Player Matchup

Bastet
Bastet
Antopia2
Bastet
Level 29
God Stats
3W - 0L
1,763 SR
Queue Stats
40W - 11L
1,844 Elo+
Party 1
Janus
Janus
Escob00lls
Janus
Level 96
God Stats
16W - 13L
1,609 SR
Queue Stats
185W - 119L
1,666 Elo+
Party 1
Odin
Odin
seth_natsu
Odin
Level 89
God Stats
7W - 3L
1,582 SR
Queue Stats
169W - 201L
1,422 Elo+
Solo
Team Averages
Level 71
1,651 SR
1,644 Elo+

VS

Team Averages
Level 62
1,477 SR
1,616 Elo+
Anhur
Anhur
Kunes_Rv
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 10L
1,741 Elo+
Party 2
Yu Huang
Yu Huang
Lord Chimpo
Yu Huang
Level 37
God Stats
2W - 9L
1,268 SR
Queue Stats
111W - 151L
1,360 Elo+
Solo
Hou Yi
Hou Yi
OldJordo
Hou Yi
Level 126
God Stats
2W - 1L
1,662 SR
Queue Stats
52W - 16L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Antopia2
Bastet
15
9 / 4 / 6
10,934
841
15,472
17,098
6,280
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
14
7 / 6 / 7
10,222
786
7,288
9,955
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 11
10,320
794
9,986
15,669
15,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kunes_Rv
Anhur
13
3 / 8 / 6
8,763
674
12,291
16,126
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Lord Chimpo
Yu Huang
14
4 / 6 / 7
9,466
728
9,134
10,072
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
OldJordo
Hou Yi
14
5 / 6 / 5
9,619
740
13,583
13,388
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
20
Kills
12
12
Deaths
20
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
Antopia2
Bastet
9
4
6
3
W
Janus
7
6
7
1.75
L
Anhur
Kunes_Rv
Anhur
3
8
6
0.75
L
Yu Huang
Lord Chimpo
Yu Huang
4
6
7
1.25
L
Hou Yi
OldJordo
Hou Yi
5
6
5
1.25
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,746
Damage
35,008
42,722
Taken
39,586
25,990
Mitigated
16,293
6,169
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Antopia2
Bastet
15,472
4,601
0
3,042
17,098
6,280
518
2,704
14,394
0
31,864
W
Janus
7,288
259
0
792
9,955
4,230
453
3,907
6,048
29,402
0
L
Anhur
Kunes_Rv
Anhur
12,291
6,940
0
2,398
16,126
6,238
0
1,796
14,330
0
27,467
L
Yu Huang
Lord Chimpo
Yu Huang
9,134
259
0
250
10,072
4,341
0
4,594
5,478
27,126
0
L
Hou Yi
OldJordo
Hou Yi
13,583
7,383
0
2,184
13,388
5,714
0
1,384
12,004
0
25,431
W
9,986
2,453
0
2,335
15,669
15,480
70
3,048
12,621
0
22,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
27,848
114
Minions Killed
112
7
Camps Cleared
5
698,892
Distance Traveled
589,908
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,934
841
40
3
3
239,022
0
W
Janus
10,222
786
56
4
2
205,220
2
L
Anhur
8,763
674
35
3
1
180,983
1
L
Yu Huang
9,466
728
30
2
3
212,642
1
L
Hou Yi
9,619
740
47
4
1
196,283
1
W
Odin
10,320
794
18
1
2
254,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role