Player Matchup

Zhong Kui
Zhong Kui
TheVamiricGod
Zhong Kui
Level 127
God Stats
5W - 3L
1,822 SR
Queue Stats
105W - 67L
1,575 Elo+
Party 2
Apollo
Apollo
VenomusFang812
Apollo
Level 109
God Stats
2W - 0L
1,639 SR
Queue Stats
53W - 47L
1,527 Elo+
Party 2
Chaac
Chaac
ifeelgreat
Chaac
Level 47
God Stats
7W - 6L
1,605 SR
Queue Stats
120W - 89L
1,568 Elo+
Party 2
Team Averages
Level 94
1,689 SR
1,556 Elo+

VS

Team Averages
Level 106
1,519 SR
1,449 Elo+
Susano
Susano
 
Susano
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Und3adAtlas
Atlas
Level 149
God Stats
0W - 1L
1,557 SR
Queue Stats
3W - 4L
1,438 Elo+
Party 1
Zhong Kui
Zhong Kui
metalcox
Zhong Kui
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TheVamiricGod
Zhong Kui
13
1 / 1 / 8
7,404
740
9,689
7,087
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 0 / 5
7,457
746
6,612
6,526
2,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
13
6 / 1 / 4
8,108
811
11,653
9,749
10,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 4 / 0
6,795
680
7,077
8,146
5,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 2
6,319
632
6,506
13,758
12,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
metalcox
Zhong Kui
11
0 / 5 / 2
6,712
671
5,743
10,343
7,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
4
0
0.5
W
Zhong Kui
TheVamiricGod
Zhong Kui
1
1
8
5
L
0
1
2
1
W
3
0
5
5.5
W
Chaac
6
1
4
8
L
Zhong Kui
metalcox
Zhong Kui
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,954
Damage
19,326
23,362
Taken
32,247
18,179
Mitigated
25,279
6,714
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,077
640
0
457
8,146
5,074
0
2,253
5,694
0
19,808
W
Zhong Kui
TheVamiricGod
Zhong Kui
9,689
3,751
0
2,178
7,087
4,872
0
3,100
3,987
27,399
0
L
6,506
1,556
323
3,435
13,758
12,833
0
4,186
9,126
14,870
0
W
6,612
3,633
0
450
6,526
2,743
0
4,159
2,367
0
22,642
W
Chaac
11,653
2,007
0
4,086
9,749
10,564
0
5,159
4,590
0
28,315
L
Zhong Kui
metalcox
Zhong Kui
5,743
665
0
2,263
10,343
7,372
0
3,525
6,548
24,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,969
Gold Earned
19,826
132
Minions Killed
101
6
Camps Cleared
3
619,439
Distance Traveled
549,863
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,795
680
21
2
0
152,526
1
W
Zhong Kui
7,404
740
60
6
3
198,231
0
L
Atlas
6,319
632
11
1
0
206,027
2
W
Apollo
7,457
746
45
5
1
218,486
0
W
Chaac
8,108
811
27
3
2
202,722
1
L
Zhong Kui
6,712
671
69
7
3
191,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role