Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JosuJLE17
Hachiman
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
850W - 917L
1,408 Elo+
Solo
Bellona
Bellona
PayPepper
Bellona
Level 67
God Stats
45W - 37L
1,551 SR
Queue Stats
273W - 291L
1,468 Elo+
Solo
Khepri
Khepri
PsychoBonnie12
Khepri
Level 67
God Stats
9W - 3L
1,764 SR
Queue Stats
172W - 185L
1,393 Elo+
Party 2
Cliodhna
Cliodhna
bonnie1200
Cliodhna
Level 101
God Stats
17W - 11L
1,583 SR
Queue Stats
273W - 289L
1,425 Elo+
Party 2
Team Averages
Level 97
1,579 SR
1,439 Elo+

VS

Team Averages
Level 65
1,366 SR
1,292 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Direwolf40312
Awilix
Level 160
God Stats
1W - 8L
1,223 SR
Queue Stats
806W - 871L
1,387 Elo+
Solo
Tiamat
Tiamat
Mythridel
Tiamat
Level 25
God Stats
0W - 1L
1,274 SR
Queue Stats
4W - 15L
1,220 Elo+
Party 1
Sobek
Sobek
ThankfulBongo16
Sobek
Level 38
God Stats
3W - 3L
1,334 SR
Queue Stats
6W - 22L
1,157 Elo+
Party 1
King Arthur
King Arthur
ZANK47
King Arthur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
6 / 1 / 0
6,087
609
4,040
6,214
2,774
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
JosuJLE17
Hachiman
9
2 / 1 / 2
5,298
530
6,491
6,965
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
PayPepper
Bellona
10
3 / 0 / 1
6,556
656
2,465
4,362
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 4
5,573
557
1,314
4,116
1,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
bonnie1200
Cliodhna
8
0 / 0 / 4
5,321
532
3,663
9,012
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
0 / 1 / 0
3,855
386
2,562
3,307
758
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 2 / 0
5,277
528
2,401
7,594
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Mythridel
Tiamat
7
0 / 4 / 0
4,805
481
2,229
7,442
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 1
5,043
504
2,068
9,071
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ZANK47
King Arthur
9
0 / 3 / 0
4,617
462
989
4,694
2,017
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
1
0
6
L
Xbalanque
 
Xbalanque
0
1
0
0
L
2
2
0
1
W
Hachiman
JosuJLE17
Hachiman
2
1
2
3
L
Tiamat
Mythridel
Tiamat
0
4
0
0
W
Bellona
PayPepper
Bellona
3
0
1
3.5
W
0
0
4
2
L
0
2
1
0.25
L
King Arthur
ZANK47
King Arthur
0
3
0
0
W
Cliodhna
bonnie1200
Cliodhna
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,973
Damage
10,249
30,669
Taken
32,108
12,205
Mitigated
13,927
14,262
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,040
623
41
1,997
6,214
2,774
0
1,603
4,611
24,110
4,345
L
Xbalanque
 
Xbalanque
2,562
1,418
0
1,547
3,307
758
0
242
3,065
0
15,926
L
2,401
813
0
0
7,594
2,445
0
721
6,873
0
27,336
W
Hachiman
JosuJLE17
Hachiman
6,491
3,387
0
2,628
6,965
2,252
0
1,483
5,482
0
33,476
L
Tiamat
Mythridel
Tiamat
2,229
537
0
737
7,442
3,683
0
3,540
3,902
21,966
0
W
Bellona
PayPepper
Bellona
2,465
695
0
2,236
4,362
3,215
0
0
4,362
0
38,370
W
1,314
137
1,583
1,635
4,116
1,355
0
624
3,492
11,439
2,323
L
2,068
444
282
4,505
9,071
5,024
0
395
8,676
13,468
0
L
King Arthur
ZANK47
King Arthur
989
326
0
80
4,694
2,017
52
0
4,694
0
17,494
W
Cliodhna
bonnie1200
Cliodhna
3,663
748
0
4,142
9,012
2,609
0
587
8,425
0
28,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,835
Gold Earned
23,597
259
Minions Killed
140
0
Camps Cleared
0
1,024,110
Distance Traveled
880,975
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,087
609
41
4
0
212,262
4
L
Xbalanque
3,855
386
17
2
0
100,227
1
L
Awilix
5,277
528
53
5
0
228,045
1
W
Hachiman
5,298
530
40
4
0
171,439
0
L
Tiamat
4,805
481
34
3
0
175,727
3
W
Bellona
6,556
656
91
9
0
229,920
3
W
Khepri
5,573
557
22
2
0
186,231
1
L
Sobek
5,043
504
20
2
0
182,841
0
L
King Arthur
4,617
462
16
2
0
194,135
2
W
Cliodhna
5,321
532
65
7
0
224,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role