,892
5
W
Thoth
9,745
750
42
3
2
271,408
1
L
Thoth
8,704
670
82
6
3
258,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role