Player Matchup

King Arthur
King Arthur
Kalammekharxx
King Arthur
Level 125
God Stats
40W - 55L
1,488 SR
Queue Stats
703W - 752L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MorganLaFaye
Morgan Le Fay
Level 144
God Stats
29W - 14L
1,644 SR
Queue Stats
48W - 45L
1,546 Elo+
Solo
Cupid
Cupid
UrDarkestMemory
Cupid
Level 127
God Stats
4W - 7L
1,574 SR
Queue Stats
181W - 169L
1,507 Elo+
Solo
Team Averages
Level 132
1,569 SR
1,521 Elo+

VS

Team Averages
Level 77
1,483 SR
1,540 Elo+
Chaac
Chaac
Diegoalfonso09
Chaac
Level 82
God Stats
1W - 4L
1,319 SR
Queue Stats
57W - 84L
1,358 Elo+
Solo
Serqet
Serqet
Kunes_Rv
Serqet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 10L
1,546 Elo+
Party 1
Scylla
Scylla
OldJordo
Scylla
Level 126
God Stats
5W - 0L
1,630 SR
Queue Stats
52W - 16L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kalammekharxx
King Arthur
16
3 / 7 / 4
11,837
623
17,729
25,016
24,285
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
MorganLaFaye
Morgan Le Fay
17
2 / 5 / 3
12,040
634
20,188
14,623
7,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 3
11,993
631
15,053
19,072
8,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 12
11,972
630
11,447
26,889
31,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
Kunes_Rv
Serqet
18
6 / 1 / 10
13,453
708
18,632
25,900
33,896
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
OldJordo
Scylla
19
9 / 2 / 7
13,615
717
22,158
14,608
6,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
18
18
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
L
King Arthur
Kalammekharxx
King Arthur
3
7
4
0.71
W
Serqet
Kunes_Rv
Serqet
6
1
10
11
L
Morgan Le Fay
MorganLaFaye
Morgan Le Fay
2
5
3
0.7
W
Scylla
OldJordo
Scylla
9
2
7
6.25
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,970
Damage
52,237
58,711
Taken
67,397
39,851
Mitigated
71,567
10,585
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,447
1,552
822
6,497
26,889
31,245
0
5,789
20,582
2,866
36,279
L
King Arthur
Kalammekharxx
King Arthur
17,729
3,101
267
2,396
25,016
24,285
32
9,276
14,449
0
41,089
W
Serqet
Kunes_Rv
Serqet
18,632
2,739
0
9,185
25,900
33,896
43
8,606
16,643
1,230
39,562
L
Morgan Le Fay
MorganLaFaye
Morgan Le Fay
20,188
2,176
0
3,876
14,623
7,030
147
4,667
8,767
49,287
0
W
Scylla
OldJordo
Scylla
22,158
2,692
0
1,496
14,608
6,426
0
4,792
9,382
61,318
0
L
15,053
8,086
451
3,595
19,072
8,536
364
9,637
8,350
0
54,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,870
Gold Earned
39,040
213
Minions Killed
197
8
Camps Cleared
9
969,608
Distance Traveled
1,043,140
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,972
630
44
2
2
329,658
2
L
King Arthur
11,837
623
37
2
1
335,160
1
W
Serqet
13,453
708
54
3
4
392,605
8
L
Morgan Le Fay
12,040
634
88
5
4
323,729
3
W
Scylla
13,615
717
99
5
3
320,877
2
L
Cupid
11,993
631
88
5
3
310,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role