Player Matchup

He Bo
He Bo
AndouJurai
He Bo
Level 125
God Stats
4W - 3L
1,637 SR
Queue Stats
88W - 74L
1,471 Elo+
Solo
Ymir
Ymir
Rauckis
Ymir
Level 29
God Stats
44W - 48L
1,573 SR
Queue Stats
48W - 54L
1,554 Elo+
Party 1
Mulan
Mulan
S321S
Mulan
Level 40
God Stats
3W - 3L
1,491 SR
Queue Stats
49W - 63L
1,506 Elo+
Party 1
Eset
Eset
SWTBFH
Eset
Level 49
God Stats
33W - 27L
1,541 SR
Queue Stats
78W - 77L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
SunbathingTurtle
Danzaburou
Level 13
God Stats
17W - 10L
1,569 SR
Queue Stats
22W - 23L
1,485 Elo+
Party 1
Team Averages
Level 51
1,562 SR
1,515 Elo+

VS

Team Averages
Level 25
1,250 SR
1,218 Elo+
Vulcan
Vulcan
Bigshotfiend408
Vulcan
Level 27
God Stats
1W - 2L
1,247 SR
Queue Stats
11W - 29L
1,262 Elo+
Party 2
Bellona
Bellona
DatBoiPieces
Bellona
Level 44
God Stats
1W - 4L
1,182 SR
Queue Stats
21W - 40L
1,290 Elo+
Party 2
Rama
Rama
TheBorker1
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,167 Elo+
Party 2
Poseidon
Poseidon
landoslive
Poseidon
Level 17
God Stats
1W - 14L
1,126 SR
Queue Stats
3W - 23L
1,117 Elo+
Party 2
Thor
Thor
oryxdestroyer
Thor
Level 28
God Stats
1W - 2L
1,193 SR
Queue Stats
27W - 51L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
6 / 0 / 17
11,938
1,194
13,618
4,046
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Rauckis
Ymir
17
4 / 0 / 23
10,552
1,055
5,015
12,708
16,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
S321S
Mulan
17
7 / 1 / 15
11,079
1,108
7,319
5,967
5,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
SWTBFH
Eset
17
6 / 2 / 16
10,906
1,091
14,778
5,996
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SunbathingTurtle
Danzaburou
17
4 / 2 / 18
11,174
1,117
8,182
8,664
4,986
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

279

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
10,190
1,019
13,211
6,955
3,242
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DatBoiPieces
Bellona
14
0 / 0 / 0
8,144
814
0
0
0
15
1 / 8 / 2
9,794
979
5,363
16,913
7,266
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
landoslive
Poseidon
15
2 / 9 / 2
10,334
1,033
7,688
14,900
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 7 / 5
9,439
944
5,293
12,283
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
17
27
Kills
5
5
Deaths
27
89
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
6
0
17
14.5
L
2
3
3
1.17
L
Bellona
DatBoiPieces
Bellona
0
0
0
0
W
Ymir
Rauckis
Ymir
4
0
23
15.5
W
Mulan
S321S
Mulan
7
1
15
14.5
W
Eset
SWTBFH
Eset
6
2
16
7
W
Danzaburou
SunbathingTurtle
Danzaburou
4
2
18
6.5
L
1
8
2
0.25
L
Poseidon
landoslive
Poseidon
2
9
2
0.33
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,912
Damage
31,555
37,381
Taken
51,051
33,579
Mitigated
23,030
5,674
Healing
653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
13,618
424
332
1,338
4,046
2,165
0
2,178
1,868
52,891
0
L
13,211
1,654
0
0
6,955
3,242
0
5,288
1,667
30,163
0
L
Bellona
DatBoiPieces
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
Rauckis
Ymir
5,015
664
0
0
12,708
16,976
0
7,346
5,362
12,310
0
W
Mulan
S321S
Mulan
7,319
1,044
0
1,433
5,967
5,867
0
2,314
3,653
0
16,464
W
Eset
SWTBFH
Eset
14,778
450
1,135
487
5,996
3,585
0
3,886
2,110
34,984
0
W
Danzaburou
SunbathingTurtle
Danzaburou
8,182
4,198
0
949
8,664
4,986
0
5,175
3,489
0
23,394
L
5,363
3,618
0
185
16,913
7,266
0
10,048
6,865
0
17,171
L
Poseidon
landoslive
Poseidon
7,688
893
0
0
14,900
6,612
0
10,543
4,357
44,803
0
L
5,293
116
85
383
12,283
5,910
0
7,532
4,751
0
21,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,649
Gold Earned
47,901
214
Minions Killed
197
12
Camps Cleared
6
993,967
Distance Traveled
732,522
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,938
1,194
106
11
5
196,192
2
L
Vulcan
10,190
1,019
59
6
1
226,434
0
L
Bellona
8,144
814
0
0
0
0
0
W
Ymir
10,552
1,055
10
1
0
214,777
0
W
Mulan
11,079
1,108
19
2
1
207,540
0
W
Eset
10,906
1,091
49
5
3
199,284
1
W
Danzaburou
11,174
1,117
30
3
3
176,174
1
L
Rama
9,794
979
31
3
1
165,882
0
L
Poseidon
10,334
1,033
77
8
2
155,600
0
L
Thor
9,439
944
30
3
2
184,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role