Player Matchup

Neith
Neith
Diamond I
Omarex777
Neith
Diamond I
Level 160
God Stats
5W - 4L
1,708 SR
Queue Stats
332W - 316L
2,676 MMR
Solo
Da Ji
Da Ji
Diamond I
Pharaoh_robber
Da Ji
Diamond I
Level 158
God Stats
0W - 1L
1,303 SR
Queue Stats
121W - 99L
2,713 MMR
Solo
Charybdis
Charybdis
Diamond III
iveplayedthisb4
Charybdis
Diamond III
Level 49
God Stats
3W - 1L
1,951 SR
Queue Stats
38W - 15L
2,677 MMR
Party 1
Hades
Hades
Masters
lMotionz x
Hades
Masters
Level 153
God Stats
6W - 18L
1,604 SR
Queue Stats
564W - 565L
2,829 MMR
Solo
Atlas
Atlas
Diamond II
lucktheos
Atlas
Diamond II
Level 139
God Stats
6W - 4L
1,559 SR
Queue Stats
89W - 64L
2,570 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,625 SR
2,693 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 124
1,601 SR
2,529 MMR
Sylvanus
Sylvanus
Diamond I
 
Sylvanus
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
Captain Uchiha1
Gilgamesh
Masters
Level 126
God Stats
1W - 2L
1,313 SR
Queue Stats
354W - 334L
2,645 MMR
Solo
Medusa
Medusa
Grandmaster
Fizzеd
Medusa
Grandmaster
Level 124
God Stats
3W - 3L
1,892 SR
Queue Stats
51W - 20L
3,110 MMR
Solo
Janus
Janus
Diamond I
NukeMasterr69
Janus
Diamond I
Level 99
God Stats
30W - 27L
1,582 SR
Queue Stats
161W - 134L
2,419 MMR
Party 2
Nemesis
Nemesis
Grandmaster
senzub3an
Nemesis
Grandmaster
Level 109
God Stats
46W - 38L
1,716 SR
Queue Stats
425W - 410L
2,971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Omarex777
Neith
17
1 / 3 / 6
10,383
494
16,177
13,550
6,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 2
10,506
500
10,626
19,397
9,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
iveplayedthisb4
Charybdis
15
0 / 6 / 3
9,278
442
10,859
20,875
7,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hades
17
1 / 4 / 3
10,617
506
11,219
19,869
15,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Atlas
lucktheos
Atlas
14
2 / 3 / 4
9,600
457
10,882
17,886
19,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
SetYu HuangSusano

VS

Bans
CabrakanLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 2 / 8
8,855
422
6,119
24,610
24,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Captain Uchiha1
Gilgamesh
17
1 / 1 / 6
10,922
520
13,377
19,246
21,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Fizzеd
Medusa
19
7 / 1 / 3
11,712
558
25,112
16,787
7,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 2 / 2
11,580
551
12,543
13,094
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
senzub3an
Nemesis
20
6 / 2 / 1
12,312
586
10,597
18,596
8,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
8
Kills
18
18
Deaths
8
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
8
2
W
Gilgamesh
Captain Uchiha1
Gilgamesh
1
1
6
4
W
Medusa
Fizzеd
Medusa
7
1
3
8.5
W
4
2
2
2.5
L
Neith
Omarex777
Neith
1
3
6
1.33
L
4
2
2
2.5
L
Charybdis
iveplayedthisb4
Charybdis
0
6
3
0.25
L
Hades
1
4
3
0.63
L
Atlas
lucktheos
Atlas
2
3
4
1.33
W
Nemesis
senzub3an
Nemesis
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,763
Damage
67,748
91,577
Taken
92,333
58,468
Mitigated
68,027
32,651
Healing
29,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,119
1,227
3,567
8,993
24,610
24,940
834
4,646
19,964
27,650
0
W
Gilgamesh
Captain Uchiha1
Gilgamesh
13,377
3,389
0
6,049
19,246
21,256
612
8,363
10,883
0
85,102
W
Medusa
Fizzеd
Medusa
25,112
14,953
0
6,386
16,787
7,452
906
2,678
14,109
0
113,643
W
12,543
908
0
2,453
13,094
5,389
0
3,157
9,937
121,589
0
L
Neith
Omarex777
Neith
16,177
7,468
0
5,882
13,550
6,607
606
5,895
7,655
0
125,420
L
10,626
3,428
0
6,860
19,397
9,132
0
5,033
14,364
0
94,090
L
Charybdis
iveplayedthisb4
Charybdis
10,859
6,211
0
6,484
20,875
7,359
0
553
20,322
0
87,381
L
Hades
11,219
2,296
172
10,384
19,869
15,575
200
2,622
17,247
76,211
0
L
Atlas
lucktheos
Atlas
10,882
4,282
0
2,869
17,886
19,795
0
4,559
13,327
26,026
4,078
W
Nemesis
senzub3an
Nemesis
10,597
4,198
0
2,307
18,596
8,990
0
2,783
15,813
0
120,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,384
Gold Earned
55,381
649
Minions Killed
716
0
Camps Cleared
0
1,947,672
Distance Traveled
2,201,753
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,855
422
30
1
0
387,024
2
W
Gilgamesh
10,922
520
138
7
0
410,511
4
W
Medusa
11,712
558
170
8
0
448,417
4
W
Janus
11,580
551
207
10
0
445,456
5
L
Neith
10,383
494
194
9
0
358,115
2
L
Da Ji
10,506
500
147
7
0
434,798
2
L
Charybdis
9,278
442
128
6
0
341,533
4
L
Hades
10,617
506
143
7
0
374,300
8
L
Atlas
9,600
457
37
2
0
438,926
3
W
Nemesis
12,312
586
171
8
0
510,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role