Player Matchup

Rama
Rama
ADXxxWrld
Rama
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 130L
1,466 Elo+
Solo
Fafnir
Fafnir
Klokhand
Fafnir
Level 149
God Stats
4W - 0L
1,845 SR
Queue Stats
222W - 205L
1,488 Elo+
Solo
Achilles
Achilles
Shellraider
Achilles
Level 112
God Stats
1W - 1L
1,287 SR
Queue Stats
45W - 54L
1,402 Elo+
Solo
Baba Yaga
Baba Yaga
TheMADDOG210
Baba Yaga
Level 129
God Stats
1W - 2L
1,232 SR
Queue Stats
156W - 164L
1,443 Elo+
Solo
Ra
Ra
dudeak
Ra
Level 112
God Stats
10W - 5L
1,618 SR
Queue Stats
331W - 329L
1,430 Elo+
Solo
Team Averages
Level 105
1,496 SR
1,446 Elo+

VS

Team Averages
Level 62
1,433 SR
1,478 Elo+
Jing Wei
Jing Wei
Avxnage-
Jing Wei
Level 114
God Stats
3W - 7L
1,216 SR
Queue Stats
363W - 377L
1,448 Elo+
Solo
Guan Yu
Guan Yu
DoctorlyKilby
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
TrumpsBabyHandz
Cernunnos
Level 116
God Stats
10W - 9L
1,446 SR
Queue Stats
691W - 729L
1,440 Elo+
Solo
Sobek
Sobek
purplish-hero0
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
skyla_Blade4
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
5 / 3 / 13
9,198
836
16,200
12,991
6,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Klokhand
Fafnir
15
2 / 2 / 18
9,104
828
7,512
15,335
20,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Shellraider
Achilles
15
5 / 1 / 12
9,092
827
9,844
11,253
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baba Yaga
TheMADDOG210
Baba Yaga
16
5 / 1 / 13
9,271
843
17,486
8,839
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ra
17
4 / 0 / 15
9,355
850
10,907
9,896
6,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Avxnage-
Jing Wei
16
2 / 4 / 3
8,229
748
10,365
11,993
5,805
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
13
0 / 4 / 3
7,025
639
5,233
15,716
17,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
TrumpsBabyHandz
Cernunnos
14
1 / 2 / 3
7,616
692
15,726
11,176
5,753
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 4
7,088
644
6,022
17,811
16,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
skyla_Blade4
Kumbhakarna
14
2 / 4 / 3
7,881
716
4,873
14,384
11,328
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
21
21
Kills
5
7
Deaths
21
71
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
5
3
13
3.83
L
Jing Wei
Avxnage-
Jing Wei
2
4
3
0.88
L
Guan Yu
0
4
3
0.38
W
Fafnir
Klokhand
Fafnir
2
2
18
5.5
W
Achilles
Shellraider
Achilles
5
1
12
11
W
Baba Yaga
TheMADDOG210
Baba Yaga
5
1
13
11.5
L
Cernunnos
TrumpsBabyHandz
Cernunnos
1
2
3
1.25
W
Ra
4
0
15
11.5
L
0
7
4
0.29
L
Kumbhakarna
skyla_Blade4
Kumbhakarna
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,949
Damage
42,219
58,314
Taken
71,080
48,427
Mitigated
56,874
31,282
Healing
25,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
16,200
8,310
793
3,135
12,991
6,707
2,558
1,810
11,181
0
30,326
L
Jing Wei
Avxnage-
Jing Wei
10,365
7,177
130
1,772
11,993
5,805
0
6,340
5,302
0
26,325
L
Guan Yu
5,233
1,078
5,446
6,007
15,716
17,343
0
6,686
8,643
0
7,027
W
Fafnir
Klokhand
Fafnir
7,512
2,413
693
2,943
15,335
20,105
756
4,596
10,739
9,396
0
W
Achilles
Shellraider
Achilles
9,844
2,840
0
2,687
11,253
10,175
2,219
2,521
8,732
0
12,148
W
Baba Yaga
TheMADDOG210
Baba Yaga
17,486
1,994
2,430
3,607
8,839
5,195
1,430
1,231
7,608
31,180
0
L
Cernunnos
TrumpsBabyHandz
Cernunnos
15,726
5,928
2,117
4,312
11,176
5,753
0
7,148
3,719
0
33,622
W
Ra
10,907
1,914
9,679
5,315
9,896
6,245
953
737
9,159
27,352
0
L
6,022
747
716
2,378
17,811
16,645
0
6,397
10,893
10,131
0
L
Kumbhakarna
skyla_Blade4
Kumbhakarna
4,873
1,466
675
1,644
14,384
11,328
0
8,331
5,625
9,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,020
Gold Earned
37,839
104
Minions Killed
101
0
Camps Cleared
0
985,466
Distance Traveled
970,983
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,198
836
30
3
0
181,856
2
L
Jing Wei
8,229
748
35
3
0
172,751
0
L
Guan Yu
7,025
639
3
0
0
206,910
0
W
Fafnir
9,104
828
3
0
0
202,923
0
W
Achilles
9,092
827
9
1
0
166,420
0
W
Baba Yaga
9,271
843
20
2
0
221,896
5
L
Cernunnos
7,616
692
41
4
0
205,406
0
W
Ra
9,355
850
42
4
0
212,371
0
L
Sobek
7,088
644
13
1
0
191,872
0
L
Kumbhakarna
7,881
716
9
1
0
194,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role