Player Matchup

Hou Yi
Hou Yi
GanjaHawk
Hou Yi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,274 Elo+
Party 1
Nu Wa
Nu Wa
Kaedemii
Nu Wa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,473 Elo+
Solo
Ganesha
Ganesha
MG Sasquatch
Ganesha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Prozac1983
Amaterasu
Level 126
God Stats
1W - 3L
1,424 SR
Queue Stats
383W - 366L
1,385 Elo+
Solo
Nike
Nike
The Dado07
Nike
Level 158
God Stats
0W - 2L
1,208 SR
Queue Stats
69W - 85L
1,401 Elo+
Solo
Team Averages
Level 97
1,426 SR
1,406 Elo+

VS

Team Averages
Level 98
1,486 SR
1,399 Elo+
Izanami
Izanami
EmperorGrey
Izanami
Level 106
God Stats
3W - 2L
1,406 SR
Queue Stats
150W - 156L
1,434 Elo+
Party 2
Set
Set
Kriegthepsycho0
Set
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 158L
1,429 Elo+
Solo
Chaac
Chaac
NipBuffet
Chaac
Level 141
God Stats
13W - 8L
1,521 SR
Queue Stats
666W - 669L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Scotsman1028
Ah Muzen Cab
Level 57
God Stats
2W - 1L
1,433 SR
Queue Stats
36W - 49L
1,330 Elo+
Party 2
Gilgamesh
Gilgamesh
Sunken_1000Sunny
Gilgamesh
Level 122
God Stats
3W - 2L
1,568 SR
Queue Stats
211W - 228L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GanjaHawk
Hou Yi
18
3 / 5 / 11
11,127
618
23,943
18,860
10,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Kaedemii
Nu Wa
20
12 / 5 / 9
14,220
790
40,780
23,024
14,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
MG Sasquatch
Ganesha
19
0 / 7 / 17
10,839
602
13,890
27,135
35,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Prozac1983
Amaterasu
20
4 / 4 / 12
12,017
668
14,194
23,060
28,984
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
6 / 7 / 14
13,055
725
22,638
28,437
41,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EmperorGrey
Izanami
20
8 / 4 / 14
14,410
801
28,680
23,306
12,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
3 / 7 / 12
12,160
676
16,017
23,629
14,711
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
NipBuffet
Chaac
20
6 / 6 / 17
13,894
772
26,084
32,425
47,224
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Scotsman1028
Ah Muzen Cab
19
4 / 5 / 16
12,296
683
16,637
21,949
14,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
20
7 / 3 / 17
14,681
816
17,264
40,588
35,297
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
104
25
Kills
28
28
Deaths
25
63
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Izanami
EmperorGrey
Izanami
8
4
14
3.75
L
Hou Yi
GanjaHawk
Hou Yi
3
5
11
1.7
L
Nu Wa
Kaedemii
Nu Wa
12
5
9
3.3
W
3
7
12
1.29
L
Ganesha
MG Sasquatch
Ganesha
0
7
17
1.21
W
Chaac
NipBuffet
Chaac
6
6
17
2.42
L
Amaterasu
Prozac1983
Amaterasu
4
4
12
2.5
W
Ah Muzen Cab
Scotsman1028
Ah Muzen Cab
4
5
16
2.4
W
Gilgamesh
7
3
17
5.17
L
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,445
Damage
104,682
120,516
Taken
141,897
131,594
Mitigated
123,714
31,581
Healing
63,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
EmperorGrey
Izanami
28,680
14,057
2,111
4,614
23,306
12,295
4,583
9,373
13,933
0
77,156
L
Hou Yi
GanjaHawk
Hou Yi
23,943
10,444
1,844
2,979
18,860
10,540
662
61
18,799
0
41,578
L
Nu Wa
Kaedemii
Nu Wa
40,780
11,704
1,833
6,106
23,024
14,636
1,661
232
22,792
71,891
0
W
16,017
9,431
1,535
6,269
23,629
14,711
282
7,951
15,678
0
26,446
L
Ganesha
MG Sasquatch
Ganesha
13,890
1,515
745
755
27,135
35,670
352
357
26,778
26,151
0
W
Chaac
NipBuffet
Chaac
26,084
2,699
2,257
9,098
32,425
47,224
666
9,022
23,403
4,222
44,550
L
Amaterasu
Prozac1983
Amaterasu
14,194
5,876
3,227
5,399
23,060
28,984
804
753
22,307
0
24,464
W
Ah Muzen Cab
Scotsman1028
Ah Muzen Cab
16,637
9,702
1,662
6,768
21,949
14,187
2,639
9,073
12,876
0
33,741
W
Gilgamesh
17,264
3,617
11,192
18,348
40,588
35,297
747
19,251
21,337
377
32,296
L
22,638
2,935
4,240
4,453
28,437
41,764
54
582
27,855
0
36,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,258
Gold Earned
67,441
203
Minions Killed
218
0
Camps Cleared
0
1,618,791
Distance Traveled
1,561,285
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,410
801
108
6
0
312,494
0
L
Hou Yi
11,127
618
56
3
0
309,757
0
L
Nu Wa
14,220
790
79
4
0
295,718
0
W
Set
12,160
676
23
1
0
314,879
0
L
Ganesha
10,839
602
3
0
0
296,139
0
W
Chaac
13,894
772
28
2
0
299,402
1
L
Amaterasu
12,017
668
22
1
0
385,058
2
W
Ah Muzen Cab
12,296
683
34
2
0
288,727
1
W
Gilgamesh
14,681
816
25
1
0
345,783
0
L
Nike
13,055
725
43
2
0
332,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role