Player Matchup

Fenrir
Fenrir
DrTacos69
Fenrir
Level 34
God Stats
0W - 2L
1,208 SR
Queue Stats
14W - 25L
1,272 Elo+
Party 1
Gilgamesh
Gilgamesh
ItsPuddinPopTime
Gilgamesh
Level 26
God Stats
1W - 4L
1,137 SR
Queue Stats
99W - 142L
1,308 Elo+
Party 1
Hades
Hades
Picopacorico
Hades
Level 24
God Stats
2W - 3L
1,654 SR
Queue Stats
57W - 70L
1,308 Elo+
Party 1
Team Averages
Level 28
1,333 SR
1,296 Elo+

VS

Team Averages
Level 42
1,451 SR
1,482 Elo+
Gilgamesh
Gilgamesh
ImBehindYouKK
Gilgamesh
Level 36
God Stats
1W - 1L
1,291 SR
Queue Stats
22W - 49L
1,309 Elo+
Solo
Merlin
Merlin
ItsPwnda
Merlin
Level 67
God Stats
11W - 17L
1,509 SR
Queue Stats
258W - 200L
1,541 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MuffinAndRPG
Ah Muzen Cab
Level 22
God Stats
8W - 2L
1,552 SR
Queue Stats
72W - 24L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrTacos69
Fenrir
14
2 / 8 / 2
10,598
589
10,381
22,945
9,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
15
1 / 6 / 4
10,124
562
8,896
19,675
15,624
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
4 / 2 / 2
11,166
620
9,013
15,221
8,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImBehindYouKK
Gilgamesh
15
1 / 2 / 14
12,328
685
9,177
15,822
13,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
ItsPwnda
Merlin
17
7 / 3 / 8
13,177
732
19,812
10,234
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
MuffinAndRPG
Ah Muzen Cab
19
8 / 2 / 8
13,375
743
20,469
9,346
4,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
16
16
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DrTacos69
Fenrir
2
8
2
0.38
W
Gilgamesh
ImBehindYouKK
Gilgamesh
1
2
14
4
L
Gilgamesh
1
6
4
0.5
W
Merlin
ItsPwnda
Merlin
7
3
8
3.67
W
Ah Muzen Cab
MuffinAndRPG
Ah Muzen Cab
8
2
8
6
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,290
Damage
49,458
57,841
Taken
35,402
34,366
Mitigated
22,066
6,957
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DrTacos69
Fenrir
10,381
2,648
0
758
22,945
9,909
0
7,827
15,118
0
21,985
W
Gilgamesh
ImBehindYouKK
Gilgamesh
9,177
1,754
2,475
2,322
15,822
13,027
41
3,745
12,077
0
22,114
L
Gilgamesh
8,896
2,327
0
1,043
19,675
15,624
0
7,360
12,315
0
28,874
W
Merlin
ItsPwnda
Merlin
19,812
1,420
0
902
10,234
4,781
420
2,391
7,843
60,054
0
W
Ah Muzen Cab
MuffinAndRPG
Ah Muzen Cab
20,469
8,870
0
3,037
9,346
4,258
2,092
3,271
6,075
0
57,911
L
9,013
1,372
365
4,791
15,221
8,833
100
5,275
9,946
52,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
38,880
165
Minions Killed
203
7
Camps Cleared
9
918,171
Distance Traveled
955,777
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,598
589
22
1
0
298,977
3
W
Gilgamesh
12,328
685
17
1
3
330,701
1
L
Gilgamesh
10,124
562
45
3
2
311,922
2
W
Merlin
13,177
732
88
5
2
282,490
4
W
Ah Muzen Cab
13,375
743
98
5
4
342,586
2
L
Hades
11,166
620
98
5
5
307,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role