Player Matchup

Artemis
Artemis
NotAnInsell
Artemis
Level 106
God Stats
12W - 8L
1,523 SR
Queue Stats
186W - 196L
1,358 Elo+
Party 2
Nox
Nox
Onikaan1
Nox
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 144L
1,346 Elo+
Party 2
Achilles
Achilles
WadeItOut122699
Achilles
Level 47
God Stats
57W - 40L
1,486 SR
Queue Stats
146W - 142L
1,396 Elo+
Party 2
Team Averages
Level 76
1,503 SR
1,367 Elo+

VS

Team Averages
Level 43
1,230 SR
1,309 Elo+
Bacchus
Bacchus
BlindLantern
Bacchus
Level 79
God Stats
10W - 15L
1,170 SR
Queue Stats
352W - 539L
1,270 Elo+
Solo
Hera
Hera
Crippletron18
Hera
Level 20
God Stats
1W - 2L
1,262 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bastet
Bastet
Sajmyne0
Bastet
Level 30
God Stats
3W - 10L
1,259 SR
Queue Stats
6W - 15L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NotAnInsell
Artemis
18
8 / 3 / 8
12,435
777
21,592
13,651
5,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 6 / 10
10,645
665
9,239
12,514
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
18
7 / 1 / 10
12,064
754
12,246
15,609
22,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlindLantern
Bacchus
13
1 / 3 / 8
10,744
672
8,222
19,050
31,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 9 / 8
10,998
687
9,539
15,350
7,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Sajmyne0
Bastet
15
6 / 5 / 3
11,456
716
14,085
18,319
9,249
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
17
Kills
9
10
Deaths
17
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BlindLantern
Bacchus
1
3
8
1.67
L
2
9
8
0.67
W
Artemis
NotAnInsell
Artemis
8
3
8
4
W
2
6
10
1.17
L
Bastet
Sajmyne0
Bastet
6
5
3
1.5
W
Achilles
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,077
Damage
31,846
41,774
Taken
52,719
33,187
Mitigated
47,499
2,948
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BlindLantern
Bacchus
8,222
617
584
2,631
19,050
31,010
596
3,707
15,343
23,556
0
L
9,539
2,163
100
792
15,350
7,240
274
3,840
11,510
34,492
0
W
Artemis
NotAnInsell
Artemis
21,592
13,122
0
763
13,651
5,826
2,285
4,699
8,952
0
72,821
W
9,239
1,378
0
941
12,514
5,196
350
6,659
5,855
37,109
0
L
Bastet
Sajmyne0
Bastet
14,085
2,852
375
2,472
18,319
9,249
351
1,692
16,627
0
39,228
W
Achilles
12,246
1,441
0
1,244
15,609
22,165
250
7,442
8,167
0
25,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
33,198
172
Minions Killed
154
7
Camps Cleared
3
847,870
Distance Traveled
791,468
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,744
672
33
2
1
270,837
7
L
Hera
10,998
687
67
4
0
227,917
0
W
Artemis
12,435
777
96
6
4
272,320
1
W
Nox
10,645
665
56
4
2
262,444
0
L
Bastet
11,456
716
54
3
2
292,714
0
W
Achilles
12,064
754
20
1
1
313,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role